韦诺之战
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Guillaume Melquiond c56050dda1 Sped up conversion from Pango surface to SDL surface.
(Reference compiler: gcc 4.3 on amd64.)
2009-10-10 09:36:39 +00:00
attic
cmake
config
data Regenerated the main map and the campaign maps... 2009-10-09 22:51:59 +00:00
doc
fonts add files missing for Shavian translation 2009-10-08 15:17:30 +00:00
graphincludes/project
icons
images ran utils/wesnoth-optipng 2009-10-09 22:21:52 +00:00
m4
misc/fortunes
packaging
po updated Shavian translation 2009-10-10 08:02:19 +00:00
projectfiles forked candidate action: 2009-10-09 00:53:04 +00:00
resources Made the colors of the text consistent. 2009-10-09 22:24:58 +00:00
scons
sounds
src Sped up conversion from Pango surface to SDL surface. 2009-10-10 09:36:39 +00:00
utils automatically add the new font (Andagii)... 2009-10-09 00:25:50 +00:00
website
.gitignore
ABOUT-NLS
autogen.sh
changelog Fix changelog merge error. 2009-10-09 22:40:32 +00:00
CMakeLists.txt Localized image states are now checked at runtime, 2009-10-03 16:18:21 +00:00
config.h.cmake port autotools change for BSD to cmake recipe: 2009-04-24 08:41:31 +00:00
configure.ac
COPYING
copyright
Doxyfile
INSTALL Updated INSTALL. wesnoth_editor scons target no longer exists. 2009-10-08 16:23:43 +00:00
l10n-spec
l10n-track
Makefile.am
players_changelog
py-compile Factor the macroscope cross-reference generator into a re-usable module... 2007-05-07 14:18:20 +00:00
README
RELEASE_NOTES
SConstruct
setup.iss
wesnoth.kdevelop

The game's license is described in COPYING.  Note that for artwork and
music, we interpret "preferred form of the work for making modifications" as
the modifiable form that the author chooses to ship us for the source tree.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 250,000 posts from more
than 10,000 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>