wesnoth/data/ai/dev/formula_ai.cfg
mattsc c731be58a9 AI configuration: new optional parameter mp_rank=
This parameter determines in which order the available AIs are shown in the MP computer player selection menu. This can be used for eras, modifications or cores to change which AI is first in the list.
2018-11-17 18:46:06 -08:00

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#textdomain wesnoth-ai
#ifndef AI_CA_GOTO
{core/macros/ai.cfg}
{core/macros/ai_candidate_actions.cfg}
#endif
[ai]
id=formula_ai # id is needed to uniquely identify a MP AI, it is not needed in the scenario AI
description=_"Multiplayer_AI^Dev AI: Default + Experimental Recruitment (Formula AI)" # wmllint: no spellcheck
mp_rank=100
# this description is, again, needed for MP AI (it shows in AI list under this description
[stage]
engine=fai
name=side_formulas
move="{ai/formula/new_recruitment.fai}"
[/stage]
[stage]
id=main_loop
name=ai_default_rca::candidate_action_evaluation_loop
{AI_CA_GOTO}
#{AI_CA_RECRUITMENT}
{AI_CA_MOVE_LEADER_TO_GOALS}
{AI_CA_MOVE_LEADER_TO_KEEP}
{AI_CA_HIGH_XP_ATTACK}
{AI_CA_COMBAT}
{AI_CA_HEALING}
{AI_CA_VILLAGES}
{AI_CA_RETREAT}
{AI_CA_MOVE_TO_TARGETS}
[/stage]
[/ai]