Logo
Explore Help
Register Sign In
upstream/wesnoth
1
0
Fork 0
You've already forked wesnoth
mirror of https://github.com/wesnoth/wesnoth synced 2025-05-09 18:34:04 +00:00
Code Issues Packages Projects Releases Wiki Activity
wesnoth/data
History
Iris Morelle c75b7c1681 wmllint: Ignore [load_resource] for unit id validation
Fixes #4538.

[ci skip]
2019-11-04 22:13:25 -03:00
..
ai
Fred ExpAI recruiting: set initial conditions for first recruit
2019-10-08 13:24:13 -07:00
campaigns
Merge pull request #4549 from slavrenyuk/trow_fixed_haldric_defense_animation
2019-11-04 18:30:01 -05:00
core
Dunefolk - revisions to some base frame images
2019-11-04 16:33:40 +11:00
gui
gui2: Use custom OK labels for the Campaign menu dialogs
2019-11-04 20:48:12 -03:00
hardwired
…
languages
Translations: drop languages with 3 or less translated strings
2019-10-19 20:38:03 +02:00
lua
Simplify a few wesnoth.*_unit calls
2019-10-15 20:22:09 +11:00
multiplayer
MP: switch to map_file
2019-10-12 16:51:10 +02:00
schema
Replace the [tutorial] tag with [scenario]
2019-11-04 17:09:10 +11:00
test
…
themes
Removed Classic theme
2019-11-04 17:07:36 +11:00
tools
wmllint: Ignore [load_resource] for unit id validation
2019-11-04 22:13:25 -03:00
_main.cfg
…
advanced_preferences.cfg
Removed preference to disable halos
2019-10-19 18:44:04 +11:00
COPYING.txt
…
cores.cfg
…
english.cfg
…
game_config.cfg
Updating comments.
2019-10-16 15:27:49 +11:00
lan_server.cfg
…
scenario-leaders.cfg
…
scenario-movethrough.cfg
…
scenario-story.cfg
…
scenario-test.cfg
WML: Add separate special_id and special_type checks to weapon filtering
2019-10-16 02:55:13 +00:00
tips.cfg
…
Powered by Gitea Version: 1.23.7 Page: 1666ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API