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wesnoth/data
History
Alexander van Gessel c7dcd74745 Convert some old-style raises to the new style
2012-08-12 05:47:33 +01:00
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ai
AI: exposure of the component tree to the AI developers in debug mode
2012-08-06 17:22:47 +00:00
campaigns
Fix bug #20011 - Brawler's stun does not get applied...
2012-08-11 14:51:51 +00:00
core
Macro to aid mid-move events that do not interrupt movement,
2012-08-11 17:25:44 +00:00
gui
Implemented a dialog for editing the map labels in the editor.
2012-07-22 16:29:09 +00:00
hardwired
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languages
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lua
Moved [store_villages] from C++ to Lua
2012-07-21 10:03:31 +00:00
multiplayer
Fixed bug #19677.
2012-04-30 19:49:59 +00:00
test
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themes
Implemented the village ownership editor tool.
2012-07-27 13:34:00 +00:00
tools
Convert some old-style raises to the new style
2012-08-12 05:47:33 +01:00
_main.cfg
LuaAI: the need to define an engine is now deprecated.
2012-06-12 12:36:06 +00:00
advanced_preferences.cfg
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COPYING.txt
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english.cfg
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game_config.cfg
Applied patch #1381: Configurable village support
2012-04-30 21:52:38 +00:00
lan_server.cfg
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scenario-formula-recruitment.cfg
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scenario-formula.cfg
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scenario-leaders.cfg
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scenario-movethrough.cfg
Fixed an unitialized variable,
2012-05-01 08:40:51 +00:00
scenario-poisoning.cfg
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scenario-test.cfg
Changelog entry and test scenario modification for [effect] apply_to=halo
2012-06-23 08:15:55 +00:00
schema-gui.cfg
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schema.cfg
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