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wesnoth/data
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Elvish_Hunter 59d815dcf1 wmllint: handle SPECIAL_NOTES_DEFENSE_CAP
Also silenced a wmllint warning that this commit throws on the Chocobone unit.
2016-09-14 21:35:41 +02:00
..
ai
Various Lua AI code: use simpler and faster new syntax
2016-09-04 18:54:26 -07:00
campaigns
Convert remaining – to × in strings describing attack stats
2016-09-07 10:43:30 +03:00
core
wmllint: handle SPECIAL_NOTES_DEFENSE_CAP
2016-09-14 21:35:41 +02:00
gui
End Credits: added explanatory label regarding speed controls
2016-09-14 23:53:37 +11:00
hardwired
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languages
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lua
Fix bug: 'text' is nil
2016-09-10 14:20:04 -05:00
multiplayer
Moved eras files back to multiplayer/ since its movement caused errors in replays pre-move
2016-09-11 10:23:53 +11:00
shaders
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test
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themes
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tools
wmllint: handle SPECIAL_NOTES_DEFENSE_CAP
2016-09-14 21:35:41 +02:00
_main.cfg
Moved eras files back to multiplayer/ since its movement caused errors in replays pre-move
2016-09-11 10:23:53 +11:00
advanced_preferences.cfg
Changed Color Cursors default to Yes, to match the program behavior
2016-09-01 05:38:23 +11:00
COPYING.txt
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cores.cfg
Tweaks to the title screen, mainly for 800x600
2016-08-25 04:36:50 -04:00
english.cfg
Beautified name generation
2016-08-07 16:20:06 +02:00
game_config.cfg
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lan_server.cfg
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scenario-leaders.cfg
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scenario-movethrough.cfg
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scenario-test.cfg
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schema-gui.cfg
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schema.cfg
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tips.cfg
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