mirror of
https://github.com/wesnoth/wesnoth
synced 2024-09-22 11:16:05 +00:00
144 lines
2.8 KiB
INI
144 lines
2.8 KiB
INI
[scenario]
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id=Lake
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textdomain=wesnoth-ei
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name= _ "Lake Vrug"
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map_data="{maps/Eastern_Invasion/Lake_Vrug}"
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turns=24
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{MORNING}
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{AFTERNOON}
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{DUSK}
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{FIRST_WATCH}
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{SECOND_WATCH}
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{DAWN}
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next_scenario=Captured
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music=wesnoth-3.ogg
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objectives= _ "
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Victory:
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@Reach the end of the path
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Defeat:
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#Death of Gweddry
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#Death of Dacyn
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#Death of Owaec"
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{scenarios/Eastern_Invasion/deaths.cfg}
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[story]
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[part]
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background=maps/eastern_invasion.png
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show_title=yes
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{CROSS 100 240}
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[/part]
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[/story]
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[side]
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type=Lieutenant
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description=Gweddry
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side=1
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canrecruit=1
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controller=human
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team_name=good
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fog=yes
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shroud=yes
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[/side]
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[side]
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type=Troll Warrior
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description=Darg
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side=2
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canrecruit=1
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recruit=Troll,Troll Whelp
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team_name=monster
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{GOLD 150 250 350}
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[/side]
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[side]
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type=Gryphon
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description=Kraag
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side=3
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canrecruit=1
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recruit=Gryphon
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team_name=monster
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{GOLD 150 250 350}
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[ai]
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aggressive=0.4
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grouping=no
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[/ai]
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[/side]
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[event]
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name=start
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[recall]
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description=Dacyn
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[/recall]
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[recall]
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description=Owaec
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[/recall]
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[message]
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description=Dacyn
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id=msg_cmpgn_ei_13_01
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message= _ "The trail stops soon. Look at this- mountains block our path."
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[/message]
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[message]
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description=Owaec
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id=msg_cmpgn_ei_13_02
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message= _ "None of our troops can go on this harsh terrain. We must turn back! I told you from the beginning we should have never came north of the river!"
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[/message]
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[message]
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description=Dacyn
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id=msg_cmpgn_ei_13_03
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message= _ "No! If I remember correctly, there is a lake coming up here, with a bridge across it. We can get through the mountains that way. And remember, if we had stayed south of the river, the undead would have killed us by now and raised our corpses to fight against the king. We do not have much of a choice, we have to stay north of the river where we are not detected by the undead, and so we may be able to get around them and attack them where there are not as many enemies."
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[/message]
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[message]
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description=Gweddry
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id=msg_cmpgn_ei_13_04
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message= _ "I think Dacyn is right. If we had stayed behind, we would have been defeated easily. Onward!"
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[/message]
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[/event]
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#define TROLL
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[unit]
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type=Troll
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side=3
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x=$x1
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y=$y1
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[/unit]
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#enddef
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[event]
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name=moveto
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[filter]
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x=1-2
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y=16-18
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description=Gweddry
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[/filter]
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[message]
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description=Gweddry
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id=msg_cmpgn_ei_13_05
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message= _ "Good! We have made it to the end of the road. We can now get out of these mountains."
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[/message]
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{TROLL}
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{TROLL}
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{TROLL}
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{TROLL}
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{TROLL}
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{TROLL}
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[delay]
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time=100
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[/delay]
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[message]
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description=Dacyn
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id=msg_cmpgn_ei_13_06
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message= _ "This doesn't look good..."
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[/message]
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[endlevel]
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result=victory
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bonus=yes
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[/endlevel]
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[/event]
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[/scenario]
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