wesnoth/data/scenarios/Eastern_Invasion/Lake_Vrug.cfg
2004-09-04 10:20:24 +00:00

144 lines
2.8 KiB
INI

[scenario]
id=Lake
textdomain=wesnoth-ei
name= _ "Lake Vrug"
map_data="{maps/Eastern_Invasion/Lake_Vrug}"
turns=24
{MORNING}
{AFTERNOON}
{DUSK}
{FIRST_WATCH}
{SECOND_WATCH}
{DAWN}
next_scenario=Captured
music=wesnoth-3.ogg
objectives= _ "
Victory:
@Reach the end of the path
Defeat:
#Death of Gweddry
#Death of Dacyn
#Death of Owaec"
{scenarios/Eastern_Invasion/deaths.cfg}
[story]
[part]
background=maps/eastern_invasion.png
show_title=yes
{CROSS 100 240}
[/part]
[/story]
[side]
type=Lieutenant
description=Gweddry
side=1
canrecruit=1
controller=human
team_name=good
fog=yes
shroud=yes
[/side]
[side]
type=Troll Warrior
description=Darg
side=2
canrecruit=1
recruit=Troll,Troll Whelp
team_name=monster
{GOLD 150 250 350}
[/side]
[side]
type=Gryphon
description=Kraag
side=3
canrecruit=1
recruit=Gryphon
team_name=monster
{GOLD 150 250 350}
[ai]
aggressive=0.4
grouping=no
[/ai]
[/side]
[event]
name=start
[recall]
description=Dacyn
[/recall]
[recall]
description=Owaec
[/recall]
[message]
description=Dacyn
id=msg_cmpgn_ei_13_01
message= _ "The trail stops soon. Look at this- mountains block our path."
[/message]
[message]
description=Owaec
id=msg_cmpgn_ei_13_02
message= _ "None of our troops can go on this harsh terrain. We must turn back! I told you from the beginning we should have never came north of the river!"
[/message]
[message]
description=Dacyn
id=msg_cmpgn_ei_13_03
message= _ "No! If I remember correctly, there is a lake coming up here, with a bridge across it. We can get through the mountains that way. And remember, if we had stayed south of the river, the undead would have killed us by now and raised our corpses to fight against the king. We do not have much of a choice, we have to stay north of the river where we are not detected by the undead, and so we may be able to get around them and attack them where there are not as many enemies."
[/message]
[message]
description=Gweddry
id=msg_cmpgn_ei_13_04
message= _ "I think Dacyn is right. If we had stayed behind, we would have been defeated easily. Onward!"
[/message]
[/event]
#define TROLL
[unit]
type=Troll
side=3
x=$x1
y=$y1
[/unit]
#enddef
[event]
name=moveto
[filter]
x=1-2
y=16-18
description=Gweddry
[/filter]
[message]
description=Gweddry
id=msg_cmpgn_ei_13_05
message= _ "Good! We have made it to the end of the road. We can now get out of these mountains."
[/message]
{TROLL}
{TROLL}
{TROLL}
{TROLL}
{TROLL}
{TROLL}
[delay]
time=100
[/delay]
[message]
description=Dacyn
id=msg_cmpgn_ei_13_06
message= _ "This doesn't look good..."
[/message]
[endlevel]
result=victory
bonus=yes
[/endlevel]
[/event]
[/scenario]