mirror of
https://github.com/wesnoth/wesnoth
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53 lines
1.4 KiB
INI
53 lines
1.4 KiB
INI
#textdomain wesnoth-tutorial
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[textdomain]
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name="wesnoth-tutorial"
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[/textdomain]
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# wmlscope: set export=no
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[campaign]
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id=Tutorial
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name= _ "Battle Training"
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icon="data/campaigns/tutorial/images/units/quintain.png~RC(magenta>blue)"
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image="data/campaigns/tutorial/images/units/quintain.png~RC(magenta>blue)~XBRZ(4)"
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abbrev= _ "Tutorial"
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rank=1
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# put it last when sorted by date
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year="9999 AF"
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define=TUTORIAL
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first_scenario=tutorial
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end_credits=no
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description= _ "Learn the basics of Wesnoth gameplay with a tutorial. Recommended for first time players."
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[difficulty]
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# The difficulty-select dialog won’t be shown to the player, as there's
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# only one difficulty. However, if the [campaign] tag doesn't include
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# it then a silver instead of gold laurel will be shown in the
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# campaigns menu. The label and description will be shown in the
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# load-game dialog.
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define=NORMAL
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default=yes
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label= _ "Tutorial"
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description= _ "Beginner"
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[/difficulty]
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[/campaign]
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#ifdef TUTORIAL
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[binary_path]
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path=data/campaigns/tutorial
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[/binary_path]
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[units]
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{campaigns/tutorial/units}
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[/units]
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[lua]
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code="wesnoth.require 'campaigns/tutorial/lua/character_selection.lua'"
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[/lua]
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{campaigns/tutorial/utils}
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{campaigns/tutorial/scenarios}
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#endif
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# wmllint: directory spelling quintain Galdrad
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