wesnoth/data/units/Cavalryman.cfg
2005-04-25 18:39:32 +00:00

62 lines
1.3 KiB
INI

[unit]
id=Cavalryman
name= _ "Cavalryman"
race=human
image="human-scout.png"
image_moving="human-scout-moving.png"
image_defensive="human-scout-defend.png"
hitpoints=38
movement_type=mounted
movement=8
experience=34
level=1
alignment=lawful
advanceto=Dragoon
undead_variation=mounted
cost=17
usage=scout
#extra resistance for these units
[resistance]
blade=70
impact=60
cold=80
[/resistance]
unit_description= _ "The best riders in Wesnoth are recruited into the military to become Cavalrymen. A Cavalryman, strictly disciplined, does not charge across the field of battle like a horseman, but makes more of an effort to hold his position."
get_hit_sound=groan.wav
[death]
[frame]
begin=0
end=200
image="human-scout-die-1.png"
[/frame]
[frame]
begin=200
end=400
image="human-scout-die-2.png"
[/frame]
[/death]
[attack]
name=sword
type=blade
range=short
damage=5
number=3
[sound]
time=-200
sound=horse-canter.wav
[/sound]
[frame]
begin=-200
end=-100
image="human-scout-moving.png"
[/frame]
[frame]
begin=-100
end=100
image="human-scout-attack.png"
[/frame]
[/attack]
[/unit]