
All weapon specials can now be used in [abilities] to effect all weapons of the unit that pass the filter given in [filter_student][filter_weapon]. Explanation: filter_student filters on the unit that is under the effect of the ability (which is usually the unit itself, but not always if [affect_adjacent] is used). [filter_student][filter_weapon] filters on the active weapon of that unit (the student) in a specific combat. [filter_weapon] is now supported in all filter_opponent, filter_student, filter_attacker, filter_defender Note that constructs like [filter_student][or][filter_weapon] are not suported, [filter_weapon] must be a direct subtag of the four just mentioned tags. [filter_second_weapon] is no longer used for abilities that come from weapon specials. implements #4629 , #4475 , #4389 Co-authored-by: gfgtdf <daniel.gfgtdf@gmail.com>
About
The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.
License
Please see the wiki for information regarding The Battle for Wesnoth's licensing:
https://wiki.wesnoth.org/Wesnoth:Copyrights
Installing
See INSTALL for instructions on how to build the game from source code.
More Information
For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.
A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:
https://wiki.wesnoth.org/WesnothManual
The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at: