
For mainline we will just call it "World Conquest" World Conquest II is a coop multiplayer campaign of 5 scenarios for 1,2 or 3 players. It features highly randomized maps for replayability. Also custom item and training systems. The majority of the campaign is implemented in lua for better preformance. It also contains a custom era to be used together woth the campaign, since the default era is quite unbalanced for this coop gamemode against the ai. It for example makes sure that every faction has a leader. This is one of the most popular MP addons on wesnoth 1.14, 1.12 and older.
About
The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.
License
Please see the wiki for information regarding The Battle for Wesnoth's licensing:
https://wiki.wesnoth.org/Wesnoth:Copyrights
Installing
See INSTALL for instructions on how to build the game from source code.
More Information
For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.
A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:
https://wiki.wesnoth.org/WesnothManual
The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at: