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The goal was to take out a bunch of type dependencies. The real problem is that two of the methods (terrain_matches_filter and get_locations) were actually rendezvouses among several peer classes and should not properly have been be methods at all. This change fixes that, pulling them int their own terrain_filter.cpp module.
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The game's license is described in COPYING. See INSTALL for instructions on how to build the game from source code. A description of how to play the game can be found in MANUAL. To be notified of new releases, go to http://freshmeat.net/projects/wesnoth and 'subscribe to new releases'. Wesnoth User and Developer Forums (with over 100,000 posts from more than 2,800 registered members) can be found at http://forum.wesnoth.org/ For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site: http://www.wesnoth.org/ David White <davidnwhite@verizon.net>
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