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wesnoth
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doofus-01
d3f94aaaa6
unit animations - fix wrong-facing glitch for units with animated torch flame overlay - also allow for ne facing standing animations
2021-02-06 15:11:53 -08:00
..
ai
Fast Micro AI: fix variable name
2021-01-18 19:29:55 -08:00
campaigns
wc: markcheck off due to campaign-specific attrs
2021-02-02 17:54:19 +01:00
core
unit animations - fix wrong-facing glitch for units with animated torch flame overlay - also allow for ne facing standing animations
2021-02-06 15:11:53 -08:00
gui
GUI2/Loading Screen: made animation time-based instead of frame-based
2021-01-25 18:56:48 +11:00
hardwired
…
languages
…
lua
various small fixes (
#5495
)
2021-01-24 16:59:54 -08:00
multiplayer
Cleanup wmllint: display on/off
2021-02-02 18:36:28 +03:00
schema
…
test
…
themes
…
tools
wmllint: Only parse terrain strings if maptype==map
2021-02-02 15:41:34 +01:00
_main.cfg
…
advanced_preferences.cfg
…
COPYING.txt
…
cores.cfg
…
english.cfg
…
game_config.cfg
…
lan_server.cfg
…
modifications.cfg
…
scenario-leaders.cfg
…
scenario-movethrough.cfg
…
scenario-story.cfg
…
scenario-test.cfg
…
tips.cfg
…