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wesnoth
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data
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lua
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wml
History
Jyrki Vesterinen
d40a9e930b
Fix [kill]ed units flashing briefly after death animation
2017-09-08 21:54:03 +03:00
..
animate_unit.lua
Add helper.find_attack and clean up the [animate_unit] / [kill] hack regarding death / victory animations
2017-05-28 18:20:16 -04:00
endlevel.lua
fix wml tags using side.controller (
#1740
)
2017-05-29 11:58:29 +02:00
find_path.lua
Replace helper.distance_between -> wesnoth.map.distance_between (
fixes
#1686
)
2017-05-11 04:14:03 -04:00
harm_unit.lua
…
heal_unit.lua
…
items.lua
…
kill.lua
Fix [kill]ed units flashing briefly after death animation
2017-09-08 21:54:03 +03:00
message.lua
fix wml tags using side.controller (
#1740
)
2017-05-29 11:58:29 +02:00
micro_ai.lua
…
modify_ai.lua
…
modify_side.lua
[modify_side][ai] with ai_algorithm now replaces the AI (
fixes
#1216
)
2017-05-22 14:39:35 -04:00
modify_unit.lua
…
move_unit.lua
…
object.lua
…
objectives.lua
Fix objectives with variables (
#992
)
2017-05-13 13:20:32 -04:00
random_placement.lua
Replace helper.distance_between -> wesnoth.map.distance_between (
fixes
#1686
)
2017-05-11 04:14:03 -04:00
role.lua
…
set_variable.lua
…
test_condition.lua
…