
Several dialogs have Search boxes accompanying a central element, with the boxes taking up a whole row of their own. For both aesthetic and space allocation purposes it turns out to be more convenient to relocate these boxes to the top right corner of the dialog to share room with the dialog's caption. This only applies to the Campaigns menu, Load Game, Create Unit, and Recall Unit dialogs. The Recruit Unit dialog, interestingly enough, already used this approach (an accident?). Chat Log and the Add-ons Manager *could*, in theory, use this same change, but they are a bit trickier because of the additional controls attached to the Search box -- especially so in the Add-ons Manager's case. [ci skip]
About
The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.
License
Please see the wiki for information regarding The Battle for Wesnoth's licensing:
https://wiki.wesnoth.org/Wesnoth:Copyrights
Installing
See INSTALL.md for instructions on how to build the game from source code.
More Information
For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.
A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:
https://wiki.wesnoth.org/WesnothManual
The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at: