wesnoth/CMakeLists.txt
2008-05-18 13:53:40 +00:00

258 lines
8.7 KiB
CMake

# most stuff should be implemented so far, mgoe should know the details (he has done all the work...)
# what is not working so far:
# * The fribidi check doesn't distinguish between version 1 and version 2
# Wesnoth only works with version 1 currently, so if version 2 is installed,
# it should be treated the same as if it wasn't present. (This should be fixed, please test)
# The fribidi test for fribidi_utf8_to_unicode succeeds when it shouldn't.
# I looked through the header files for that string and didn't find it,
# so I don't know why the test is succeeding.
# * some other smaller stuff
# * nice INSTALL howto
# set minimum version and make sure that things work with cmake 2.6, too
cmake_minimum_required(VERSION 2.4.6)
if(COMMAND cmake_policy)
cmake_policy(SET CMP0003 NEW)
cmake_policy(SET CMP0005 OLD)
endif(COMMAND cmake_policy)
set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS true)
# use our own version of FindBoost.cmake and other Find* scripts
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake)
# find all deps needed
find_package( SDL 1.2.7 REQUIRED )
find_package( Boost 1.33 REQUIRED COMPONENTS iostreams regex )
find_package( Gettext )
find_package( FriBiDi )
find_package( PythonInterp 2.4 )
find_package( PythonCustom )
#
# Options
#
#Path options
set(BINDIR "bin" CACHE STRING "Where to install binaries")
set(MANDIR "man" CACHE STRING "Where to install manpages")
set(DATAROOTDIR "${CMAKE_INSTALL_PREFIX}/share" CACHE STRING "Sets the root of data directories to a non-default location")
set(DOCDIR "${DATAROOTDIR}/doc/wesnoth" CACHE STRING "Sets the doc directory to a non-default location.")
set(DATADIRNAME "wesnoth" CACHE STRING "change the name of the directory for the read-only architecture-independent game data")
set(LOCALEDIR "translations" CACHE STRING "change the name of the locale data directory to a non-default name")
set(PREFERENCES_DIR "" CACHE STRING "Use a non-default preferences directory (.wesnoth on unix)")
#Game options
option(ENABLE_PYTHON "Enable in-game python extensions" ON)
option(ENABLE_FRIBIDI "Enable FriBIDi support" ON)
option(ENABLE_DUMMY_LOCALES "Create dummy locales")
set(GUI "normal" CACHE STRING "Set for GUI reductions for resolutions down to 800x480 (eeePC, Nokia 8x0) or 320x240 (PDAs) (normal|small|tiny)")
#server options
set(SERVER_UID "" CACHE STRING "User id of the user who runs wesnothd")
set(SERVER_GID "" CACHE STRING "Group id of the user who runs wesnothd")
set(FIFO_DIR "/var/run/wesnothd" CACHE STRING "Directory for the wesnothd fifo socket file")
#build options
option(ENABLE_GAME "Enable compilation of the game" ON)
option(ENABLE_CAMPAIGN_SERVER "Enable compilation of campaign server")
option(ENABLE_SERVER "Enable compilation of server" ON)
option(ENABLE_EDITOR "Enable compilation of map editor")
option(ENABLE_TOOLS "Enable building and installation of tools for artists and WML maintainers")
option(ENABLE_TESTS "Build unit tests")
option(ENABLE_NLS "Enable building of tranlations" ON)
set(BINARY_SUFFIX "" CACHE STRING "Suffix behind all binaries")
set(BINARY_PREFIX "" CACHE STRING "Prefix in front of all binaries")
#
# Handle options (set paths/definitions/etc...)
#
# Set our own default debug flags at first run
if(NOT CONFIGURED)
set(CMAKE_CXX_FLAGS_DEBUG "-O0 -DDEBUG -ggdb3 -W -Wall -ansi" CACHE STRING "Flags used by the compiler during debug builds." FORCE)
endif(NOT CONFIGURED)
#Add build-type: DEBUGSTRICT
set(CMAKE_CXX_FLAGS_DEBUGSTRICT "-O0 -DDEBUG -ggdb3 -W -Wall -ansi -Werror -Wno-unused -Wno-sign-compare" CACHE STRING "Flags used by the compiler during strict debug builds.")
set(CMAKE_EXE_LINKER_FLAGS_DEBUGSTRICT "${CMAKE_EXE_LINKER_FLAGS_DEBUG}" CACHE STRING "Flags used for linking binaries during strict debug builds.")
mark_as_advanced(CMAKE_CXX_FLAGS_DEBUGSTRICT CMAKE_EXE_LINKER_FLAGS_DEBUGSTRICT)
# compose datadir path of datarootdir and datadirname
set(DATADIR ${DATAROOTDIR}/${DATADIRNAME})
if(NOT WIN32)
add_definitions(-DWESNOTH_PATH='\"${DATADIR}\"')
endif(NOT WIN32)
add_definitions(-DHAS_RELATIVE_LOCALEDIR)
add_definitions(-DLOCALEDIR='\"${LOCALEDIR}\"')
set(LOCALE_INSTALL ${DATADIR}/${LOCALEDIR})
add_definitions(-DFIFODIR='\"${FIFO_DIR}\"')
if(PREFERENCES_DIR)
add_definitions(-DPREFERENCES_DIR='\"${PREFERENCES_DIR}\"')
endif(PREFERENCES_DIR)
if(GUI STREQUAL "tiny")
add_definitions(-DUSE_TINY_GUI)
elseif(GUI STREQUAL "small")
add_definitions(-DUSE_SMALL_GUI)
endif(GUI STREQUAL "tiny")
if(ENABLE_PYTHON AND PYTHON_LIBRARIES)
add_definitions(-DHAVE_PYTHON)
elseif(ENABLE_PYTHON AND NOT PYTHON_LIBRARIES)
message("Could not find Python. Disabling Python support.")
endif()
if(ENABLE_FRIBIDI AND FRIBIDI_LIBRARIES)
add_definitions(-DHAVE_FRIBIDI)
elseif(ENABLE_FRIBIDI AND NOT FRIBIDI_LIBRARIES)
message("Could not find FriBiDi. Disabling FriBiDi support.")
endif()
#
# Libraries that are only required by some targets
#
if(ENABLE_TOOLS OR ENABLE_GAME OR ENABLE_EDITOR OR ENABLE_TESTS)
find_package( SDL_image 1.2 REQUIRED )
endif()
if(ENABLE_GAME OR ENABLE_EDITOR OR ENABLE_TESTS)
find_package( SDL_mixer 1.2 REQUIRED )
find_package( SDL_ttf 2.0.8 REQUIRED )
endif()
if(ENABLE_GAME OR ENABLE_SERVER OR ENABLE_CAMPAIGN_SERVER OR ENABLE_TESTS)
find_package( SDL_net REQUIRED )
endif()
if(ENABLE_TOOLS)
find_package( ZLIB REQUIRED )
find_package( PNG REQUIRED )
endif()
# get languages
file(READ po/LINGUAS LINGUAS)
string(REPLACE "\n" "" LINGUAS ${LINGUAS})
separate_arguments(LINGUAS)
#
# Include subdirectories
#
add_subdirectory(doc)
if (GETTEXT_FOUND AND ENABLE_NLS)
add_subdirectory(po)
endif (GETTEXT_FOUND AND ENABLE_NLS)
add_subdirectory(src)
#
#create dummy-locales
#
if(ENABLE_DUMMY_LOCALES)
add_definitions(-DUSE_DUMMYLOCALES)
set(DUMMY_LOCALE_C_DIR ${CMAKE_SOURCE_DIR}/locales/C)
add_custom_command(OUTPUT ${DUMMY_LOCALE_C_DIR}
COMMAND mkdir -p ${DUMMY_LOCALE_C_DIR}
&& echo | localedef --force ${DUMMY_LOCALE_C_DIR} 2> /dev/null || true)
file(GLOB_RECURSE LANGS RELATIVE ${CMAKE_SOURCE_DIR}/data/languages data/languages/*.cfg)
set(DUMMY_LOCALES)
foreach(LANGFILE ${LANGS})
string(REGEX REPLACE "(.*)\\.cfg" "\\1" LANG ${LANGFILE})
if(NOT LANG STREQUAL "C")
set(DUMMY_LOCALE_DIR ${CMAKE_SOURCE_DIR}/locales/${LANG})
add_custom_command(OUTPUT ${DUMMY_LOCALE_DIR}
COMMAND ln -s
ARGS ${DUMMY_LOCALE_C_DIR} ${DUMMY_LOCALE_DIR}
DEPENDS ${DUMMY_LOCALE_C_DIR})
set(DUMMY_LOCALES ${DUMMY_LOCALES} ${DUMMY_LOCALE_DIR})
endif()
endforeach()
add_custom_target(dummy-locales ALL DEPENDS ${DUMMY_LOCALES})
# this is a workaround for a bug in 2.4-7
file(MAKE_DIRECTORY locales)
install(DIRECTORY locales DESTINATION ${DATADIR} )
endif()
#
# shrink images for tinygui
#
if(GUI STREQUAL "tiny")
FIND_PACKAGE( ImageMagick REQUIRED )
if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
set(IMAGE_BUILD_DIR ${CMAKE_SOURCE_DIR}/tiny_images)
else()
set(IMAGE_BUILD_DIR ${CMAKE_BINARY_DIR})
endif()
set(IMAGE_FILES data/*.jpg data/*.png images/*.jpg images/*.png)
add_custom_target(shrink-images ALL
COMMAND ${CMAKE_COMMAND}
ARGS -DIMAGE_FILES="${IMAGE_FILES}" -DIMAGE_BUILD_DIR="${IMAGE_BUILD_DIR}" -DIMAGEMAGICK_IDENTIFY_EXECUTABLE="${IMAGEMAGICK_IDENTIFY_EXECUTABLE}" -DIMAGEMAGICK_CONVERT_EXECUTABLE="${IMAGEMAGICK_CONVERT_EXECUTABLE}" -P "${CMAKE_SOURCE_DIR}/cmake/ShrinkImages.cmake"
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
COMMENT "Creating resized images for tinygui.")
#
# Install files (exclude images from data-dir, we install them from our build dir)
#
# this is a workaround for a bug in 2.4-7
file(MAKE_DIRECTORY ${IMAGE_BUILD_DIR}/data ${IMAGE_BUILD_DIR}/images)
install(DIRECTORY ${IMAGE_BUILD_DIR}/data ${IMAGE_BUILD_DIR}/images DESTINATION ${DATADIR})
install(DIRECTORY data fonts sounds DESTINATION ${DATADIR}
PATTERN "*.png" EXCLUDE
PATTERN "*.jpg" EXCLUDE
PATTERN ".svn" EXCLUDE )
else()
#
# Install files
#
install(DIRECTORY data fonts images sounds DESTINATION ${DATADIR} PATTERN ".svn" EXCLUDE )
endif()
if(ENABLE_SERVER AND FIFO_DIR)
install(CODE "execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory \$ENV{DESTDIR}/${FIFO_DIR})")
if(SERVER_UID AND SERVER_GID)
install(CODE "execute_process(COMMAND chown ${SERVER_UID}:${SERVER_GID} \$ENV{DESTDIR}/${FIFO_DIR})")
endif()
endif()
#
# uninstall
#
configure_file(
"${CMAKE_SOURCE_DIR}/cmake/uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/uninstall.cmake"
IMMEDIATE @ONLY)
add_custom_target(uninstall
"${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/uninstall.cmake")
#
# Packaging stuff
#
include(CPack)
set(CPACK_GENERATOR "TGZ")
set(CPACK_SOURCE_GENERATOR "TGZ")
set(CONFIGURED ON CACHE INTERNAL "")