wesnoth/data/gui/widget/window_tooltip_large.cfg
2018-03-09 11:37:00 +11:00

125 lines
1.7 KiB
INI

#textdomain wesnoth-lib
###
### Defines all window styles used in the game.
### For now the definition for normal and tiny gui are the same, this might
### change later when tiny-gui will be tested.
###
[window_definition]
id = tooltip_large
description = "The window to show a large tooltip."
[resolution]
left_border = 7
right_border = 7
top_border = 7
bottom_border = 7
[background]
[draw]
[rectangle]
x = 0
y = 0
w = "(width)"
h = "(height)"
fill_color = "0, 0, 0, 192"
[/rectangle]
[/draw]
[/background]
[foreground]
[draw]
[/draw]
[/foreground]
[/resolution]
[/window_definition]
[window_definition]
id = tooltip
description = "The window to show a large tooltip."
[resolution]
left_border = 15
right_border = 15
top_border = 15
bottom_border = 15
[background]
[draw]
[rectangle]
x = 0
y = 0
w = "(width)"
h = "(height)"
fill_color = "35, 35, 40, 255"
border_thickness = 1
border_color = "0, 0, 0, 255"
[/rectangle]
[line]
x1 = 1
y1 = 1
x2 = "(width - 2)"
y2 = 1
color = "76, 76, 76, 255"
[/line]
[line]
x1 = "(width - 2)"
y1 = 1
x2 = "(width - 2)"
y2 = "(height - 2)"
color = "76, 76, 76, 255"
[/line]
[rectangle]
x = 1
y = 1
w = 2
h = "(height - 2)"
fill_color = {GUI__BORDER_COLOR}
[/rectangle]
[line]
x1 = 1
y1 = 1
x2 = 2
y2 = 1
color = {GUI__BORDER_COLOR_BRIGHT}
[/line]
[/draw]
[/background]
[foreground]
[draw]
[/draw]
[/foreground]
[/resolution]
[/window_definition]