111 lines
2.0 KiB
INI

#textdomain wesnoth
#
# Macros for compatibility with 1.5.0 and before.
# Contains some of the macros that were previously in _final.cfg.
#
#define TERRAIN_ADJACENT_CORNER_BOTH INNER OUTER IMAGESTEM
{TERRAIN_ADJACENT_CORNER {INNER} {OUTER} {OUTER} 52,76 {IMAGESTEM}-convex}
{TERRAIN_ADJACENT_CORNER {OUTER} {INNER} {INNER} 56,68 {IMAGESTEM}-concave}
#enddef
#define TERRAIN_OVERLAY_PROB TERRAIN_PATTERN FLAG PROB IMAGESTEM
[terrain_graphics]
[tile]
x=0
y=0
type={TERRAIN_PATTERN}
[image]
layer=-1000
name={IMAGESTEM}
[/image]
[/tile]
probability={PROB}
no_flag={FLAG}
set_flag={FLAG}
[/terrain_graphics]
#enddef
#Macro for Single Hex
#define SHEX TYPE FLAG PROB TILE
[terrain_graphics]
map="
, *
* , *
, 1
* , *
, *"
[tile]
pos=1
type={TYPE}
no_flag={FLAG}
set_flag={FLAG}
[/tile]
probability={PROB}
[image]
name={TILE}
base=90,146
[/image]
[/terrain_graphics]
#enddef
#Macro for Single Hex with double overlay
#define SHEX_DOUBLE TYPE FLAG PROB TILE1 TILE2
[terrain_graphics]
map="
, *
* , *
, 1
* , *
, *"
[tile]
pos=1
type={TYPE}
no_flag={FLAG}
set_flag={FLAG}
[/tile]
probability={PROB}
[image]
name={TILE1}
base=90,146
[/image]
[image]
name={TILE2}
base=90,146
[/image]
[/terrain_graphics]
#enddef
#define SHEX_LAYER TYPE FLAG LAYER PROB TILE
[terrain_graphics]
map="
, *
* , *
, 1
* , *
, *"
[tile]
pos=1
type={TYPE}
no_flag={FLAG}
set_flag={FLAG}
[/tile]
probability={PROB}
[image]
name={TILE}
layer={LAYER}
base=90,146
[/image]
[/terrain_graphics]
#enddef