2005-05-03 12:32:40 +00:00

23 lines
778 B
Objective-C

#import "Wesnoth_Scenario_Editor_Prefix.h"
#import "WNDefeatList.h"
@implementation WNDefeatList
- (int)numberOfRowsInTableView:(NSTableView *)tableView
{
return [[[WNCampaign getActiveScenario] getDefeatConditionsFor: [WNCampaign getDifficulty]] count];
}
- (id)tableView:(NSTableView *)tableView objectValueForTableColumn:(NSTableColumn *)tableColumn row:(int)row
{
return [[[WNCampaign getActiveScenario] getDefeatConditionsFor: [WNCampaign getDifficulty]] objectAtIndex: row];
}
- (void)tableView:(NSTableView *)aTableView
setObjectValue:(id)anObject forTableColumn:(NSTableColumn *)tableColumn row:(int)rowIndex
{
[[[[WNCampaign getActiveScenario] getDefeatConditionsFor: [WNCampaign getDifficulty]] objectAtIndex: rowIndex] setString: anObject];
}
@end