wesnoth/projectfiles/CodeBlocks/wesnothd.cbp
2025-01-15 21:14:00 -05:00

180 lines
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XML

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="wesnothd" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Release">
<Option output="../../wesnothd" prefix_auto="1" extension_auto="1" />
<Option working_dir="../../" />
<Option object_output=".objs-release" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O3" />
</Compiler>
</Target>
<Target title="Debug">
<Option output="../../wesnothd-debug" prefix_auto="1" extension_auto="1" />
<Option working_dir="../../" />
<Option object_output=".objs-debug" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-std=c++17" />
<Add option="-mthreads" />
<Add option="-fexceptions" />
<Add option="-fdiagnostics-show-option" />
<Add option="-fopenmp" />
<Add option="-Wunused" />
<Add option="-Wunused-parameter" />
<Add option="-D_GLIBCXX_USE_DEPRECATED=0" />
<Add option="-DBOOST_NO_CXX98_FUNCTION_BASE" />
<Add option="-DHAVE_PYTHON" />
<Add option="-DUSE_GZIP" />
<Add option="-D_WIN32_WINNT=0x0A00" />
<Add option="-D_WIN32_IE=0x0A00" />
<Add directory="../../src" />
</Compiler>
<Linker>
<Add option="-mthreads" />
<Add option="-fopenmp" />
<Add library="mingw32" />
<Add library="mingwthrd" />
<Add library="SDL2main" />
<Add library="SDL2" />
<Add library="ws2_32" />
<Add library="wsock32" />
<Add library="shlwapi" />
<Add library="libbcrypt" />
<Add library="libboost_iostreams"/>
<Add library="libboost_bzip2"/>
<Add library="libboost_filesystem"/>
<Add library="libboost_locale"/>
<Add library="libboost_program_options"/>
<Add library="libboost_random"/>
<Add library="libboost_regex"/>
<Add library="libboost_system"/>
<Add library="libboost_thread"/>
<Add library="libboost_coroutine"/>
<Add library="libboost_context"/>
<Add library="libboost_timer"/>
<Add library="libboost_zlib"/>
<Add library="libole32" />
<Add library="libuuid" />
<Add library="libcrypto-1_1"/>
<Add library="libssl" />
</Linker>
<Unit filename="../../packaging/windows/wesnothd.rc">
<Option compilerVar="WINDRES" />
</Unit>
<Unit filename="../../src/crypt_blowfish/crypt_blowfish.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../../src/crypt_blowfish/crypt_blowfish.h" />
<Unit filename="../../src/about.hpp" />
<Unit filename="../../src/color.cpp" />
<Unit filename="../../src/color.hpp" />
<Unit filename="../../src/color_range.cpp" />
<Unit filename="../../src/config.cpp" />
<Unit filename="../../src/config.hpp" />
<Unit filename="../../src/config_attribute_value.cpp" />
<Unit filename="../../src/config_attribute_value.hpp" />
<Unit filename="../../src/filesystem.hpp" />
<Unit filename="../../src/filesystem.cpp" />
<Unit filename="../../src/filesystem_common.cpp" />
<Unit filename="../../src/filesystem_sdl.cpp" />
<Unit filename="../../src/filesystem_win32.ii" />
<Unit filename="../../src/font/constants.cpp" />
<Unit filename="../../src/font/constants.hpp" />
<Unit filename="../../src/game_config.cpp" />
<Unit filename="../../src/game_config.hpp" />
<Unit filename="../../src/game_config_view.cpp" />
<Unit filename="../../src/game_config_view.hpp" />
<Unit filename="../../src/gettext.hpp" />
<Unit filename="../../src/gettext.cpp" />
<Unit filename="../../src/global.hpp" />
<Unit filename="../../src/hash.cpp" />
<Unit filename="../../src/hash.hpp" />
<Unit filename="../../src/log.cpp" />
<Unit filename="../../src/log.hpp" />
<Unit filename="../../src/log_windows.cpp" />
<Unit filename="../../src/log_windows.hpp" />
<Unit filename="../../src/mt_rng.cpp" />
<Unit filename="../../src/mt_rng.hpp" />
<Unit filename="../../src/random.cpp" />
<Unit filename="../../src/random.hpp" />
<Unit filename="../../src/seed_rng.cpp" />
<Unit filename="../../src/seed_rng.hpp" />
<Unit filename="../../src/serialization/base64.cpp" />
<Unit filename="../../src/serialization/base64.hpp" />
<Unit filename="../../src/serialization/binary_or_text.cpp" />
<Unit filename="../../src/serialization/binary_or_text.hpp" />
<Unit filename="../../src/serialization/compression.hpp" />
<Unit filename="../../src/serialization/parser.cpp" />
<Unit filename="../../src/serialization/parser.hpp" />
<Unit filename="../../src/serialization/preprocessor.cpp" />
<Unit filename="../../src/serialization/preprocessor.hpp" />
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<Unit filename="../../src/serialization/schema/key.hpp" />
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<Unit filename="../../src/serialization/schema/tag.hpp" />
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<Unit filename="../../src/serialization/tokenizer.cpp" />
<Unit filename="../../src/serialization/tokenizer.hpp" />
<Unit filename="../../src/serialization/unicode.cpp" />
<Unit filename="../../src/serialization/unicode.hpp" />
<Unit filename="../../src/server/common/dbconn.cpp" />
<Unit filename="../../src/server/common/dbconn.hpp" />
<Unit filename="../../src/server/common/forum_user_handler.cpp" />
<Unit filename="../../src/server/common/forum_user_handler.hpp" />
<Unit filename="../../src/server/common/server_base.cpp" />
<Unit filename="../../src/server/common/server_base.hpp" />
<Unit filename="../../src/server/common/simple_wml.cpp" />
<Unit filename="../../src/server/common/simple_wml.hpp" />
<Unit filename="../../src/server/common/user_handler.hpp" />
<Unit filename="../../src/server/room.hpp" />
<Unit filename="../../src/server/wesnothd/ban.cpp" />
<Unit filename="../../src/server/wesnothd/ban.hpp" />
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<Unit filename="../../src/server/wesnothd/game.hpp" />
<Unit filename="../../src/server/wesnothd/metrics.cpp" />
<Unit filename="../../src/server/wesnothd/metrics.hpp" />
<Unit filename="../../src/server/wesnothd/player.cpp" />
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<Unit filename="../../src/server/wesnothd/player_connection.cpp" />
<Unit filename="../../src/server/wesnothd/player_connection.hpp" />
<Unit filename="../../src/server/wesnothd/player_network.cpp" />
<Unit filename="../../src/server/wesnothd/player_network.hpp" />
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<Unit filename="../../src/server/wesnothd/server.hpp" />
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<Unit filename="../../src/string_enums/side_controller.hpp" />
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<Unit filename="../../src/utils/general.hpp" />
<Unit filename="../../src/wesconfig.h" />
<Extensions>
<code_completion />
<debugger />
<envvars />
</Extensions>
</Project>
</CodeBlocks_project_file>