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This will allow to document the WML reference in the source code. The nesting works a bit hacky but will be improved later. (Patch by iwontbecreative for the GCI project.)
This is a directory of miscellaneous developer tools for Battle for Wesnoth, mostly to support packaging, code integrity checks, and control of the Wesnoth servers. Tools that work on data (WML, maps, images, sounds) no longer belong here. Go to data/tools for those.