mirror of
https://github.com/wesnoth/wesnoth
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1105 lines
19 KiB
INI
1105 lines
19 KiB
INI
#textdomain wesnoth-lib
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# Terrain configuration file. Defines how the terrain _work_ in the game. How
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# the terrains _look_ is defined in terrain_graphics.cfg .
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# NOTE: terrain id's are used implicitly by the in-game help:
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# each "[terrain] id=some_id" corresponds to "[section] id=terrain_some_id"
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# or "[topic] id=terrain_some_id" identifying its description in [help]
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[terrain]
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symbol_image=void
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editor_image=off-map/offmap-editor
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id=off_map
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name= _ "None"
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string=_off^_usr # wmllint: ignore
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[/terrain]
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[terrain]
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symbol_image=void
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id=shroud
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name= _ "Shroud"
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string=_s # wmllint: ignore
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[/terrain]
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[terrain]
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symbol_image=fog
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id=fog
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name= _ "Fog"
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string=_f # wmllint: ignore
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[/terrain]
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#
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# Frozen
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#
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[terrain]
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symbol_image=ice
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id=ice
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name= _ "Ice"
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string=Ai
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unit_height_adjust=-2
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aliasof=At
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editor_group=frozen
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[/terrain]
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[terrain]
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symbol_image=snow
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id=snow
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name= _ "Snow"
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string=Aa
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aliasof=At
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editor_group=frozen
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[/terrain]
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#
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# Bridges
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#
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[terrain]
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symbol_image=bridge-n-s
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id=bridge
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name= _ "Bridge"
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string=^Bw|
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aliasof=_bas, Gt
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editor_group=bridge, water
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[/terrain]
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[terrain]
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symbol_image=bridge-ne-sw
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id=bridgediag1
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name= _ "Bridge"
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string=^Bw/
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aliasof=_bas, Gt
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editor_group=bridge, water
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[/terrain]
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[terrain]
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symbol_image=bridge-se-nw
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id=bridgediag2
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name= _ "Bridge"
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string=^Bw\
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aliasof=_bas, Gt
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editor_group=bridge, water
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[/terrain]
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# >>>>>>>> Chasm Bridge
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[terrain]
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symbol_image=cave/chasm-stone-bridge-s-n-tile
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id=bridgechasm
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name= _ "Bridge"
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string=Qxu^Bs|
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aliasof=Uu,Qt
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editor_group=bridge, cave
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[/terrain]
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[terrain]
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symbol_image=cave/chasm-stone-bridge-sw-ne-tile
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id=bridgechasmdiag1
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name= _ "Bridge"
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unit_height_adjust=22
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string=Qxu^Bs/
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aliasof=Uu,Qt
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editor_group=bridge, cave
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[/terrain]
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[terrain]
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symbol_image=cave/chasm-stone-bridge-se-nw-tile
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id=bridgechasmdiag2
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name= _ "Bridge"
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unit_height_adjust=22
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string=Qxu^Bs\
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aliasof=Uu,Qt
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editor_group=bridge, cave
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[/terrain]
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# >>>>>>>> Lava Bridge
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[terrain]
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symbol_image=cave/chasm-lava-stone-bridge-s-n-tile
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id=bridgelava
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name= _ "Bridge"
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string=Ql^Bs|
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aliasof=Uu,Qt
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light=25
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editor_group=bridge, cave
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[/terrain]
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[terrain]
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symbol_image=cave/chasm-lava-stone-bridge-sw-ne-tile
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id=bridgelavadiag1
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name= _ "Bridge"
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unit_height_adjust=22
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string=Ql^Bs/
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aliasof=Uu,Qt
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light=25
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editor_group=bridge, cave
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[/terrain]
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[terrain]
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symbol_image=cave/chasm-lava-stone-bridge-se-nw-tile
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id=bridglavadiag2
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name= _ "Bridge"
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unit_height_adjust=22
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string=Ql^Bs\
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aliasof=Uu,Qt
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light=25
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editor_group=bridge, cave
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[/terrain]
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#
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# Castles
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#
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[terrain]
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symbol_image=castle/encampment-tile
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id=encampment
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name= _ "Encampment"
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string=Ce
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aliasof=Ch
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unit_height_adjust=3
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recruit_onto=true
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editor_group=castle
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[/terrain]
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[terrain]
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symbol_image=castle/castle-tile
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id=castle
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name= _ "Castle"
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string=Ch
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unit_height_adjust=3
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recruit_onto=true
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editor_group=castle
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[/terrain]
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[terrain]
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symbol_image=castle/elven/tile
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id=castle
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name= _ "Castle"
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string=Cv
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aliasof=Ch
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unit_height_adjust=3
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recruit_onto=true
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editor_group=castle
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[/terrain]
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[terrain]
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symbol_image=castle/dwarven-castle-tile
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id=dwarven_castle
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name= _ "Castle"
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string=Cud
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aliasof=Ch
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unit_height_adjust=0
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recruit_onto=true
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editor_group=castle, cave
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[/terrain]
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[terrain]
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symbol_image=castle/ruin-tile
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id=ruin
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name= _ "Ruin"
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string=Chr
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aliasof=Ch
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unit_height_adjust=3
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recruit_onto=true
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editor_group=castle
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[/terrain]
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[terrain]
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symbol_image=castle/sunken-ruin-tile
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id=sunkenruin
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name= _ "Sunken Ruin"
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string=Chw
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aliasof=Ch, Ww
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submerge=0.4
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unit_height_adjust=3
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recruit_onto=true
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editor_group=castle, water
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[/terrain]
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[terrain]
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symbol_image=castle/swamp-ruin-tile
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id=swampruin
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name= _ "Swamp Ruin"
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string=Chs
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aliasof=Ch, Ss
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submerge=0.4
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unit_height_adjust=3
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recruit_onto=true
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editor_group=castle, water
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[/terrain]
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#this is commented-out until someone actually makes it work
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#[terrain]
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#string=Co
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#id=orccastle
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#aliasof=Ch
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#symbol_image=orccastle
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#editor_group=castle
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#[/terrain]
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#
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# Keeps
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#
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[terrain]
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symbol_image=castle/encampment-keep-tile
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id=encampment_keep
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name= _ "Keep"
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string=Ke
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aliasof=Ch
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unit_height_adjust=0
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recruit_from=true
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recruit_onto=true
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editor_group=castle
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[/terrain]
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[terrain]
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symbol_image=castle/keep-tile
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id=human_keep
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name= _ "Keep"
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string=Kh
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aliasof=Ch
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unit_height_adjust=20
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recruit_from=true
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recruit_onto=true
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editor_group=castle
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[/terrain]
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[terrain]
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symbol_image=castle/elven/keep-tile
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id=elven_keep
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name= _ "Keep"
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string=Kv
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aliasof=Ch
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unit_height_adjust=20
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recruit_from=true
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recruit_onto=true
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editor_group=castle
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[/terrain]
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[terrain]
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symbol_image=castle/dwarven-keep-tile
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id=dwarven_keep
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name= _ "Keep"
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string=Kud
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aliasof=Ch
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unit_height_adjust=0
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recruit_from=true
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recruit_onto=true
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editor_group=castle, cave
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[/terrain]
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[terrain]
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symbol_image=castle/ruined-keep-tile
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id=ruined_keep
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name= _ "Keep"
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string=Khr
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aliasof=Ch
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unit_height_adjust=20
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recruit_from=true
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recruit_onto=true
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editor_group=castle
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[/terrain]
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[terrain]
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symbol_image=castle/sunken-keep-tile
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id=sunken_keep
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name= _ "Keep"
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string=Khw
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aliasof=Ch, Ww
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unit_height_adjust=20
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recruit_from=true
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recruit_onto=true
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editor_group=castle, water
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[/terrain]
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[terrain]
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symbol_image=castle/swamp-keep-tile
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id=swamp_keep
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name= _ "Keep"
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string=Khs
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aliasof=Ch, Ss
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unit_height_adjust=20
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recruit_from=true
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recruit_onto=true
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editor_group=castle, water
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[/terrain]
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#this is commented-out until someone actually makes it work
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#[terrain]
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#string=Ko
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#id=orckeep
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#aliasof=Ch
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#symbol_image=orccastle
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#editor_group=castle
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#[/terrain]
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#
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# Desert
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#
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#UtbS desert crater
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[terrain]
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symbol_image=desert_crater
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id=crater
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name= _ "Crater"
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string=Dd^Dc
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aliasof=Ds
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editor_group=desert
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[/terrain]
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#New desert
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[terrain]
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symbol_image=desert-tile
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id=desert
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name= _ "Desert"
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string=Dd
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aliasof=Ds
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editor_group=desert
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[/terrain]
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#UtbS sand rubble
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[terrain]
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symbol_image=sand_rubble-tile
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id=sand_rubble
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name= _ "Rubble"
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string=^Dr
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aliasof=_bas, Hh
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mvt_alias=-,_bas,Hh
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editor_group=desert, rough
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[/terrain]
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#Old desert
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[terrain]
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symbol_image=sand
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id=sand
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name= _ "Sand"
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string=Ds
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editor_group=desert
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[/terrain]
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[terrain]
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symbol_image=desert-oasis
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id=oasis
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name= _ "Oasis"
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string=Dd^Do
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aliasof=Ds
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heals=8
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#gives_income=true
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editor_group=desert, forest
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[/terrain]
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#
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# Forests
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#
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[terrain]
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symbol_image=forest/snow-forest-tile
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id=snow_forest
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name= _ "Snow Forest"
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string=^Fpa
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default_base=Aa
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aliasof=At, ^Fp
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mvt_alias=-,At, ^Fp
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editor_group=frozen, forest
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[/terrain]
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[terrain]
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symbol_image=forest/great-tree-tile
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id=great_tree
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name= _ "Great Tree"
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string=^Fet
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default_base=Gg
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aliasof=^Fp
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editor_group=forest
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[/terrain]
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[terrain]
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symbol_image=forest/pine-tile
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id=forest
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name= _ "Forest"
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string=^Fp
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default_base=Gs
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editor_group=forest
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[/terrain]
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[terrain]
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symbol_image=forest/tropical-tile
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id=tropical_forest
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name= _ "Tropical Forest"
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string=^Ft
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default_base=Gs
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aliasof=^Fp
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editor_group=forest
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[/terrain]
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#
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# Grass
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#
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[terrain]
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symbol_image=flat/grass-r1
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id=grassland
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name= _ "Grassland"
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string=Gg
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aliasof=Gt
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editor_group=flat
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[/terrain]
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[terrain]
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symbol_image=flat/grass-flowers
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id=grassland_flowers
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name= _ "Grassland"
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string=Ggf
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aliasof=Gt
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editor_group=flat
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[/terrain]
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[terrain]
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symbol_image=windmill-tile
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id=windmill
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name= _ "Grassland"
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string=Gg^Wm
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aliasof=Gt
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editor_group=flat
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[/terrain]
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[terrain]
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symbol_image=flat/savanna
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id=savanna
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name= _ "Savanna"
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string=Gs
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aliasof=Gt
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editor_group=flat
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[/terrain]
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#
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# Hills
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#
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[terrain]
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symbol_image=snow-hills
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id=snow_hills
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name= _ "Snow Hills"
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string=Ha
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aliasof=At, Hh
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mvt_alias=-,At, Hh
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editor_group=frozen, rough
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[/terrain]
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[terrain]
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symbol_image=desert-hills
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id=desert_hills
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name= _ "Dunes"
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string=Hd
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aliasof=Ds, Hh
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mvt_alias=-,Ds,Hh
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editor_group=desert, rough
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[/terrain]
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[terrain]
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symbol_image=hills-variation
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id=hills
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name= _ "Hills"
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string=Hh
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editor_group=rough
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[/terrain]
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#
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# Mountain
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#
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[terrain]
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symbol_image=desert-mountains
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id=desert_mountains
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name= _ "Mountains"
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string=Md
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aliasof=Mm
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editor_group=rough, desert
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[/terrain]
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[terrain]
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symbol_image=mountain-tile
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id=mountains
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name= _ "Mountains"
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string=Mm
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editor_group=rough
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[/terrain]
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[terrain]
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symbol_image=snow-mountain-tile
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id=snow_mountains
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name= _ "Mountains"
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string=Ms
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aliasof=At, Mm
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mvt_alias=-,At, Mm
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editor_group=rough, frozen
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[/terrain]
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#
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# Unwalkable
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#
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[terrain]
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symbol_image=chasm-tile
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id=canyon
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name= _ "Chasm"
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string=Qxu
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aliasof=Qt
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editor_group=cave
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[/terrain]
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[terrain]
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symbol_image=lava-chasm-tile
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id=lava_chasm
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name= _ "Lava chasm"
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string=Ql
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aliasof=Qt
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light=25
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editor_group=cave
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[/terrain]
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[terrain]
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symbol_image=lava
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id=lava
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name= _ "Lava"
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string=Qlf
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aliasof=Qt
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light=25
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editor_group=cave
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[/terrain]
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#
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# Roads
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#
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[terrain]
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symbol_image=desert-road
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id=road
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name= _ "Road"
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string=Rd
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aliasof=Gt
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editor_group=desert, flat
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[/terrain]
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[terrain]
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symbol_image=flat/dirt
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id=dirt
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name= _ "Dirt"
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string=Re
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aliasof=Gt
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editor_group=flat
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[/terrain]
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[terrain]
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symbol_image=flat/road
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id=road
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name= _ "Road"
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string=Rr
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aliasof=Gt
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editor_group=flat
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[/terrain]
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[terrain]
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symbol_image=flat/stone-path
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id=stone_path
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name= _ "Road"
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string=Rp
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aliasof=Gt
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editor_group=flat
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[/terrain]
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[terrain]
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symbol_image=flat/farm-veg-spring-icon
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id=farm
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name= _ "Farmland"
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string=^Gvs
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default_base=Re
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aliasof=_bas
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editor_group=flat
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[/terrain]
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#
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# Swamp
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#
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[terrain]
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symbol_image=swamp/water-tile
|
|
id=swamp_water
|
|
name= _ "Swamp"
|
|
string=Ss
|
|
submerge=0.4
|
|
unit_height_adjust=-3
|
|
editor_group=water
|
|
[/terrain]
|
|
|
|
#
|
|
# Underground
|
|
#
|
|
|
|
[terrain]
|
|
symbol_image=cave/beam-tile
|
|
id=lit
|
|
name= _ "Lit"
|
|
string=^Ii
|
|
aliasof=_bas
|
|
light=25
|
|
editor_group=cave
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=cave/floor6
|
|
id=cave
|
|
name= _ "Cave"
|
|
string=Uu
|
|
editor_group=cave
|
|
[/terrain]
|
|
|
|
# [terrain]
|
|
# symbol_image=cave/beam-tile
|
|
# id=cave_beam
|
|
# name= _ "Cave Lit"
|
|
# string=Uu^Ii
|
|
# aliasof=Uu
|
|
# light=25
|
|
# editor_group=cave
|
|
# [/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=cave/path
|
|
id=cave_path
|
|
name= _ "Cave path"
|
|
string=Ur
|
|
aliasof=Gt
|
|
editor_group=cave
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=forest/mushrooms-tile
|
|
id=fungus
|
|
name= _ "Mushroom Grove"
|
|
string=^Uf
|
|
default_base=Uu
|
|
editor_group=cave, forest
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=forest/mushrooms-beam-tile
|
|
id=fungus_beam
|
|
name= _ "Mushroom Grove Lit"
|
|
string=^Ufi
|
|
default_base=Uu
|
|
aliasof=^Uf
|
|
light=25
|
|
editor_group=cave
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=cave/hills-variation
|
|
id=rocky_cave
|
|
name= _ "Rockbound Cave"
|
|
string=Uh
|
|
aliasof=Uu, Hh
|
|
mvt_alias=-,Uu, Hh
|
|
editor_group=cave, rough
|
|
[/terrain]
|
|
|
|
# [terrain]
|
|
# symbol_image=cave/hills-beam-tile
|
|
# id=rocky_cave_beam
|
|
# name= _ "Rockbound Cave Lit"
|
|
# string=Uh^Ii
|
|
# aliasof=Uu, Hh
|
|
# mvt_alias=-,Uu, Hh
|
|
# light=25
|
|
# editor_group=cave, rough
|
|
# [/terrain]
|
|
|
|
#
|
|
# Villages
|
|
#
|
|
|
|
# Desert
|
|
|
|
[terrain]
|
|
symbol_image=village/desert-tile
|
|
id=desert_village
|
|
name= _ "Village"
|
|
string=Dd^Vda
|
|
aliasof=Gg^Vh, Ds
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village, desert
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/desert-camp-tile
|
|
id=desert_village
|
|
name= _ "Village"
|
|
string=Dd^Vdt
|
|
aliasof=Gg^Vh, Ds
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village, desert
|
|
[/terrain]
|
|
|
|
# Elven
|
|
|
|
[terrain]
|
|
symbol_image=village/elven-snow-tile
|
|
id=elven_snow_village
|
|
name= _ "Village"
|
|
string=Aa^Vea
|
|
aliasof=Gg^Vh
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village, frozen
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/elven-tile
|
|
id=village
|
|
name= _ "Village"
|
|
string=Gg^Ve
|
|
aliasof=Gg^Vh
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village
|
|
[/terrain]
|
|
|
|
# Human
|
|
|
|
[terrain]
|
|
symbol_image=village/snow-tile
|
|
id=snow_village
|
|
name= _ "Village"
|
|
string=Aa^Vha
|
|
aliasof=Gg^Vh
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village, frozen
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/human-tile
|
|
id=village
|
|
name= _ "Village"
|
|
string=Gg^Vh
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/human-city-tile
|
|
id=village
|
|
name= _ "Village"
|
|
string=Rp^Vhc
|
|
aliasof=Gg^Vh
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/human-hills-tile
|
|
id=hill_village
|
|
name= _ "Village"
|
|
string=Hh^Vhh
|
|
aliasof=Gg^Vh, Hh
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village, rough
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/human-snow-hills-tile
|
|
id=snow-hill_village
|
|
name= _ "Village"
|
|
string=Ha^Vhha
|
|
aliasof=Gg^Vh, Hh
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village, frozen, rough
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/human-mountain-tile
|
|
id=mountain_village
|
|
name= _ "Village"
|
|
string=Mm^Vhh
|
|
aliasof=Gg^Vh, Mm
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village, rough
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/tropical-tile
|
|
id=tropical_forest_village
|
|
name= _ "Village"
|
|
string=Gs^Vht
|
|
aliasof=Gg^Vh
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/camp-tile
|
|
id=camp_village
|
|
name= _ "Village"
|
|
string=Re^Vct
|
|
aliasof=Gg^Vh
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village
|
|
[/terrain]
|
|
|
|
# Underground
|
|
|
|
[terrain]
|
|
symbol_image=village/cave-tile
|
|
id=underground_village
|
|
name= _ "Village"
|
|
string=Uu^Vu
|
|
aliasof=Gg^Vh, Uu
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village, cave
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/dwarven-tile
|
|
id=dwarven_village
|
|
name= _ "Village"
|
|
string=Uu^Vud
|
|
aliasof=Gg^Vh, Uu
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village, cave
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/hut-tile
|
|
id=hut_village
|
|
name= _ "Village"
|
|
string=Gg^Vc
|
|
aliasof=Gg^Vh
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/hut-snow-tile
|
|
id=hut_snow_village
|
|
name= _ "Village"
|
|
string=Aa^Vca
|
|
aliasof=Gg^Vh, Aa
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village, frozen
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/hut-hills-tile
|
|
id=hut_hills_village
|
|
name= _ "Village"
|
|
string=Hh^Vc
|
|
aliasof=Gg^Vh, Hh
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/hut-snow-hills-tile
|
|
id=hut_snow_hills_village
|
|
name= _ "Village"
|
|
string=Ha^Vca
|
|
aliasof=Gg^Vh, Ha
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village, frozen, rough
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/hut-mountains-tile
|
|
id=hut_mountains_village
|
|
name= _ "Village"
|
|
string=Mm^Vc
|
|
aliasof=Gg^Vh, Mm
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=village, rough
|
|
[/terrain]
|
|
|
|
# Water Village
|
|
|
|
[terrain]
|
|
symbol_image=village/coast-tile
|
|
id=mermen_village
|
|
name= _ "Village"
|
|
string=Ww^Vm
|
|
aliasof=Ww
|
|
submerge=0.4
|
|
unit_height_adjust=-4
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=water, village
|
|
[/terrain]
|
|
|
|
# Swamp
|
|
|
|
[terrain]
|
|
symbol_image=village/swampwater-tile
|
|
id=swamp_village
|
|
name= _ "Village"
|
|
string=Ss^Vhs
|
|
aliasof=Gg^Vh, Ss
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=water, village
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=village/swamp-merfolk-tile
|
|
id=swamp_merfolk-village
|
|
name= _ "Village"
|
|
string=Ss^Vm
|
|
aliasof=Ss
|
|
heals=8
|
|
gives_income=true
|
|
editor_group=water, village
|
|
[/terrain]
|
|
|
|
#
|
|
# Water
|
|
#
|
|
|
|
[terrain]
|
|
symbol_image=water/ocean
|
|
id=deep_water
|
|
name= _ "Deep Water"
|
|
string=Wo
|
|
submerge=0.5
|
|
unit_height_adjust=-3
|
|
editor_group=water
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=water/coast
|
|
id=shallow_water
|
|
name= _ "Shallow Water"
|
|
string=Ww
|
|
submerge=0.4
|
|
unit_height_adjust=-4
|
|
editor_group=water
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=water/ford
|
|
id=ford
|
|
name= _ "River Ford"
|
|
string=Wwf
|
|
aliasof=Gt, Ww
|
|
submerge=0.3
|
|
unit_height_adjust=-4
|
|
editor_group=water
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=water/reef
|
|
id=reef
|
|
name= _ "Coastal Reef"
|
|
string=Wwr
|
|
submerge=0.3
|
|
unit_height_adjust=-3
|
|
editor_group=water
|
|
[/terrain]
|
|
|
|
#
|
|
# Impassable
|
|
#
|
|
|
|
[terrain]
|
|
symbol_image=cloud-tile
|
|
id=cloud
|
|
name= _ "Impassable Mountains"
|
|
string=Mm^Xm
|
|
aliasof=Xt
|
|
editor_group=rough,wall
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=cloud-desert-tile
|
|
id=clouddesert
|
|
name= _ "Impassable Desert Mountains"
|
|
string=Md^Xm
|
|
aliasof=Xt
|
|
editor_group=rough,wall,desert
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=cave/wall-rough-tile
|
|
id=cavewall
|
|
name= _ "Cave Wall"
|
|
string=Xu
|
|
aliasof=Xt
|
|
editor_group=cave,wall
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=walls/wall-stone-tile
|
|
id=wall_stone
|
|
name= _ "Wall"
|
|
string=Xos
|
|
aliasof=Xu
|
|
editor_group=cave,wall
|
|
[/terrain]
|
|
|
|
[terrain]
|
|
symbol_image=void
|
|
editor_image=void-editor
|
|
id=void
|
|
name= _ "Void"
|
|
string=Xv
|
|
aliasof=Xt
|
|
editor_group=flat,wall
|
|
[/terrain]
|
|
|
|
#
|
|
# Terrain archetypes
|
|
#
|
|
# these are "virtual" terrain
|
|
[terrain]
|
|
symbol_image=void
|
|
id=flat
|
|
name= _ "Flat"
|
|
string=Gt # wmllint: ignore
|
|
hidden=yes
|
|
[/terrain]
|
|
[terrain]
|
|
symbol_image=void
|
|
id=frozen
|
|
name= _ "Frozen"
|
|
string=At # wmllint: ignore
|
|
hidden=yes
|
|
[/terrain]
|
|
[terrain]
|
|
symbol_image=void
|
|
id=impassable
|
|
name= _ "Impassable"
|
|
string=Xt # wmllint: ignore
|
|
hidden=yes
|
|
[/terrain]
|
|
[terrain]
|
|
symbol_image=void
|
|
id=unwalkable
|
|
name= _ "Unwalkable"
|
|
string=Qt # wmllint: ignore
|
|
hidden=yes
|
|
[/terrain]
|