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wesnoth/data
History
Richard Kettering 46647610c4 New villages icon.
2011-05-26 05:27:54 +00:00
..
ai
exposed suitable_keep(unit) to Lua AI library.
2011-04-16 00:05:20 +00:00
campaigns
Eliminate Earth names.
2011-05-25 21:50:56 +00:00
core
New villages icon.
2011-05-26 05:27:54 +00:00
gui
patch #1937 by Quetzalcoatl: Randomizing starting positions in mp games
2011-05-12 17:22:20 +00:00
hardwired
complete update of DejaVuSans.ttf
2011-03-24 16:29:56 +00:00
languages
apply wmlindent on basically all of mainline
2011-05-04 10:04:57 +00:00
lua
removed unused parameter i from get_side_count
2011-05-18 23:05:51 +00:00
multiplayer
wmllint, spelling, and punctuation cleanup.
2011-05-08 15:13:41 +00:00
test
…
themes
apply wmlindent on basically all of mainline
2011-05-04 10:04:57 +00:00
tools
Apply unit-list tests to extra_recruit.
2011-05-17 16:27:00 +00:00
_main.cfg
Un-hardwire the [language] block in data/hardwired/english.cfg.
2010-12-27 11:27:15 +01:00
advanced_preferences.cfg
…
COPYING.txt
…
english.cfg
Made underscore placement consistent.
2011-03-02 21:25:16 +00:00
game_config.cfg
Remove some dead title screen code.
2011-02-13 18:41:38 +00:00
lan_server.cfg
…
scenario-formula-recruitment.cfg
…
scenario-formula.cfg
…
scenario-leaders.cfg
…
scenario-poisoning.cfg
…
scenario-test.cfg
Made all persistent data addition in the test scenario immediate,
2011-04-07 18:57:51 +00:00
schema-gui.cfg
…
schema.cfg
Reindent mainline.
2010-09-23 13:04:56 +00:00
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