wesnoth/data/tutorial/units/Fighteress.cfg
Lari Nieminen dc67b84bd5 Added data/sound-utils.cfg and a few simple sound variation lists;
miss, sword-swish and new corpse sounds.
2006-04-05 17:56:30 +00:00

123 lines
2.8 KiB
INI

#FIXME: Should advance to princess (would need to copy cfg and unit
#images from HTTT.
[unit]
id=Fighteress
name= _ "female^Fighter"
gender=female
race=human
image="human-junior-princess.png"
[defend]
[frame]
begin=-150
end=150
image="human-junior-princess-defend.png"
[/frame]
[/defend]
profile=portraits/lisar.png
hitpoints=32
movement_type=smallfoot
movement=6
level=1
alignment=lawful
cost=18
usage=mixed fighter
unit_description= _ "Young and brash, Fighters fight with a sword, and are vulnerable to attack from enemies. However they have the potential to become great warriors one day."
get_hit_sound=female-hit.wav
[attack]
name=sword
type=blade
range=melee
damage=6
number=3
[animation]
[frame]
begin=-250
end=-100
image="human-junior-princess.png"
[/frame]
[frame]
begin=-100
end=50
image=""human-junior-princess-attack.png""
[/frame]
[sound]
time=-250
sound={SOUND_LIST:SWORD_SWISH}
[/sound]
[/animation]
[/attack]
[variation]
variation_name=scepter
id=Fighter
gender=female
name= _ "female^Fighter"
race=human
image="human-junior-princess.png"
[defend]
[frame]
begin=-150
end=150
image="human-junior-princess-defend.png"
[/frame]
[/defend]
profile=portraits/lisar.png
hitpoints=32
movement_type=smallfoot
movement=6
experience=28
level=1
alignment=lawful
cost=35
usage=mixed fighter
unit_description= _ "Young and brash, Fighters fight with a sword, and are vulnerable to attack from enemies. However they have the potential to become great warriors one day."
get_hit_sound=female-hit.wav
[attack]
name=sword
type=blade
range=melee
damage=6
number=3
[animation]
[frame]
begin=-250
end=-100
image="human-junior-princess.png"
[/frame]
[frame]
begin=-100
end=50
image=""human-junior-princess-attack.png""
[/frame]
[sound]
time=-250
sound={SOUND_LIST:SWORD_SWISH}
[/sound]
[/animation]
[/attack]
[attack]
name=scepter of fire
type=fire
range=ranged
[specials]
{WEAPON_SPECIAL_MAGICAL}
[/specials]
icon=attacks/fireball.png
damage=12
number=3
[animation]
[sound]
time=-200
sound=fire.wav
[/sound]
[missile_frame]
begin=-100
end=0
halo=halo/fireball-halo1.png:30,halo/fireball-halo2.png:30,halo/fireball-halo3.png:30,halo/fireball-halo4.png:30,halo/fireball-halo5.png:30,halo/fireball-halo6.png:30,halo/fireball-halo7.png:30,halo/fireball-halo8.png:30,halo/fireball-halo1.png:30,halo/fireball-halo2.png:30
image="projectiles/fireball-n.png"
image_diagonal="projectiles/fireball-nw.png"
[/missile_frame]
[/animation]
[/attack]
[/variation]
[/unit]