wesnoth/po/wesnoth-ei.pot
2004-09-12 15:23:02 +00:00

1907 lines
57 KiB
Plaintext

#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-08 15:00+0200\n"
"PO-Revision-Date: 2004-09-05 18:10+0200\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: data/campaigns/Eastern_Invasion.cfg:5
msgid "The Eastern Invasion"
msgstr ""
#: data/campaigns/Eastern_Invasion.cfg:9
msgid ""
"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
"royalguard.png,Royal Guard,(hardest)"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:25
msgid ""
"\n"
"Victory:\n"
"@Get Gweddry to Weldyn\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn\n"
"#Death of Owaec\n"
"#Death of Sudoc"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:122
msgid ""
"We have finally reached Weldyn, but it seems the undead have surrounded it. "
"We must break through to reach the king!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:136
msgid ""
"We have reached Weldyn. Now we must have a council to decide what to do next."
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:141
msgid "Come, into the castle."
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:146
msgid ""
"Wait. First, what was that prophecy the lich talked about? I think you know "
"of what he spoke."
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:161
msgid "Weldyn has been captured, and Wesnoth is no more..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:4
msgid "Captured"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:21
msgid ""
"\n"
"Victory:\n"
"@Escape from the Orcish Prisons\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:39
msgid "The Cells"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:43
msgid "Guard Room"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:47
msgid "Prison"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:51
msgid "Torture Chamber"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:55
msgid "Storage Room"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:59
msgid "The City"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:63
msgid "Exit"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:401
msgid "Why have you entered my lands?!?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:406
msgid "We were traveling-"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:411
msgid "Silence! Did I ask you?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:416
msgid "Um... yes."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:421
msgid "Shut up! Thats it! I'm putting you in the high-security cave!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:438
msgid "Ugh..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:443
msgid "Huh? Where am I? I'm tied to the ground!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:448
msgid ""
"I must be in some sort of prison... hmm the guard didn't tie me very well. I "
"can escape from these knots."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:454
msgid ""
"That's better! I wonder how many other prisoners have been captured that I "
"will have to rescue."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:459
msgid ""
"Since they are probably tied down like I was, I will have to get into their "
"cells in order to see them."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:473
msgid "The high security prisoners are escaping!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:478
msgid "Kill them."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:504
msgid "The guards are distracted! Now is the time to escape!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:509
msgid "What the...? Who said that?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:533
msgid "So you are in this cell! Come on, we have to escape!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:538
msgid "Very well. I think the rest of the cells are further down this path."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:549
msgid ""
"So, they must have captured $R2.user_description in addition to Dacyn, Owaec "
"and me. Well, $R2.type, follow me. We have to get out of this dungeon."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:560
msgid ""
" It is nice to have a $R1.type among us! My guess is $R1.user_description "
"will be able to shoot these devils without them doing anything about it, "
"since most orcs are melee."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:571
msgid "Dacyn! Good, now we can try to escape. Do you know any way to get out?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:576
msgid ""
"No, but I think I can be of some help. I think I have found out where the "
"key to the door is!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:581
msgid "Really? Where?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:586
msgid ""
"The wall of the northern part of my cell, and right outside of it, is "
"thinner than everywhere else. I think there is a hidden door there. Come, "
"let us see!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:646
msgid ""
"Here is the thin spot. Actually- wait a second- its not a thin spot at all! "
"Its really a door!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:656
msgid "Huh! A guard. Lets see how quickly we can kill it."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:677
msgid "I have found the key! Lets get out of here!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:703
msgid "This is the right key! Lets open the door, quick!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:738
msgid "Help us! The guards are planning to execute us tomorrow!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:743
msgid ""
"Hah! Tomorrow? You make a big mistake if you believe you will live that long."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:748
msgid ""
"Right, boss, especially since they're invading, and we need to kill them now "
"before they escape!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:763
msgid "Argh! Oh well, at least my vast hordes will defeat you!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:810
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:164
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:393
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:235
msgid "Holy Water"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:813
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:167
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:396
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:238
msgid "This water will make all of your weapons holy for your whole life!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:814
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:168
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:397
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:239
msgid "I am not suited to using this item! Let another take it."
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:848
msgid ""
"Good! We have escaped these accursed caves! Lets get out of these mountains "
"as quickly as possible!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Captured.cfg:853
msgid "I will come with you and help you on your quest, whatever it is."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:4
msgid "The Crossing"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:24
msgid ""
"\n"
"Victory:\n"
"@Get Gweddry and Owaec across the river\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:93
msgid ""
"We have come to a great river. What should we do? Should we attempt to cross "
"it?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:98
msgid ""
"We must cross this river. The undead are chasing us, and their hordes are "
"much too great for us to defeat. Reinforcements for the undead will arrive "
"soon. we must be across the river before that happens."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:103
msgid ""
"Across this river lies the Northland. If we can get there, we may be able to "
"get some ogres to help us."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:108
msgid "Grug say we no help you! We finish must battle orc with!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:113
msgid "And in Wesnothish that means?..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:118
msgid "Orc foolish! Die you now!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:123
msgid "I think the ogres are trying to kill the orcs."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:128
msgid ""
"If we show ourselves as enemies of the orcs, they may help us. But I think "
"we should cross the river before trying to convince these ogres to help."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:178
msgid ""
"The undead reinforcements have arrived! We must cross the river immediately!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:216
msgid ""
"Good! We have crossed. Now let's see if we can get the Ogres to join us. "
"They have been convinced to work for the Crown in the past; maybe it can be "
"done again."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:221
msgid "Grug say join you maybe he."
msgstr ""
#: data/scenarios/Eastern_Invasion/Crossing.cfg:232
msgid "Hurry up. We need to get across before these undead slaughter us!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:4
msgid "An Elven Alliance"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:24
msgid ""
"\n"
"Victory:\n"
"@Defeat enemy leader\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn\n"
"#Death of Volas"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:86
msgid "Greetings, travelers! Welcome to my realm."
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:91
msgid ""
"Hello. I am wondering if you can help he fight these undead beasts that "
"attack us."
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:96
msgid ""
"Certainly. Although we will not leave our forests, we will help you reach "
"the northern outpost, where the officer stationed there may aid you."
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:112
msgid "Intruders!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:117
msgid "What? Those pesky orcs! They are the intruders, not us!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:122
msgid ""
"They are right in the Northern Path. We will have to fight them to move on."
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:127
msgid "Bring forth the assassins, we may be able to poison them!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:151
msgid ""
"Your Warlordship, I am the only assassin left! Do you want me to go poison "
"their leader?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:157
msgid "Perfect! Go, into the forest!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:175
msgid ""
"They have sent an assassin into the forest. We will have to be careful, and "
"make sure he does not come out and attack us unexpectedly."
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:192
msgid "Hahaha! Nafga will kill the elves!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:205
msgid "No! This is the first time I have failed a mission, and it is my last!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Elven_Alliance.cfg:211
msgid ""
"My assassin is dead! the elves must pay, not for his death, but for stopping "
"him in his mission!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:4
msgid "The Escape Tunnel"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:18
msgid ""
"\n"
"Victory:\n"
"@Reach the end of the tunnel\n"
"Defeat:\n"
"#Death of Gweddry"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:94
msgid "Where are we? I can't see where we are going."
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:99
msgid ""
"I do not know. There are trolls in here, which may try to fight us. now "
"hurry, we have to move quickly with those Lichs still behind us."
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:120
msgid "This sign says 'Dead End'"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:133
msgid "Who goes there?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:138
msgid ""
"We are travelers loyal to the king of Wesnoth. Will you help us escape these "
"trolls?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:143
msgid ""
"Yes, we will help you, for we have no love for the trolls. Anyone attacked "
"by them deserves some help, I think."
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:205
msgid ""
"There is a great fortune in this chest of treasure! I can count two hundred "
"pieces of gold!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:279
msgid "We have found you, human- Prepare to die!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:284
msgid ""
"So Mal-Ravanal does not follow us himself. That at least is good. But still, "
"we must get out of this tunnel!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Escape_Tunnel.cfg:298
msgid "We have reached the end of the escape tunnel. I see daylight above us."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:4
msgid "Evacuation"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:25
msgid ""
"\n"
"Victory:\n"
"@Get everyone possible across the river\n"
"@Destroy the bridge (everyone left on the wrong side of the river will die, "
"including everyone left on your recall list)\n"
"Defeat:\n"
"#Death of Gweddry or leaving him on the river's north side\n"
"#Death of Dacyn or leaving him on the river's north side\n"
"#Death of Owaec or leaving him on the river's north side"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:110
msgid ""
"All is lost! We have to get out of the Northlands as quickly as possible! "
"Run for your - what the...?!? Who are you?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:115
msgid ""
"I'm a engineer. I s'pect you'll have a need of me services. I bet you're "
"gonna want me to blow up that bridge ov'r theah."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:120
msgid "Why would we want to do that?!?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:125
msgid ""
"Well, i see those arcs are chasin' you, and if I blow up the bridge, they "
"can't get across. It'll help you escape."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:130
msgid "Gweddry, he's actually right... we have to hire him. How much?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:135
msgid "Fifty gold pieces."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:140
msgid "Very well, but you only get it once the bridge is down."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:145
msgid ""
"Deal. I c'n blow'er up once i get to that signpost ov'r 'ere. Thats where my "
"eq'pment is."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:150
msgid ""
"All right, now everyone across the bridge! Anyone left on this side when the "
"bridge is exploded will be left to their own devices!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:175
msgid "So, d'ya want me to blow up der bridge yet, Cap'n?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:182
msgid "I believe you owe me some money first."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:187
msgid "Yeah, here you go. Now blow this thing up."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:202
msgid "Alright! Blast'n time!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:231
msgid "BOOM!!!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:247
msgid "Oops... I'm north of the bridge! That was bad planning on my part."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:266
msgid "You idiot! You left me north of the bridge!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:282
msgid "I'm still north of the bridge, Gweddry! Why'd you blow it up!?!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:296
msgid ""
"Good, we have escaped from these orcs. Now we have to go south. i think the "
"undead probably aren't as densely populated this far west, so we won't get "
"immediately killed, anyway."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:320
msgid "Neh? Alright then, we'll wait fa' later, eh?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:332
msgid "We have not thrown down the bridge in time! The orcs will kill us all!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:341
msgid ""
"Well, we didn't have to blow up the bridge after all, but we still have to "
"go south. Hopefully the Undead are not as populated this far west."
msgstr ""
#: data/scenarios/Eastern_Invasion/Evacuation.cfg:346
msgid "What? Y'got no need a me se'vices? I quit!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:4
msgid "Lake Vrug"
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:26
msgid ""
"\n"
"Victory:\n"
"@Reach the end of the path\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:84
msgid "The trail stops soon. Look at this- mountains block our path."
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:89
msgid ""
"None of our troops can go on this harsh terrain. We must turn back! I told "
"you from the beginning we should have never came north of the river!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:94
msgid ""
"No! If I remember correctly, there is a lake coming up here, with a bridge "
"across it. We can get through the mountains that way. And remember, if we "
"had stayed south of the river, the undead would have killed us by now and "
"raised our corpses to fight against the king. We do not have much of a "
"choice, we have to stay north of the river where we are not detected by the "
"undead, and so we may be able to get around them and attack them where there "
"are not as many enemies."
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:99
msgid ""
"I think Dacyn is right. If we had stayed behind, we would have been defeated "
"easily. Onward!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:122
msgid ""
"Good! We have made it to the end of the road. We can now get out of these "
"mountains."
msgstr ""
#: data/scenarios/Eastern_Invasion/Lake_Vrug.cfg:136
msgid "This doesn't look good..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:4
msgid "Mal-Ravanals Capital"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:26
msgid ""
"\n"
"Victory:\n"
"@Escape from the Capital by killing one of the two necromancers\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:114
msgid "We have came all the way to Mal-Ravanal's Capital!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:120
msgid ""
"Yes, but look! The undead forces are closing in behind us. We cannot kill "
"Mal-Ravanal. We must turn back!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:126
msgid ""
"True. We must kill one of these necromancers that follows us to retreat. "
"Still, I think we have done some good here: these enemies are delayed by our "
"actions."
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:132
msgid "These humans have dared to come this far into my land. Crush them!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:149
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:208
msgid "You dare to attack ME?!? Go back to your master!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:226
msgid ""
"Thank you for destroying that skeleton warrior! Every time you kill one of "
"the Revenants, one of my ally knights is let free!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:231
msgid "Why? Are you the undead's prisoners?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:236
msgid ""
"Yes. My allies and I were questing when we were ambushed by undead. The "
"guard is playing a sick game- whenever one of their warriors dies, one of us "
"is let free, but whenever you lose a fighter, they kill one of us."
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:241
msgid ""
"This sounds like a dangerous game. We will try to free as many of you as "
"possible before we escape from here."
msgstr ""
#: data/scenarios/Eastern_Invasion/Mal-Ravanals_Capital.cfg:246
msgid ""
"There are five of us still locked up in the jail. All of us will join you if "
"you can get us free."
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:4
msgid "Northern Outpost"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:28
msgid ""
"\n"
"Victory:\n"
"@Find the thieves in the villages\n"
"@Kill the thieves and any other bandits that attack\n"
"@Reach the signpost near Owaec\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:150
msgid "Hail, Gweddry!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:155
msgid ""
"Hello. We have been forced from our positions. Do you think you can help us "
"regain our outpost?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:160
msgid ""
"I am not sure. There are bandits in this country, and it is they who rule "
"this land, not the king. My men are afraid of them, and refuse to come out "
"and fight. As you see, though I have many men, they stay penned up in the "
"keep. The thieves hide in the villages when we come out in groups, and pick "
"us off when we separate."
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:165
msgid ""
"Gweddry, I don't think we should try to regain our outpost. We need to go "
"directly to the king. We will see if we can get across to where you are "
"without thieves killing us. Also, we will try to go to the villages and "
"drive the thieves out. Onward, men!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:210
msgid "We have defeated these bandits. Dacyn, where should we go now?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:215
msgid ""
"Well, our outpost has been overrun by undead, and we can't go back there "
"safely. What about yours, Owaec? Have you encountered them?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:220
msgid ""
"No, I haven't seen any undead yet. However, if you say more undead are "
"coming, I believe you. I don't think me and my men could fight against them, "
"so we will come with you."
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:225
msgid ""
"Very well. We are going north right now, because there are too many undead "
"to the east and they have already passed us in the west and south."
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:248
msgid "Hahaha! I have found you, pesky humans! Prepare to die!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:253
msgid ""
"Oh no! The undead have come, and we have not had time to prepare for them! "
"We will all die now!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Northern_Outpost.cfg:338
msgid "{M}"
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:4
msgid "Training the Ogres"
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:27
msgid ""
"\n"
"Victory:\n"
"@Keep at least two ogres on the grass until your troops catch up with you\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:84
msgid ""
"Look, we have found a pack of Ogres. Lets see if we can capture some to "
"train."
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:89
msgid ""
"Alright, we have to keep at least two of these Ogres on the grass until our "
"troops get here to capture them."
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:94
msgid ""
"We should try to surround them. Gweddry, you stay where you are. Dacyn, you "
"go north-east. I'll go north-west."
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:128
msgid "We have let one escape. Lets hope they all don't!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:154
msgid ""
"Good! We have managed to capture some Ogres. We can now recruit them into "
"our army."
msgstr ""
#: data/scenarios/Eastern_Invasion/Ogre_Training.cfg:164
msgid ""
"We didn't capture enough of the ogres here. We will have to go on without "
"them."
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:4
msgid "Weldyn Besieged"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:26
msgid ""
"\n"
"Victory:\n"
"@Defeat Mal-Ravanal\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn\n"
"#Death of Owaec\n"
"#Death of Sudoc\n"
"#Letting any enemy unit onto your keep"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:126
msgid ""
"You people are fools! You decided to reject my master's duel... very well, "
"you will all DIE! And know, my master is here, watching your very demise. "
"For he does not fear you at all, and knows that you will never be able to "
"find him and kill him! There are seven of us, and only ONE of us is the real "
"leader! ha ha ha ha! To be fair about it, we will all tell you our names."
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:131
msgid "Remember, we have to kill Mal-Ravanal. He's here somewhere..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:143
msgid "How did you know...?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:162
msgid "Kill the king!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Reject.cfg:167
msgid "They killed Konrad... now, even if save Weldyn, Wesnoth has fallen."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:4
msgid "The Drowned Plains"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:25
msgid ""
"\n"
"Victory:\n"
"@Defeat Khrakrahs the Skeletal Dragon\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn\n"
"#Death of Owaec\n"
"#Turns run out"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:64
msgid "What the... swamps? These were fertile plains when I was here last!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:68
msgid ""
"The lich-lord Mal-Ravanal must have flooded the valley. The undead like the "
"swamp. It is death, decay, everything that they are themselves."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:72
msgid "I suppose we will have to wade across it... ugh."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:76
msgid "Die... die... my master is calling you... Die!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:88
msgid "What is that?!?"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:92
msgid ""
"Ah, the dragon Khrakrahs. When it was alive, it was the most powerful "
"creature ever, living in the Eastern Mountains. It must have fled when the "
"Undead came."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:96
msgid ""
"Yes, the dragon fled, but not even the mightiest can escape the all-powerful "
"clutches of the great lich Mal-Ravanal. You remember the prophecy, Dacyn. "
"You will meet your doom!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:103
msgid "Prophecy?"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:138
msgid "Undead are rising out of the ground! We must destroy them, quickly!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:144
msgid "My lord, undead are rising out of the cracks in the ground!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:148
msgid "This might be more difficult than I thought."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Drowned_Plains.cfg:191
msgid "Now lets get out of this bog!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:4
msgid "The Duel"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:22
msgid ""
"\n"
"Victory:\n"
"@Defeat Mal-Ravanal\n"
"Defeat:\n"
"#Death of Gweddry"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:79
msgid ""
"These are the rules. Each team may recruit up to six of its best minions."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:84
msgid ""
"After this, the keeps will be taken away from the sides, and the battle will "
"commence!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:89
msgid "The first leader to fall loses the duel."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:94
msgid ""
"Other than these, there are no rules. The battle will not stop until one of "
"the leaders is dead. Let the battle begin!!!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:154
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:177
msgid "Foul! He's not allowed to do that!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:159
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:182
msgid ""
"Actually he is. The rules say he can only bring six of his minions,they "
"didn't say he couldn't summon more after the duel started. However, Gweddry "
"is still not allowed to bring more troops, because that would be bringing, "
"not summoning."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:164
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:187
msgid "That is very unfair. Very well. Continue the duel!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:199
msgid "I can't believe I lost the duel..."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:204
msgid ""
"What? He lost? Now we'll start to loooose alllll ourrrrr poweerrrrrr......."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Duel.cfg:216
msgid "And more!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:4
msgid "The Outpost"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:25
msgid ""
"\n"
"Victory:\n"
"@Resist until you recieve further instructions from Dacyn.\n"
"Defeat:\n"
"#Death of Gweddry"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:117
msgid ""
"Come, brothers, let us destroy these humans that stop us from entering "
"Wesnoth!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:122
msgid "Since we have no will of our own, we must agree with you."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:127
msgid "No! We must hold this outpost!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:132
msgid ""
"I always give my victims the honor of knowing the magnificent leader of the "
"enormous hordes that are about to kill them. I am the evil spirit of Ravanal "
"inhabiting the body of this lich, head of an evil brotherhood of "
"necromancers! Ha ha ha ha!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:137
msgid ""
"What? Mal-Ravanal? I see... Gweddry, this Lich is too powerful for us to "
"resist. We must try to escape. I think there is a tunnel somewhere in the "
"castle cellar."
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:158
msgid ""
"Aha! We can escape from here now! I have found a trapdoor next to the castle!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:177
msgid "Follow me, men! Through the trapdoor!"
msgstr ""
#: data/scenarios/Eastern_Invasion/The_Outpost.cfg:192
msgid ""
"Hurry! Before long enemy reinforcements will arrive, and we will all die! "
"Come to the trapdoor!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:4
msgid "The Council"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:22
msgid ""
"(sigh) Yes, the prophecy. I know of what the lich spoke. It all started in "
"the reign of Haldric VII..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:27
msgid ""
"The greatest seer in the land, x1x, foresaw that some day, some day soon, a "
"great evil would spread over the land. The king, naturally, was worried."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:32
msgid ""
"The seer told him that the only way to stop the evil was to appoint a mage, "
"versed well in combat with the spirits of darkness, to be the king's advisor."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:37
msgid ""
"In all the land, there were two mages of light that clearly stood out from "
"the rest. A mage from the East named x2x, and myself."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:42
msgid ""
"The King, wishing to choose a good advisor, sent us both before x1x. Then he "
"conversed with the seer privately. None know what was said, but when he came "
"out he announced that the seer was dead, and he had chosen me as his new "
"advisor."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:47
msgid ""
"x2x took this quietly enough, we all thought, but now I think that this was "
"when he began his fall. He went deep into conversation with the spirits of "
"darkness, hoping to discover their weaknesses, but it was they who found his."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:52
msgid ""
"In time, as all of the mages of death eventually do, he took his own life "
"and reformed himself as a lich, one of the most powerful ones ever seen."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:57
msgid ""
"One day, he disguised himself and came to the castle, where I was living. He "
"demanded to see me, and the guards let him in, for then he was still a "
"respected member of the court. When I came out, he revealed himself and "
"challenged me to a duel."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:62
msgid ""
"The guards, surprised by this sudden revelation, advanced to attack him. "
"However, as he was now skilled in the magical art of teleportation, he "
"simply vanished. And has not been seen since."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:111
msgid ""
"Not been seen, that is, until the day when he attacked Gweddry and me in "
"that outpost on the Eastern border. This is the lich we are facing, a lich "
"who has renamed himself Mal-Ravanal, as he revealed on that day."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:115
msgid "So what should we do now?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:119
msgid ""
"We must fight, obviously. Surely the might of Wesnoth can triumph over a "
"mere Lich!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:123
msgid ""
"I can tell by your words that you have not seen the hordes for yourself. It "
"is like all of the dead warriors from all the ages have come back to attack "
"us. There is no end to the columns of marching skeletons, the wailing "
"ghosts, the infernal bats, led by the foul necromancers who raised them."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:127
msgid "But still, it's not like you have a better plan!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:131
msgid "Thats why we're at this council..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:135
msgid ""
"Anyway, we already know we cannot defeat the hordes of the enemy head-on in "
"battle. So it seems that the only path to victory is to destroy the head of "
"these necromancers, the lich Mal-Ravanal."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:139
msgid "But as yet we have no idea how to do it!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:143
msgid ""
"Well, we do know that he is very arrogant, and can be easily tricked. That "
"is how he fell in the first place."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:147
msgid ""
"So maybe we can trick him into exposing himself to us? Dacyn, does he know "
"we know who he is?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:151
msgid ""
"No, I don't think so. I am the only person alive who would recognize the "
"name Mal-Ravanal, and if he had known I was there when he attacked, he would "
"have pursued us much more vigorously."
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:163
msgid "Sire, the undead armies are attacking!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Throne_Room.cfg:168
msgid "Well, that will have to be the end of our council. Let us fight!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:4
msgid "Tribal Warfare"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:86
msgid ""
"Hail, Dwarves! Will you help us get by these foul Orcs? We need to get "
"further along this path."
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:91
msgid "You human! Call us foul, will you?!?!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:96
msgid "Why should we help you? You're not a dwarf!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:101
msgid ""
"Your people helped us in the past, in the tunnels in the South. Why won't "
"you help us now?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:106
msgid ""
"Impossible! I can't believe any of my comrades would have helped a human!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:111
msgid "Indeed. Why should any of us help those not in our tribe?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:116
msgid ""
"Will you then just let us pass, so that we may fight the orcs on our own?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:121
msgid "I am afraid that is now impossible."
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:126
msgid "Orcs, kill'em all! Humans, elves or dwarves, it don't matter!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:131
msgid ""
"These orcs will die. But so will you, human. You have trespassed on Elvish "
"land."
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:136
msgid "Oh, Elvish land is it now? Die, you elf-dog! And you too, human!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:141
msgid ""
"These people won't listen to reason, they are blinded by their own races "
"supposed superiority!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:146
msgid ""
"True. As much as I dislike killing anything but orcs and undead, it seems we "
"will have to kill these elves, and these dwarves, before they kill us."
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:157
msgid ""
"\n"
"Victory:\n"
"@Defeat all enemy leaders\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:167
msgid "Argh! I'm dead! well, dwarves are still the best!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:186
msgid "I die? Orcs rule all!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Tribal_Warfare.cfg:205
msgid "It seems these humans are more powerful than I though. Ugh."
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:4
msgid "Two Paths"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:24
msgid ""
"\n"
"Victory:\n"
"@Defeat either of the enemy leaders\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn\n"
"#Death of Owaec\n"
"#Turns run out"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:93
msgid "Look! The road splits here. Which way shall we go?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:98
msgid ""
"I know this area. I was here on an earlier patrol. Just north of here there "
"is a river that leads to the northlands, where orcs live. To the west there "
"is a path that stays inside the realm of Wesnoth."
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:103
msgid ""
"We should probably go north to the orcish lands and try to circle around and "
"avoid the undead armies. Their hordes are too large for us to defeat, and "
"staying inside Wesnoth would mean certain death."
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:108
msgid ""
"No, I think we should go straight through and try to get to the king as "
"quickly as possible. The undead hordes can't be that large, and there are "
"orcs in the northlands."
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:113
msgid ""
"Either way we will have to fight. Look, the orcs and undead are in a "
"conflict, and block our path!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:118
msgid ""
"Well, orc, we can either continue this fight, or we can crush there pesky "
"humans and battle later. Your call."
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:123
msgid ""
"Hm... I know. We will make a pact to destroy these humans, and continue our "
"fight later. (hopefully you will die, for then I will win our battle by "
"default.)"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:128
msgid "Very well, we are allies, for now. (this foolish orc will surely die)."
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:140
msgid ""
"No! These undead has won our battle, and you will be able to enter my "
"northern homeland!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Two_Paths.cfg:157
msgid "I was supposed to stop you from re-entering Wesnoth! I have failed."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:4
msgid "The Undead Border Patrol"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:23
msgid ""
"\n"
"Victory:\n"
"@Defeat either the necromancer or the lich\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn\n"
"#Turns run out"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:80
msgid ""
"We have reached the borders of the undead land. Surely you do not mean to go "
"forward- we will all die if we do! We should turn North and help Owaec, "
"captain of the Northern Outpost, hold off the undead."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:85
msgid ""
"I am not yet sure. Whether we go forward or backward, we will have to fight. "
"The necromancer Mal-Skraat has chased us."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:90
msgid ""
"They run from me! Still, it will not help them, the border patrol will "
"destroy them. I may even be promoted!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:102
msgid "Now I will never get promoted!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:107
msgid "Come, let us return to Wesnoth and aid the Northern Outpost."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:124
msgid ""
"We have defeated this patrol, but we can still turn back! Do we want to go "
"further into these lands now, or do we want to try to turn back and defeat "
"this necromancer?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:129
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:499
msgid "Hmm..."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:132
msgid "We do not want to waste time here fighting Mal-Skraat. Onward!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:137
msgid "I will not say if this is a good decision, but I will follow you."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:142
msgid "Noo!!! I can't be promoted if they run away!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:153
msgid ""
"You are right. It is foolish to go onward- we must defeat Mal-Skraat and "
"turn back, going to the Northern Outpost."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:158
msgid "Good! if I defeat them, I can become a lich!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:175
msgid ""
"We failed to defeat either enemy! Now more lichs will come, and we will be "
"overwhelmed!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:185
msgid ""
"We cannot spend any more time defeating Mal-Skraat. Like it or not, we must "
"go further into these undead lands."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Border_Patrol.cfg:190
msgid ""
"Noo!!! He will reach Mal-Ravanal's capital, and I shall be punished for "
"letting him escape!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:4
msgid "Undead Crossing"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:24
msgid ""
"\n"
"Victory:\n"
"@Kill the enemy Lich\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn\n"
"#Death of Owaec"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:68
msgid ""
"These fens look impassable. I don't think we will be able to continue on "
"this road."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:73
msgid ""
"We must cross this river. We cannot try to find a way around this swamp, we "
"will waste too much time. Already Weldyn might be in ruins!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:78
msgid ""
"Across this river lies the Northland. Ogres live there, as do orcs. We "
"should proceed with caution. I still think we should go straight to the "
"King, but that is now impossible."
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:83
msgid ""
"I will leave your bodies to rot in the river, then I will raise you up to "
"serve in my Master's undead hordes!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:100
msgid ""
"I summon from the depths of the river those beasts which will destroy you!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Undead_Crossing.cfg:132
msgid ""
"It seems as if in addition to summoning undead this Lich has learned to call "
"up demons!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:4
msgid "An Unexpected Appearance"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:22
msgid ""
"\n"
"Victory:\n"
"@Defeat one of the necromancers\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Turns run out"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:104
msgid "We have escaped from those dark tunnels! But where are we now?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:109
msgid "This is bad. We are in the middle of enemy territory!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:114
msgid "Hahaha! We have you surrounded!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:119
msgid ""
"Why don't we see if the new recruit can handle them. After all, there are "
"only two!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:124
msgid "No!!! They'll kill me!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:129
msgid "So? We don't care- you're only a Dark Adept."
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:134
msgid ""
"It seems Mal-Tar is weak, but his brothers are still surrounding us. I "
"propose we kill him and use his castle as a base for our attack!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:139
msgid ""
"If we kill Mal-Skraat, we will have opened a way to enter Wesnoth, but if we "
"kill Mal-Kallat, we will be able to penetrate further into Undead lands. I "
"don't know how far we will get, though."
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:151
msgid "No! You have defeated me, and can re-enter Wesnoth!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Unexpected_Appearance.cfg:168
msgid "You have defeated my brother, but I will follow you and kill you!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:4
msgid "Weldyn under Attack"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:40
msgid ""
"\n"
"Victory:\n"
"@Survive the night\n"
"Defeat:\n"
"#Death of Gweddry\n"
"#Death of Dacyn\n"
"#Death of Owaec\n"
"#Death of Sudoc\n"
"#Death of Konrad"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:236
msgid ""
"We need to fight soon, my lord. Look, night approaches- they will soon "
"attack. I hope we can hold them off."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:241
msgid ""
"I will hold my gate. With my quick and skillful warriors I can resist the "
"undead, at least for a while."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:246
msgid ""
"Yes, and my people may be slow, but their blows are the most powerful of "
"all. I can hold my post."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:251
msgid ""
"Archers are the most powerful fighters of all, as they shall prove in the "
"upcoming battle."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:256
msgid ""
"Peace, my sons! We are fighting the enemy, there is no need for rivalry "
"within our camp."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:261
msgid ""
"In any case, the undead are attacking now. Let us hope we can last out the "
"night."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:273
msgid "No! These undead have defeated me!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:278
msgid "And now we will revive you to serve us, as an undead Knight!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:291
msgid "Time to defeat these pesky humans, in my new body."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:302
msgid ""
"No! I have been defeated! I only hope the undead do not raise me to fight "
"against you!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:307
msgid "Oh, don't worry, we will. Mwahahahahaha!!!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:320
msgid "Well, my one-time father, let us see who will last out the night!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:329
msgid ""
"Its difficult to defeat these undead. It will be much easier to join them."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:334
msgid "Huh?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:339
msgid "You idiot, I'm defecting!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:344
msgid "You traitor!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:349
msgid "Yes! Now my victory is assured!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:373
msgid "Come, my warriors, let us defeat this foolish King!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:385
msgid "I have died, and with me the city shall fall."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:390
msgid "Now I shall be the king of the undead Wesnoth!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:402
msgid "Look, the sun has risen. The undead are retreating."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:414
msgid "I come bearing a message from my leader:"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:419
msgid ""
"He says: Well, you have defeated some of my captains. Good job. But that was "
"only a small fraction of my horde."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:424
msgid "What is your point?"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:429
msgid ""
"He says: Well, it would be very easy for me to defeat you. But I don't think "
"it would do justice to my power."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:434
msgid ""
"We don't care about honoring your power. Attack us with all your might, we "
"don't care!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:439
msgid ""
"My lord has anticipated your whim. He says: Shut up, fool! I meant my own "
"power, not the power of my legions. And that brings me to my second point. "
"You, Gweddry, as a commander, are a coward."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:444
msgid "What, me, a coward!?! Why!?!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:449
msgid ""
"Yes, you, a coward. He says: You claim to have defeated my lord's captains, "
"but it was really your hordes, not you."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:454
msgid "Hordes is a name used for undead. We prefer to call ourselves an army."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:459
msgid ""
"Silence, fool! The point is that Gweddry could not have defeated my lord's "
"minions without the help of his slaves!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:464
msgid "I'm not a slave! And YOU'RE the fool!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:469
msgid ""
"SHUT UP! He says: I doubt Gweddry could even last two seconds in actual "
"combat. And I'll prove it. I challenge you, Gweddry, to a duel."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:474
msgid "I'm not going to fight you in one-on-one combat!"
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:479
msgid ""
"That only proves you are a coward. Anyway, who said anything about one-on-"
"one combat? He said: a duel, seven-on-seven. Pick your six best slaves and I "
"will pick my six best minions."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:484
msgid ""
"That is a very interesting notion of a duel. Gweddry, I don't think you "
"should accept. He will bring more than seven undead to the 'duel'."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:489
msgid ""
"I think you should accept. This at least guarantees a somewhat fair fight, "
"and otherwise we will have to face the whole undead army."
msgstr ""
#: data/scenarios/Eastern_Invasion/Weldyn_Attack.cfg:494
msgid ""
"I'll make it simple. Accept, or face the onslaught of my lord's hordes, like "
"the coward that you are."
msgstr ""
#: data/scenarios/Eastern_Invasion/deaths.cfg:9
msgid "No! I have failed in my mission to save Wesnoth from destruction!"
msgstr ""
#: data/scenarios/Eastern_Invasion/deaths.cfg:24
msgid "Wesnoth is doomed! Without me, Gweddry has no hope!"
msgstr ""
#: data/scenarios/Eastern_Invasion/deaths.cfg:39
msgid "My outpost has fallen..."
msgstr ""
#: data/scenarios/Eastern_Invasion/deaths.cfg:44
msgid "ugh."
msgstr ""
#: data/scenarios/Eastern_Invasion/deaths.cfg:59
msgid "I guess the rebellion has failed."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:5
msgid ""
"It was the thirtieth year of Konrad II's reign, and there were strange "
"events happening on the eastern border of Wesnoth."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:9
msgid ""
"Cattle and beasts of burden were found dead in the fields, and men went "
"missing from their houses, with no clues but a thin stream of black blood."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:13
msgid ""
"At first the settlers suspected raiders, but there was nothing east of them "
"but a small mountain range and miles of swamp."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:17
msgid ""
"Every day the terror grew greater, until the citizens of the eastern "
"villages were forced to send a messenger to the King."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:21
msgid ""
"The messenger rode hard for many days and nights, and finally reached the "
"city of Weldyn."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:25
msgid ""
"The King received news of the problem, and, with the help of the White Mage "
"Dacyn, decided upon a plan to save the eastern settlers."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:29
msgid ""
"In the days of the king Garard I, three outposts had been built along the "
"eastern border to stop Orcish raiders from the east from entering Wesnoth. "
"Since that time, the lands beyond the mountains had turned to marsh, and the "
"orcs had left the mountains for the lands in the North."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:33
msgid ""
"Konrad II decided to re-man these outposts. He sent three of the most "
"promising young officers to protect the settlers."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:37
msgid ""
" In the north he sent Owaec, a leader from the clans. In the south, he sent "
"Sudoc, an accomplished fencer. And in the middle, in the place most likely "
"to be attacked, he sent Gweddry, who would be accompanied by Dacyn the mage."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:41
msgid ""
"All was going well once the King's forces arrived. There were no attacks for "
"several weeks, and Gweddry's men started to grow uncautious."
msgstr ""
#: data/scenarios/Eastern_Invasion/intro.cfg:45
msgid ""
"Then, at dawn one day, Gweddry and his men were roused by startled cry of "
"the night watchmen..."
msgstr ""