Mark de Wever df1d6a5b8d Fixed a bug introduced in 2007-12-07T19:02:51Z!koraq@xs4all.nl
make recruitment_pattern fall back to
global_ai_params["recruitment_pattern"]) again.
2007-12-10 18:51:42 +00:00
2007-05-10 07:19:49 +00:00
2007-12-10 17:44:45 +00:00
2007-10-30 14:21:08 +00:00
2007-11-09 22:03:47 +00:00
2007-11-29 17:18:30 +00:00
2007-12-07 16:28:11 +00:00
2007-12-10 16:00:47 +00:00
2007-12-05 20:11:13 +00:00
2007-07-06 15:59:49 +00:00
2007-12-10 14:12:24 +00:00
2007-10-07 14:16:50 +00:00
2007-12-08 13:34:49 +00:00
2007-12-05 17:27:08 +00:00
2007-12-02 20:43:45 +00:00
2007-12-10 14:12:24 +00:00
2007-12-05 17:27:08 +00:00
2007-12-02 20:43:45 +00:00
2007-12-08 13:34:49 +00:00
2007-12-02 20:43:45 +00:00

The game's license is described in COPYING.

See INSTALL for instructions on how to build the game from source code.

A description of how to play the game can be found in MANUAL.

To be notified of new releases, go to
    http://freshmeat.net/projects/wesnoth
and 'subscribe to new releases'.

Wesnoth User and Developer Forums (with over 100,000 posts from more
than 2,800 registered members) can be found at
    http://forum.wesnoth.org/

For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>
Description
韦诺之战
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