2025-01-18 10:18:33 +11:00

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#textdomain wesnoth-tutorial
[textdomain]
name="wesnoth-tutorial"
[/textdomain]
# wmlscope: set export=no
[campaign]
id=Tutorial
name= _ "Battle Training — Old Tutorial"
icon="data/campaigns/tutorial/images/units/quintain.png~RC(magenta>blue)"
image="data/campaigns/tutorial/images/campaign_image.png"
abbrev= _ "Tutorial"
# put it last when sorted by rank
rank=999
year="519 YW" # just before HttT
define=TUTORIAL
first_scenario=tutorial
end_credits=no
description= _ "Learn the basics of Wesnoth gameplay with a tutorial.
" + _ "Note: No longer recommended for first-time players. Try <i>The South Guard</i> instead."
[difficulty]
# The difficulty-select dialog wont be shown to the player, as there's
# only one difficulty. However, if the [campaign] tag doesn't include
# it then a silver instead of gold laurel will be shown in the
# campaigns menu. The label and description will be shown in the
# load-game dialog.
define=NORMAL
default=yes
label= _ "Tutorial"
description= _ "Beginner"
[/difficulty]
[/campaign]
#ifdef TUTORIAL
[binary_path]
path=data/campaigns/tutorial
[/binary_path]
[units]
{campaigns/tutorial/units}
[/units]
[lua]
code=<<
wesnoth.require 'campaigns/tutorial/lua/character_selection'
wesnoth.require 'campaigns/tutorial/lua/hint_message'
>>
[/lua]
{campaigns/tutorial/utils}
{campaigns/tutorial/scenarios}
#endif
# wmllint: directory spelling quintain Galdrad