This website requires JavaScript.
Explore
Help
Register
Sign In
upstream
/
wesnoth
Watch
1
Star
0
Fork
0
You've already forked wesnoth
mirror of
https://github.com/wesnoth/wesnoth
synced
2025-04-26 08:37:40 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
wesnoth
/
data
/
lua
/
wml
History
sigurdfdragon
23c23b7a55
WML: Add [show_if] usage in [objectives] subtag [gold_carryover]
2017-11-22 20:27:13 -05:00
..
animate_unit.lua
Add helper.find_attack and clean up the [animate_unit] / [kill] hack regarding death / victory animations
2017-05-28 18:20:16 -04:00
endlevel.lua
fix wml tags using side.controller (
#1740
)
2017-05-29 11:58:29 +02:00
find_path.lua
Replace helper.distance_between -> wesnoth.map.distance_between (
fixes
#1686
)
2017-05-11 04:14:03 -04:00
harm_unit.lua
…
heal_unit.lua
…
items.lua
…
kill.lua
Fix
#1980
: [modify_unit] makes the unit disappear for a frame or two
2017-09-12 21:36:40 +03:00
message.lua
fix wml tags using side.controller (
#1740
)
2017-05-29 11:58:29 +02:00
micro_ai.lua
…
modify_ai.lua
…
modify_side.lua
[modify_side][ai] with ai_algorithm now replaces the AI (
fixes
#1216
)
2017-05-22 14:39:35 -04:00
modify_unit.lua
…
move_unit.lua
…
object.lua
…
objectives.lua
WML: Add [show_if] usage in [objectives] subtag [gold_carryover]
2017-11-22 20:27:13 -05:00
random_placement.lua
Replace helper.distance_between -> wesnoth.map.distance_between (
fixes
#1686
)
2017-05-11 04:14:03 -04:00
role.lua
…
set_variable.lua
…
test_condition.lua
…