wesnoth/data/units/Duelist.cfg

118 lines
2.8 KiB
INI

[unit]
id=Duelist
name= _ "Duelist"
race=human
image="units/human-loyalists/duelist.png"
[defend]
[frame]
begin=-150
end=150
image="units/human-loyalists/duelist-defend.png"
[/frame]
[/defend]
hitpoints=44
movement_type=elusivefoot
movement=7
experience=90
level=2
alignment=lawful
advanceto=Master at Arms
cost=32
usage=mixed fighter
[abilities]
{ABILITY_SKIRMISHER}
[/abilities]
unit_description= _ "It is a peculiar fashion of Wesnoth's nobility, in that they typically enroll their sons into one of two orders of armigers, training them either in the art of horsemanship, or fencing. Duelists are so named for an unfortunately common practice of young aristocrats, for whom the heat of insult can sometimes incite a rash demonstration of their natural right.
Experienced fencers, who often look the part of nobility if not always actually of noble birth, carry with them a small crossbow that is easily concealed under a coat or cape. Slow to load and often thought dishonorable to use, it is in fact very useful, and those of their ranks who live long enough to be veterans typically do so by making such concessions to utility and survival.
Special Notes: their skill at skirmishing allows these fencers to dart right past an opponent, ignoring zones of control."
get_hit_sound=groan.wav
[death]
[frame]
begin=0
end=100
image="units/human-loyalists/duelist-die1.png"
[/frame]
[frame]
begin=100
end=200
image="units/human-loyalists/duelist-die2.png"
[/frame]
[frame]
begin=200
end=300
image="units/human-loyalists/duelist-die3.png"
[/frame]
[frame]
begin=300
end=400
image="units/human-loyalists/duelist-die4.png"
[/frame]
[frame]
begin=400
end=500
image="units/human-loyalists/duelist-die5.png"
[/frame]
[frame]
begin=500
end=600
image="units/human-loyalists/duelist-die6.png"
[/frame]
[frame]
begin=600
end=700
image="units/human-loyalists/duelist-die7.png"
[/frame]
[frame]
begin=700
end=800
image="units/human-loyalists/duelist-die8.png"
[/frame]
[/death]
[attack]
name=sabre
icon=attacks/human-sabre.png
type=blade
range=melee
damage=5
number=5
[animation]
[frame]
begin=-100
end=100
image="units/human-loyalists/duelist-attack.png"
[/frame]
[sound]
time=-250
sound=sword-swish.wav
[/sound]
[/animation]
[/attack]
[attack]
name=crossbow
type=pierce
range=ranged
damage=15
number=1
[animation]
[sound]
time=-50
sound=firearrow.wav
[/sound]
[frame]
begin=-200
end=50
image="units/human-loyalists/duelist-ranged.png"
[/frame]
[missile_frame]
begin=-50
end=0
image="projectiles/bullet.png"
image_diagonal="projectiles/bullet.png"
[/missile_frame]
[/animation]
[/attack]
[/unit]