wesnoth/data/units/Javelineer.cfg

98 lines
2.5 KiB
INI

[unit]
id=Javelineer
name= _ "Javelineer"
race=human
image="units/human-loyalists/javelineer.png"
[defend]
[frame]
begin=-150
end=150
image="units/human-loyalists/javelineer-defend.png"
[/frame]
[/defend]
profile="portraits/core/Jason_Lutes/human-javelineer.png"
hitpoints=45
movement_type=smallfoot
movement=5
experience=100
level=2
alignment=lawful
advanceto=null
{AMLA_TOUGH 3}
cost=25
usage=fighter
unit_description= _ "Spearmen almost always equip themselves with a few javelins, to harry, if not kill, enemies at range. Some, however, take to them rather well, finding that they have a natural talent in their use. Javelineers are a valuable asset to an army, being able to supplement their skill in melee combat with an ability to handle distant foes. They can hurl javelins into enemy ranks from a distance, often without retribution, and still hold their ground in melee.
Special Notes: the length of their weapon allows a javelineer to strike first in melee, even in defense."
get_hit_sound=groan.wav
[attack]
name=spear
type=pierce
range=melee
damage=8
number=3
special=firststrike
[animation]
[frame]
begin=-100
end=-60
image="units/human-loyalists/javelineer-attack-melee-1.png"
[/frame]
[frame]
begin=-60
end=-10
image="units/human-loyalists/javelineer-attack-melee-2.png"
[/frame]
[frame]
begin=-10
end=60
image="units/human-loyalists/javelineer-attack-melee-3.png"
[/frame]
[frame]
begin=60
end=100
image="units/human-loyalists/javelineer-attack-melee-1.png"
[/frame]
[/animation]
[/attack]
[attack]
name=spear
type=pierce
range=ranged
damage=11
number=2
[animation]
[sound]
time=-100
sound=spear.wav
[/sound]
[frame]
begin=-210
end=-160
image="units/human-loyalists/javelineer-attack-ranged-1.png"
[/frame]
[frame]
begin=-160
end=-110
image="units/human-loyalists/javelineer-attack-ranged-2.png"
[/frame]
[frame]
begin=-110
end=-50
image="units/human-loyalists/javelineer-attack-ranged-3.png"
[/frame]
[frame]
begin=-50
end=100
image="units/human-loyalists/javelineer-attack-ranged-4.png"
[/frame]
[missile_frame]
begin=-120
end=0
image="projectiles/spear-n.png"
image_diagonal="projectiles/spear-ne.png"
[/missile_frame]
[/animation]
[/attack]
[/unit]