wesnoth/data/units/Thief.cfg
2006-02-01 16:23:56 +00:00

157 lines
3.5 KiB
INI

[unit]
id=Thief
name= _ "Thief"
race=human
gender=male,female
image="units/human-outlaws/thief.png"
hitpoints=24
movement_type=elusivefoot
movement=6
experience=28
level=1
alignment=chaotic
advanceto=Rogue
cost=13
usage=fighter
unit_description= _ "For as long as anyone can remember, the members of the various 'guilds' of rat-catchers that spring up in any larger city have had a curious practice of bleaching their hair with lime till it becomes a pale shade of blue. It is a bold thing to do, as their profession often delves into less-than-legal enterprises. Thieves have many skills, and by necessity are both light on their feet, and good with knives. They happily employ less-than-honorable tactics in combat, seeing little purpose in a 'fair fight'.
Special Notes: while a unit with the same allegiance as the thief distracts an enemy, the thief may backstab, inflicting double damage, by creeping around behind that enemy."
get_hit_sound=groan.wav
[defend]
hits=no
[frame]
begin=-150
end=-60
image="units/human-outlaws/thief-defend-1-1.png"
[/frame]
[frame]
begin=-60
end=60
image="units/human-outlaws/thief-defend-1-2.png"
[/frame]
[frame]
begin=60
end=150
image="units/human-outlaws/thief-defend-1-1.png"
[/frame]
[/defend]
[defend]
hits=no
[frame]
begin=-150
end=-60
image="units/human-outlaws/thief-defend-2-1.png"
[/frame]
[frame]
begin=-60
end=60
image="units/human-outlaws/thief-defend-2-2.png"
[/frame]
[frame]
begin=60
end=150
image="units/human-outlaws/thief-defend-2-1.png"
[/frame]
[/defend]
[defend]
hits=no
[frame]
begin=-150
end=-60
image="units/human-outlaws/thief-defend-3-1.png"
[/frame]
[frame]
begin=-60
end=60
image="units/human-outlaws/thief-defend-3-2.png"
[/frame]
[frame]
begin=60
end=150
image="units/human-outlaws/thief-defend-3-1.png"
[/frame]
[/defend]
[defend]
hits=yes
[frame]
begin=-75
end=50
image="units/human-outlaws/thief-defend.png"
[/frame]
[/defend]
[attack]
name=dagger
icon=attacks/human-dagger.png
type=blade
range=melee
damage=4
number=3
special=backstab
[animation]
[frame]
begin=-100
end=100
image="units/human-outlaws/thief-attack.png"
[/frame]
[sound]
time=-250
sound=dagger-swish.wav
[/sound]
[/animation]
[/attack]
[female]
name= _ "female^Thief"
gender=female
image="units/human-outlaws/thief+female.png"
get_hit_sound=female-hit.wav
[defend]
[frame]
image="units/human-outlaws/thief+female-defend-1-1.png"
[/frame]
[frame]
image="units/human-outlaws/thief+female-defend-1-2.png"
[/frame]
[frame]
image="units/human-outlaws/thief+female-defend-1-1.png"
[/frame]
[/defend]
[defend]
[frame]
image="units/human-outlaws/thief+female-defend-2-1.png"
[/frame]
[frame]
image="units/human-outlaws/thief+female-defend-2-2.png"
[/frame]
[frame]
image="units/human-outlaws/thief+female-defend-2-1.png"
[/frame]
[/defend]
[defend]
[frame]
image="units/human-outlaws/thief+female-defend-3-1.png"
[/frame]
[frame]
image="units/human-outlaws/thief+female-defend-3-2.png"
[/frame]
[frame]
image="units/human-outlaws/thief+female-defend-3-1.png"
[/frame]
[/defend]
[defend]
[frame]
image="units/human-outlaws/thief+female-defend.png"
[/frame]
[/defend]
[attack]
[animation]
[frame]
image="units/human-outlaws/thief+female-attack.png"
[/frame]
[/animation]
[/attack]
[/female]
[/unit]