mirror of
https://github.com/wesnoth/wesnoth
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157 lines
3.5 KiB
INI
157 lines
3.5 KiB
INI
[unit]
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id=Thief
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name= _ "Thief"
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race=human
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gender=male,female
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image="units/human-outlaws/thief.png"
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hitpoints=24
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movement_type=elusivefoot
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movement=6
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experience=28
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level=1
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alignment=chaotic
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advanceto=Rogue
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cost=13
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usage=fighter
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unit_description= _ "For as long as anyone can remember, the members of the various 'guilds' of rat-catchers that spring up in any larger city have had a curious practice of bleaching their hair with lime till it becomes a pale shade of blue. It is a bold thing to do, as their profession often delves into less-than-legal enterprises. Thieves have many skills, and by necessity are both light on their feet, and good with knives. They happily employ less-than-honorable tactics in combat, seeing little purpose in a 'fair fight'.
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Special Notes: while a unit with the same allegiance as the thief distracts an enemy, the thief may backstab, inflicting double damage, by creeping around behind that enemy."
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get_hit_sound=groan.wav
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[defend]
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hits=no
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[frame]
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begin=-150
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end=-60
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image="units/human-outlaws/thief-defend-1-1.png"
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[/frame]
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[frame]
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begin=-60
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end=60
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image="units/human-outlaws/thief-defend-1-2.png"
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[/frame]
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[frame]
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begin=60
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end=150
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image="units/human-outlaws/thief-defend-1-1.png"
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[/frame]
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[/defend]
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[defend]
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hits=no
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[frame]
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begin=-150
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end=-60
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image="units/human-outlaws/thief-defend-2-1.png"
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[/frame]
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[frame]
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begin=-60
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end=60
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image="units/human-outlaws/thief-defend-2-2.png"
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[/frame]
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[frame]
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begin=60
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end=150
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image="units/human-outlaws/thief-defend-2-1.png"
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[/frame]
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[/defend]
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[defend]
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hits=no
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[frame]
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begin=-150
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end=-60
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image="units/human-outlaws/thief-defend-3-1.png"
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[/frame]
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[frame]
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begin=-60
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end=60
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image="units/human-outlaws/thief-defend-3-2.png"
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[/frame]
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[frame]
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begin=60
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end=150
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image="units/human-outlaws/thief-defend-3-1.png"
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[/frame]
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[/defend]
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[defend]
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hits=yes
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[frame]
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begin=-75
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end=50
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image="units/human-outlaws/thief-defend.png"
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[/frame]
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[/defend]
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[attack]
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name=dagger
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icon=attacks/human-dagger.png
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type=blade
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range=melee
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damage=4
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number=3
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special=backstab
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[animation]
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[frame]
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begin=-100
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end=100
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image="units/human-outlaws/thief-attack.png"
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[/frame]
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[sound]
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time=-250
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sound=dagger-swish.wav
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[/sound]
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[/animation]
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[/attack]
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[female]
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name= _ "female^Thief"
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gender=female
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image="units/human-outlaws/thief+female.png"
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get_hit_sound=female-hit.wav
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[defend]
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[frame]
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image="units/human-outlaws/thief+female-defend-1-1.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-defend-1-2.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-defend-1-1.png"
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[/frame]
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[/defend]
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[defend]
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[frame]
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image="units/human-outlaws/thief+female-defend-2-1.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-defend-2-2.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-defend-2-1.png"
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[/frame]
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[/defend]
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[defend]
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[frame]
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image="units/human-outlaws/thief+female-defend-3-1.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-defend-3-2.png"
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[/frame]
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[frame]
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image="units/human-outlaws/thief+female-defend-3-1.png"
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[/frame]
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[/defend]
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[defend]
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[frame]
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image="units/human-outlaws/thief+female-defend.png"
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[/frame]
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[/defend]
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[attack]
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[animation]
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[frame]
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image="units/human-outlaws/thief+female-attack.png"
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[/frame]
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[/animation]
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[/attack]
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[/female]
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[/unit]
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