wesnoth/data/units/Troll_Whelp.cfg
J.W. Bjerk ad087a1e28 changed the name of all mainline unit images...
...to _not_ use a racial prefix. (except for wose and ogre who's
racial and unit names are sometimes identical) also altered CFGs to
look in the right place for the images.
2006-02-12 20:49:35 +00:00

94 lines
1.9 KiB
INI

[unit]
id=Troll Whelp
name= _ "Troll Whelp"
race=troll
image="units/trolls/whelp.png"
[defend]
[frame]
begin=-150
end=150
image="units/trolls/whelp-defend.png"
[/frame]
[/defend]
[abilities]
{ABILITY_REGENERATES}
[/abilities]
hitpoints=42
movement_type=largefoot
movement=4
experience=33
level=1
alignment=chaotic
advanceto=Troll,Troll Rocklobber
undead_variation=troll
cost=13
usage=fighter
unit_description= _ "Describing a troll as a whelp is something of an oxymoron, given that their bodies are already much hardier than that of a grown man. They are clumsy and not yet capable of walking properly, forced instead to shamble about on all fours, but any inhibition this causes them is more than made up for by the raw strength of their race.
Special Notes: Trolls possess the regeneration ability, which heals them as though they were always stationed in a village."
get_hit_sound=ugg.wav
[death]
[frame]
begin=0
end=100
image="units/trolls/whelp-die-1.png"
[/frame]
[frame]
begin=100
end=200
image="units/trolls/whelp-die-2.png"
[/frame]
[frame]
begin=200
end=300
image="units/trolls/whelp-die-3.png"
[/frame]
[frame]
begin=300
end=400
image="units/trolls/whelp-die-4.png"
[/frame]
[frame]
begin=400
end=600
image="units/trolls/whelp-skeleton.png"
[/frame]
[frame]
begin=600
end=700
image="units/trolls/whelp-die-5.png"
[/frame]
[frame]
begin=700
end=800
image="units/trolls/whelp-die-6.png"
[/frame]
[frame]
begin=800
end=1050
image="units/trolls/whelp-die-7.png"
[/frame]
[/death]
[attack]
name=fist
type=impact
range=melee
damage=7
number=2
[animation]
[frame]
begin=-100
end=50
image="units/trolls/whelp-attack.png"
[/frame]
[sound]
time=-250
sound=fist-swish.wav
[/sound]
[/animation]
[/attack]
[/unit]