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wesnoth/data/ai/lua
History
mattsc bc956b3e7f Lua AIs: fix experience for killing level 0 units
2018-11-09 06:52:08 -08:00
..
ai_helper.lua
ai_helper: new function get_healing_locations()
2018-11-07 12:17:55 -08:00
battle_calcs.lua
Lua AIs: fix experience for killing level 0 units
2018-11-09 06:52:08 -08:00
ca_castle_switch.lua
Lua AIs: use ai_helper.get_locations_no_borders()
2018-10-07 03:24:56 +00:00
ca_grab_villages.lua
ai_helper.get_closest_enemy: change return values
2018-10-27 16:24:13 -07:00
ca_high_xp_attack.lua
Lua AIs: do not use hard-coded values for modifiable parameters
2018-11-05 20:22:11 -08:00
ca_move_to_any_enemy.lua
ai_helper.get_closest_enemy: change return values
2018-10-27 16:24:13 -07:00
ca_place_healers.lua
…
ca_recruit_rushers.lua
…
ca_retreat_injured.lua
Lua AIs: use ai_helper get_unit functions where applicable
2018-10-07 03:24:55 +00:00
ca_spread_poison.lua
Lua AIs: distinguish between healing locations and villages
2018-11-07 12:24:31 -08:00
ca_village_hunt.lua
Lua AIs: use ai_helper get_unit functions where applicable
2018-10-07 03:24:55 +00:00
cache.lua
…
debug.lua
…
dummy_engine_lua.lua
…
extCAexample.lua
…
generic_recruit_engine.lua
Generic recruit engine: cache pathfinding data
2018-11-06 09:44:03 -08:00
patrol.lua
Old patrol.lua: deprecation message should not be translatable
2018-10-24 19:53:45 -07:00
retreat.lua
Lua AIs: do not use hard-coded values for modifiable parameters
2018-11-05 20:22:11 -08:00
stdlib.lua
…
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