wesnoth/data/scenarios/multiplayer/4p_King_of_the_Hill.cfg
Gunter Labes a8ac807f75 removed Island of the Horatii (1v1v1Hex will be renamed to it)
revised all multiplayer scenarios:

* removed useless keys (enemies=, gold=100, fog=yes)

* added/changed the team_name
2006-02-02 01:19:37 +00:00

37 lines
787 B
INI

# no idea who came up with original map or when, recreated by Becephalus 1/06
[multiplayer]
id=multiplayerKing_of_the_Hill
name= _ "4p - King of the Hill"
map_data="{maps/multiplayer/4p_King_of_the_Hill}"
description= _ "Controlling the area around the central keep is very lucrative in this 36X36 4 player "free for all" map. Can be played with teams as well. There are 36 villages. Recommended setting of 2 gold per village."
{DEFAULT_SCHEDULE}
[side]
side=1
team_name=south-west
canrecruit=1
controller=human
[/side]
[side]
side=2
team_name=south-east
canrecruit=1
controller=human
[/side]
[side]
side=3
team_name=north-east
canrecruit=1
controller=human
[/side]
[side]
side=4
team_name=north-west
canrecruit=1
controller=human
[/side]
[/multiplayer]