mirror of
https://github.com/wesnoth/wesnoth
synced 2024-09-22 10:27:58 +00:00
a8ac807f75
revised all multiplayer scenarios: * removed useless keys (enemies=, gold=100, fog=yes) * added/changed the team_name
37 lines
787 B
INI
37 lines
787 B
INI
# no idea who came up with original map or when, recreated by Becephalus 1/06
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[multiplayer]
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id=multiplayerKing_of_the_Hill
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name= _ "4p - King of the Hill"
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map_data="{maps/multiplayer/4p_King_of_the_Hill}"
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description= _ "Controlling the area around the central keep is very lucrative in this 36X36 4 player "free for all" map. Can be played with teams as well. There are 36 villages. Recommended setting of 2 gold per village."
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{DEFAULT_SCHEDULE}
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[side]
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side=1
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team_name=south-west
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canrecruit=1
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controller=human
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[/side]
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[side]
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side=2
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team_name=south-east
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canrecruit=1
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controller=human
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[/side]
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[side]
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side=3
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team_name=north-east
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canrecruit=1
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controller=human
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[/side]
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[side]
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side=4
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team_name=north-west
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canrecruit=1
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controller=human
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[/side]
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[/multiplayer]
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