韦诺之战
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Dave White e461d803c9 Initial code import.
[[The Wesnoth repository started off as CVS in September 2003 on
SourceForge. In September 2005 it was converted to Subversion using
cvs2svn and hosted at Gna!; the last CVS commit corresponded to
Subversion r8374.  In March 2013 it was converted to git by ESR
using reposurgeon 2.30; the last Subversion commit was r56594.

In the process, several small, abandoned experimental branches were
removed.  For all branches known to have been merged to trunk merge
points were found and patched in.

Comments have been massaged into git summary + body form; revision
references have been lifted to action stamps.  Conversion comments
are, like this one, enclosed in double square brackets. Typos in
change comments have often been quietly fixed. Some abbreviations
(notably for mainline campaign names) have been made more uniform
than they were in the Subversion comments.  Infix "::" to mark
a campaign-scenario pair (as in "HttT::12" has sometimes been 
inserted for clarity and to shorten summary lines.

Two branches, website/ and resources/, have been merged to trunk,
where their history now appears as that of those two top-level
directories rather than as separate branches.

Subversion property settings, and the commits in the Subversion
history that manipulated them, are almost all gone.  A few have
been translated to .gitignore files and setting of executable bits.

There are a few committers that we have been unable to identify.
These are:

uso
zas
uid65860
uid66289
uid67456
uid68698
uid68803
uid68842
uid68850
uid68852
uid69097
uid69206

The uid names seem to have been mechanically generated from Wesnoth
forum postings.  Committer lines for all of these have been left without a
domain name in the email address.]]
2003-09-15 11:52:41 +00:00
.gitignore
actions.cpp
actions.hpp
ai_attack.cpp
ai_attack.hpp
ai_move.cpp
ai_move.hpp
ai.cpp
ai.hpp
changelog
config.cpp
config.hpp
COPYING
copyright
dialogs.cpp
dialogs.hpp
display.cpp
display.hpp
filesystem.cpp
filesystem.hpp
font.cpp
font.hpp
game_config.cpp
game_config.hpp
game_events.cpp
game_events.hpp
GAME_RULES
game.cpp
gamestatus.cpp
gamestatus.hpp
hotkeys.cpp
hotkeys.hpp
INSTALL
intro.cpp
intro.hpp
key.cpp
key.hpp
language.cpp
language.hpp
log.cpp
log.hpp
make_translation.cpp
Makefile
map.cpp
map.hpp
menu.cpp
menu.hpp
merge_translations.cpp
multiplayer.cpp
multiplayer.hpp
pathfind.cpp
pathfind.hpp
playlevel.cpp
playlevel.hpp
playturn.cpp
playturn.hpp
preferences.cpp
preferences.hpp
README
replay.cpp
replay.hpp
scoped_resource.hpp
sdl_utils.cpp
sdl_utils.hpp
sound.cpp
sound.hpp
team.cpp
team.hpp
terrain.cpp
terrain.hpp
TODO
unit_types.cpp
unit_types.hpp
unit.cpp
unit.hpp
util.hpp
video.cpp
video.hpp

The games license is described in COPYING

Installation instructions can be found in INSTALL

A description of how to play the game can be found in GAME_RULES.

Things on the game's "to-do" list are found in TODO

The game currently takes one command-line option: -windowed will make it run ina window, instead of full-screen.

David White
davidnwhite@optusnet.com.au