wesnoth/data/utils/deprecated-utils.cfg
Lari Nieminen f6654cb147 Moved the projectile macros back to animation-utils.cfg
and added a macro for the new hatchet animation (the rest of that coming soon).
2007-04-18 07:57:36 +00:00

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INI

# These are clutter, scheduled to be removed.
# ! in comments is used for generating HTML documentation, ignore it otherwise.
#define DEPRECATE_132 NAME
# Tag macros for removal, the number in the name is the
# release where the message is shown the first time.
# The removal will be 2 versions later.
[deprecated_message]
message="Macro '" + {NAME} + "' is scheduled for removal in Wesnoth 1.3.4."
[/deprecated_message]
#enddef
#define ADD_GOLD SIDE AMOUNT
# Gives a side an amount of gold
# For example, to make player 1 rich:
#! {ADD_GOLD 1 999}
{DEPRECATE_132 ADD_GOLD}
[gold]
side={SIDE}
amount={AMOUNT}
[/gold]
#enddef