wesnoth/po/wesnoth-did/bg.po
2009-11-09 17:49:23 +00:00

2235 lines
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Plaintext

msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2009-11-09 18:26+0100\n"
"PO-Revision-Date: 2007-05-07 14:40+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [campaign]: id=Descent_Into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:11
msgid "Descent Into Darkness"
msgstr ""
#. [campaign]: id=Descent_Into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:12
msgid "DID"
msgstr ""
#. [campaign]: id=Descent_Into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:16
msgid "(Normal)"
msgstr ""
#. [campaign]: id=Descent_Into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:16
msgid "Neophyte"
msgstr ""
#. [campaign]: id=Descent_Into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:17
msgid "(Challenging)"
msgstr ""
#. [campaign]: id=Descent_Into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:17
msgid "Evoker"
msgstr ""
#. [campaign]: id=Descent_Into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:18
msgid "(Difficult)"
msgstr ""
#. [campaign]: id=Descent_Into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:18
msgid "Summoner"
msgstr ""
#. [campaign]: id=Descent_Into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:21
msgid ""
"Learn the dark arts of necromancy in order to save your people from an "
"orcish incursion.\n"
"\n"
msgstr ""
#. [campaign]: id=Descent_Into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:22
msgid "(Intermediate level, 11 scenarios.)\n"
msgstr ""
#. [about]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:26
msgid "Campaign Design"
msgstr ""
#. [about]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:32
msgid "Campaign Maintenance"
msgstr ""
#. [about]
#: data/campaigns/Descent_Into_Darkness/_main.cfg:41
msgid "Artwork and Graphics Design"
msgstr ""
#. [scenario]: id=Descent_into_Darkness, id=Mal Keshar
#. [editor_group]: id=did
#: data/campaigns/Descent_Into_Darkness/_main.cfg:75
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:6
msgid "Descent into Darkness"
msgstr ""
#. [scenario]: id=Saving_Parthyn
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:6
msgid "Saving Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:21
msgid ""
"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
"the northern border town of Parthyn, the second child and eldest son of the "
"baron of the city. Every summer when the mountain passes became clear, orcs "
"came down from the north to prove themselves in battle. Every year Parthyn's "
"guards repelled the raids, though some of the townsfolk were always lost. "
"Malin's father led raiding parties to disrupt the orc encampments and send "
"the orcs back to the north."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:26
msgid ""
"When Malin was 10, a mage who passed through the town sensed strong magical "
"abilities in the boy. His parents, seeing a chance for him to live away from "
"the constant battles with the orcs, arranged for him to be sent to the mage "
"community on the Isle of Alduin. There he studied for eight years, while "
"back at home the orc raids increased in their frequency and ferocity. Before "
"Malin could finish his training, however, he was expelled."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:32
msgid ""
"Malin returned to Parthyn just as summer began only to encounter more "
"misfortune. Even as he arrived, an early, unexpected orc raid was being "
"conducted against Parthyn. Malin watched as his father took an arrow in the "
"chest and fell lifeless to the ground."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
msgid ""
"Shaken by the loss of their commander, the human defense began to falter. As "
"the orcs roared in anticipation of victory, skeleton warriors poured out of "
"the woods to the orcs' rear. The soldiers watched in amazement as the "
"skeletons cut down orc after orc and then melted back into the forest."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
msgid ""
"Shortly a man dressed in the robes of a necromancer emerged from the trees. "
"'Allow me to introduce myself. I am Darken Volk. While I know your kingdom "
"does not love my kind, I think it vital that we put aside our differences "
"for the moment. The orc menace grows in the North, and I misdoubt any of the "
"border towns can stand without some assistance. For now, I ask only to rest "
"in your town for a few days.'"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:54
msgid ""
"Drogan, the captain of the guard, replied, 'Surely you know that the penalty "
"for necromancy is death. For your aid we will promise you rest and safety. "
"Upon your departure, however, you are banished from these lands, not to "
"return on pain of death. We thank you for your help, but need no alliances "
"with those who deal only in dark magic.'"
msgstr ""
#. [side]: type=General, id=Taylor
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [side]: type=Sergeant, id=Drogan
#. [side]
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:68
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:104
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:93
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:44
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:43
msgid "Defenders"
msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [unit]: id=Malin Keshar, type=Dark Mage
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:71
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:39
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:44
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:50
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:38
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:51
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:26
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:25
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:43
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:50
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:169
msgid "Malin Keshar"
msgstr ""
#. [side]: type=Orcish Warlord, id=Gron'r Hronk
#. [side]: type=Orcish Warlord, id=K'rrlar Oban
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#. [side]: type=Orcish Warlord, id=Borth
#. [side]: type=Orcish Slurbow, id=P'Gareth
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:58
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:82
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:96
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:126
msgid "Orcs"
msgstr ""
#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:87
msgid "Kreg'a'shar Trr"
msgstr ""
#. [side]: type=Sergeant, id=Drogan
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:107
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:77
msgid "Drogan"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:140
msgid "Defend the river fort for two nights"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:144
msgid "Orcs break through the river fort defenses"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:116
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:166
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:134
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:318
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:119
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:65
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:411
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:84
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:303
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:355
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:131
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:500
msgid "Death of Malin Keshar"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:152
msgid "Death of Drogan"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:179
msgid ""
"Malin, troubled by his father's death, argues to no avail that Darken Volk "
"be allowed to stay to help defend the town. The necromancer leaves Parthyn "
"without incident."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:184
msgid "Several weeks pass..."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
msgid ""
"Although I dislike sending a raiding party out so early, they should clear "
"out the orc encampments and leave us a relatively quiet summer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
msgid "So much for quiet, Drogan. Orcs mass north of the river!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
msgid ""
"Curse them! You must hold the river fort, Malin, or they shall surely "
"overrun the town. I will bring what soldiers remain to your aid. The raiding "
"party is due to return in two days, and the orcs will not dare fight with "
"such a force attacking from behind."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:211
msgid "What in blazes is that thing? Has the necromancer returned?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:215
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught to me "
"before he left. While I have no love for it, without the help of the dead we "
"consign ourselves and our families to orcish stewpots! Surely you can see "
"that!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:219
msgid ""
"No benefit is worth the price of defiling the bodies of our dead! You have "
"been very close-mouthed about why the mages sent you home from Alduin; if it "
"was for dabbling in such arts, it is no wonder they cast you out!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
msgid ""
"No! No...it was nothing like that...but I will not stand by and allow the "
"orcs to destroy my home while I have the skills to prevent it!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:237
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:237
msgid "Welcome to Parthyn"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:251
msgid ""
"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
"Hate leads to suffering."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:266
msgid "The orcs have broken through our line. Parthyn is open to attack!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
msgid "Who will be left to defend Parthyn?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:303
msgid ""
"By all rights, I should have you executed on the spot, Malin. I certainly "
"should have not given the necromancer the chance to corrupt you. Since I "
"showed him mercy, however, I will give the same to you. You are hereby "
"banished from Parthyn and all the Kingdom of Wesnoth."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
msgid ""
"Would you rather have let the orcs overrun the town and seen us both dead?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:311
msgid ""
"Aye, better that than to even dabble in dark magic. People would have "
"rebuilt the town, just as they always have in the past. Would that the mages "
"had taught you more sense."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:315
msgid ""
"The mages taught me enough. You won't truly banish me, will you, Drogan?"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:319
msgid ""
"Begone, now. I've no wish to be forced to send the soldiers after you. Your "
"father would be ashamed to see the end to which you've come."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:325
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. The mages "
"taught you well. But there is grave news from the village; your sister Dela "
"was wounded in the attack. Healers attend her, but she may not live out the "
"hour."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:329
msgid ""
"Orcs. Foul, pestilent creatures. The wide green world would be a better "
"place with them all dead. Dead!"
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:333
msgid ""
"Perhaps, but if kings and great mages have not abolished them neither you "
"nor I are ever likely to."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:337
msgid ""
"Perhaps I cannot kill them all...but I see the back-trail of this band we "
"defeated, and there will be more orcs at the other end of it. I shall pursue "
"them."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:341
msgid "And leave your sister?"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:345
msgid "My hands were never apt for healing. But revenge I can give her."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:349
msgid ""
"No! We need every man who can fight here, not lost in doomed attempt to "
"harry the orcs in their own country!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:353
msgid "I am resolved."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:357
msgid ""
"You'll go without my blessing or my men, then. I won't spare any on such an "
"errand."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:383
msgid ""
"The raiding party returns, and the orcs flee in the face of a superior force."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:396
msgid "The orcs are broken, dead or fled."
msgstr ""
#. [scenario]: id=Peaceful_Valley
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:6
msgid "Peaceful Valley"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:23
msgid ""
"Fighting tears and rage, Malin follows the back-trail of the orcish band. He "
"curses the elder mages for sending him from the Isle of Alduin half-"
"prepared, only to be thrust into conflict. He curses Drogan for lacking the "
"courage to see what must be done. Most fiercely, he curses the orcs for "
"ravaging his family and home through their ceaseless attacks."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:28
msgid ""
"Three days' travel outside Parthyn, Malin meets Darken Volk, the same "
"necromancer who had saved Parthyn and taught Malin to raise the dead not "
"long ago. The necromancer takes pity on Malin in his friendless state, and "
"asks Malin to travel with him. As the weeks pass, he teaches Malin more dark "
"magic."
msgstr ""
#. [side]: type=Goblin Knight, id=T'shar Lggi
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:58
msgid "T'shar Lggi"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:80
msgid "Occupy all of the goblin villages"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:88
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:123
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:120
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:170
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:123
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:415
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:88
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:307
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:359
msgid "Death of Darken Volk"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:92
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:127
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:124
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:127
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:419
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:92
msgid "Time runs out"
msgstr ""
#. [unit]: id=Darken Volk, type=Dark Sorcerer DiD
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:104
msgid "Darken Volk"
msgstr ""
#. [trait]: id=loyal
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:112
msgid "loyal"
msgstr ""
#. [trait]: id=loyal
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:113
msgid "to himself"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:128
msgid ""
"In truth, I share your hatred for the orcs. The northlands have been my... "
"home... for many years, and the orcs have been a growing infestation in "
"them. They despoil the beauty of the land wherever they go. If you are "
"interested, I would be happy to take you on as my apprentice so that you "
"can... aid me in the fight against them."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:132
msgid "Yes! I thirst for revenge on those creatures!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:136
msgid ""
"Who knows? Perhaps removing the threat of orc raids will persuade the people "
"of Parthyn to... welcome you home."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:140
msgid ""
"Perhaps. Even Drogan would have to be thankful for a summer without orc "
"raids."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:144
msgid ""
"A goblin village lies in this valley, just ahead. They are a bastard race "
"born of the orcs, and help them in their wars against humans and dwarves. "
"These do not know of our coming. Subduing them will give us souls upon which "
"to call in our fight against the orcs."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:148
msgid "It will be a worthwhile test of your new skills."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:207
msgid "Beware the goblin guards in the villages."
msgstr ""
#. [then]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:220
msgid "Villager"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:240
msgid ""
"Ahhh... I did not realize there was a swamp near this village. Malin, I "
"believe it would be beneficial for your training if you and I were to "
"investigate the swamp."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:263
msgid "Rise, rise from the realms of death and decay!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:284
msgid "What are those things?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:288
msgid ""
"They are ghouls. Once, they were... evil men... murderers and outlaws. "
"Through magic they have been transformed so their outsides match the spirits "
"within. Those that outlive their masters gravitate towards the swamps and "
"bogs, drawn by the natural decay there."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:292
msgid "It seems cruel to turn men into such a hideous form."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:296
msgid ""
"In their present form they can best serve the greater good. Even now they "
"will aid you in defeating this goblin rabble. Besides, as I said, these were "
"men of great evil. No punishment is too great for their kind."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:300
msgid "I suppose so..."
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:310
msgid "Shaun"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:311
msgid "Ed"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:312
msgid "Any zombies out there?"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:313
msgid "Don't say that!"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:314
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:316
msgid "What?"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:315
msgid "That!"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:317
msgid "The 'zed' word. Don't say it!"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:318
msgid "Why not?"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:319
msgid "Because it's ridiculous!"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:320
msgid "Well... are there any?"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:321
msgid "I don't see any. Maybe it's not as bad as all that."
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:322
msgid "Oh, no, wait, there they are."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:352
msgid ""
"Sacking goblin villages is all well and good, but walking corpses and bats "
"won't stand up to full orcish warriors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:356
msgid ""
"Your training is just beginning, Malin. With the souls from these goblins "
"now available for our use, you will see your forces grow quickly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:360
msgid "Excellent. I'm eager to move on to the real foes."
msgstr ""
#. [scenario]: id=A_Haunting_in_Winter
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:6
msgid "A Haunting in Winter"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:18
msgid ""
"Malin and Darken Volk spend the summer and fall traveling up and down the "
"lower Northlands. They attack small goblin villages and orc camps when they "
"find them. Malin's power grows considerably under the constant tutelage of "
"the necromancer."
msgstr ""
#. [side]: type=Dwarvish Steelclad, id=Dap Horner
#. [side]: type=Bandit, id=Gorak Cole
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:53
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:73
msgid "Outlaws"
msgstr ""
#. [side]: type=Dwarvish Steelclad, id=Dap Horner
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:56
msgid "Dap Horner"
msgstr ""
#. [side]: type=Bandit, id=Gorak Cole
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:76
msgid "Gorak Cole"
msgstr ""
#. [side]
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:91
msgid "Free Undead"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:115
msgid "Clear the cave of enemies"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:147
msgid "Watchman"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:167
msgid ""
"Winter comes on fast, and we need a sheltered place to spend it. This cave "
"looks promising, but from the tracks in and out several bands of outlaws "
"already inhabit it. You should clear them out so we may use it safely."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:183
msgid ""
"Be careful when imprisoning a soul and use all your might to retain control "
"over it or it might attempt to break free and destroy you!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:187
msgid "I... I will try."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:208
msgid ""
"Dwarves! They have often been our allies against the orc hordes. Surely they "
"will allow us to winter with them."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:217
msgid ""
"Two necromancers are at the cave entrance! Up yer axes, boys, if ye dinna' "
"want tae be a walking pile o' bones."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:221
msgid "Or not. Why do they hate us so much?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:225
msgid ""
"People fear that which they don't understand, and death, after all, is the "
"greatest mystery. Those who dare to investigate that mystery are bound to "
"invoke fear and distrust. Worry not, your people will again warm to you once "
"you deal with the orc threat at its source. For now, the cave-dwellers give "
"us no choice."
msgstr ""
#. [event]: type=Ghost side 4}
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:252
msgid "Tortured Soul"
msgstr ""
#. [message]
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:258
msgid ""
"Free! Your foul spells cannot enslave me any longer, Malin the Damned. You "
"shall pay for keeping me from my final rest!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:262
msgid ""
"Fool boy! Your will must be stronger or you will never be able to control "
"your soldiers well enough to face the orcs. Many are the young necromancers "
"who have died when their servants turned on them. He will attack you "
"relentlessly."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:266
msgid "But why are they attacking me? And what should I do?!?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:270
msgid ""
"Destroy the rebel quickly and all will be well. Wait, and he will begin to "
"turn the rest of your forces against you."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:305
msgid ""
"I think I've got the rest of them under control now. That was a close call."
msgstr ""
#. [scenario]: id=Beginning_of_the_Revenge
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:6
msgid "Beginning of the Revenge"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:24
msgid ""
"Burning inside with a desire to take his revenge against the orcs and push "
"them further north, Malin spends the winter learning as much from Darken "
"Volk as he can. His years of study with the mages serve him well, and his "
"power grows quickly."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:29
msgid ""
"When spring comes, the two head north to a mountain pass known to Darken "
"Volk. In the higher reaches the snow is just beginning to melt, making the "
"passage treacherous. The elder necromancer insists that they press on. He "
"says that he hopes to catch the orc fighters unprepared by arriving early in "
"the year, thereby inflicting as much damage as possible."
msgstr ""
#. [side]: type=Orcish Warlord, id=Gron'r Hronk
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:61
msgid "Gron'r Hronk"
msgstr ""
#. [side]: type=Orcish Warlord, id=K'rrlar Oban
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:85
msgid "K'rrlar Oban"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:108
msgid "Move Malin to the end of the mountain pass"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:112
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:162
msgid "Kill the orc leaders"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:148
msgid ""
"Orcs block the way out of the mountain pass. Destroy them, and we will move "
"on to bigger targets."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:152
msgid ""
"With the might of the undead at my command, many orcs will die this day. "
"They shall pay for getting me banished from Parthyn."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:166
msgid "Feel my wrath, vile creature!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:187
msgid "The ice doesn't look very thick..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:244
msgid ""
"The weak ice gives way beneath the undead creature, who becomes mired in the "
"thick mud at the lake's bottom."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:252
msgid ""
"The weak ice gives way beneath the heavy warrior, who drowns in the frigid "
"mountain waters."
msgstr ""
#. [scenario]: id=Orc_war
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:6
msgid "Orc War"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:23
msgid ""
"All through the summer and fall, the necromancer and his apprentice travel "
"through orc-held lands. At night, they cause skeletons and ghosts to emerge "
"from the forests to terrorize and kill entire camps of orcs and their goblin "
"minions. Word spreads among the orcish towns, which begin to post guards and "
"leave torches burning all night. These measures do little to help them."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:28
msgid ""
"Word spreads to the south as well, of the many battles won against the orc "
"tribes, as Darken Volk tells Malin. As spring rolls around, a number of dark "
"adepts, eager to aid in the fight, travel northwards and join the pair. "
"'They are quite useful in battle,' the necromancer says to Malin, 'but none "
"of them have even a tenth of your potential power.'"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:33
msgid ""
"The damage inflicted by Malin and Darken Volk over the past year forces the "
"usually fractious local chieftains to unite in opposition. Eventually, at a "
"narrow place in the river men call the Longlier and Elves call the Arkan-"
"thoria, they manage to surround the humans and force a fight."
msgstr ""
#. [scenario]: id=Orc_war
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:43
msgid "River Longlier"
msgstr ""
#. [side]: type=Orcish Warlord, id=Borth
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:69
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:54
msgid "Borth"
msgstr ""
#. [side]: type=Orcish Slurbow, id=P'Gareth
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:99
msgid "P'Gareth"
msgstr ""
#. [side]: type=Orcish Warlord, id=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:129
msgid "K'Vark"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:192
msgid ""
"Since the very founding of Wesnoth you have hounded humans at every turn. "
"You have raided my home at every opportunity. You have trampled our fields, "
"slaughtered our livestock. You have brought war to a place of peace, and "
"death to a place of life. You have killed without remorse, and despoiled "
"that which was once beautiful. You have murdered my father and caused "
"endless trouble to me. Now I shall have my revenge on you. Expect no mercy "
"from me, because you have long since lost the right to it. I will crush you "
"into the dust. The attacks on Parthyn will stop here and now. When I bring "
"word of your demise the town will cheer my triumphant return."
msgstr ""
#. [message]: speaker=Borth
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:196
msgid ""
"Stop your silly talk, foul necromancer. You have caused enough trouble. It "
"is time for you to die."
msgstr ""
#. [message]: speaker=P'Gareth
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:200
msgid "Ummm... unless... you are already dead, like the skeletons?"
msgstr ""
#. [message]: speaker=K'Vark
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:204
msgid "Then, it will be time for you to die again!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:308
msgid "The last chieftain... he's escaping! The coward!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:312
msgid ""
"Coward, yes. You must hunt him down before he can take word to the orcish "
"council. A single chieftain, even after he gathers the survivors from this "
"battle, should pose no problem for you, even on your own."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:316
msgid "On my own? Is my apprenticeship over?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:320
msgid ""
"... Almost. The growth of your power has been truly impressive to watch. "
"There is, however, a small favor I will ask of you. That will constitute the "
"last part of your training. Now there are merely some... tasks... to which I "
"must attend. They need not concern you. I will meet up with you to the west "
"in a few weeks. In the meantime, do not let the last chieftain escape "
"justice."
msgstr ""
#. [scenario]: id=Return_to_Parthyn, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:6
msgid "Return to Parthyn"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:18
msgid ""
"Two days travel south of the previous battle, Malin loses the trail of the "
"regrouped orcish warriors, but soon picks it up again. The trail moves "
"unfailingly south for several days. As soon as it crosses the Great River it "
"immediately turns west."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:23
msgid "Within a few days, Malin recognizes some familiar surroundings..."
msgstr ""
#. [side]: type=Lieutenant, id=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:74
msgid "Guardsmen"
msgstr ""
#. [unit]: type=Frontier Baroness, id=Dela Keshar
#. [side]: type=Frontier Baroness, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:96
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:441
msgid "Dela Keshar"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:126
msgid "Remove the traitor Drogan"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:130
msgid "Kill any people from Parthyn but Drogan"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:177
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:178
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:179
msgid "River fort guard"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:188
msgid "I bring word of a great victory against the orcs, Drogan."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:192
msgid ""
"I had hoped you would never return, Malin. You have been banished, and now "
"return. You give me no choice but to order my soldiers to attack you."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:196
msgid ""
"Master, do not listen to the lies he tells. There is always a choice, and he "
"chooses to attack you. He jeopardizes the safety of Parthyn!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:200
msgid "Silence from you."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:204
msgid ""
"I have eliminated two orc chieftains. I doubt that we will see any orc raids "
"this summer. The beasts will be too busy trying to regroup."
msgstr ""
#. [message]: speaker=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:208
msgid "You are mistaken, brother. Even now the orcs camp north of the river."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:212
msgid ""
"I have been tracking that band since they fled the field at my great "
"victory! But how did they get north of the river? Let my forces be and I "
"will deal with them."
msgstr ""
#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:216
msgid ""
"A nice story. I find it more likely that you brought your orcish allies here "
"with you to take your revenge upon the city. If we stand down your undead "
"will no doubt kill us where we stand. Watching you grow up, I never could "
"have believed you would turn into a traitor."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:220
msgid "Master, he threatens the safety of the city by standing in your way."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:224
msgid ""
"Then you are the traitor, Drogan, for preventing me from protecting the "
"city. I will defend Parthyn, and if you stand in my way I will cut you down "
"for the treason you commit."
msgstr ""
#. [message]: speaker=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:254
msgid ""
"I am defeated but not dead, foul thing that was once my brother. Watch your "
"back, because I will be coming for you..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:274
msgid "Now the people of Parthyn will never accept me back!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:295
msgid "See what your traitorous ways have won you, Drogan?"
msgstr ""
#. [message]: speaker=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:299
msgid ""
"You will pay for Drogan's death. Now that I have seen the true evil to which "
"you have come, I will commit every guardsman to your demise. It pains me to "
"think that you were once my brother."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:303
msgid ""
"Even with my new power, I cannot fight the entire town as well as the orcs. "
"I must flee to the west to find Darken Volk!"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:314
msgid "Escape to the northwest"
msgstr ""
#. [message]: speaker=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:333
msgid ""
"While our forces must stay here to fight off your pet orcs, when we are done "
"I shall come after you. You are my brother no longer."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:338
msgid ""
"Gods of Darkness, how did it come to this? My own sister determined on my "
"death. Nothing has gone right since...since that day the fat toad Zephrin "
"mocked my up-country accent and I lost my temper and cursed him with boils. "
"'A life curse goes beyond a joke,' they said. 'Poor judgment,' they said, "
"and expelled me from the Academy. "
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:342
msgid ""
"Now the only being who still wants to keep me alive is a necromancer. Curse "
"them all! Live or die, I'll have my revenge on those that have wronged me."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:366
msgid "See how you die when you spurn the help of Malin Keshar!"
msgstr ""
#. [scenario]: id=A_Small_Favor
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:6
msgid "A Small Favor"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:19
msgid ""
"Fleeing from the city of his birth, Malin heads to the west. Soon he "
"reunites with his teacher."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:24
msgid ""
"'For your final test as my apprentice, you will aid me in retrieving a "
"book,' the necromancer says. 'The book was... stolen from me long ago. Since "
"it has personal value to me, think of the task as a small favor. I should "
"warn you that it will require you to act against your countrymen of Wesnoth, "
"since it was one of them who stole it from me.'"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:29
msgid ""
"Malin replies, 'They are no longer countrymen of mine, since they have "
"rejected me twice now.'"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:34
msgid ""
"Darken Volk continues, 'Excellent. We travel, then, to the city of Tath. "
"There is a lord of that city by the name of Karres. He was trained as a mage "
"in his youth, and now uses his wealth to support a large number of mages in "
"their studies. Among his library is the book we seek. We will need to break "
"into his manor and seek the book inside.'"
msgstr ""
#. [side]: type=Apprentice Mage, id=Malin Keshar
#. [side]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:48
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:23
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:22
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:55
msgid "Intruders"
msgstr ""
#. [side]: type=General, id=Taylor
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:69
msgid "Taylor"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:115
msgid "Malin and Darken Volk enter the Mage Lord's manor"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:163
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:164
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:165
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:166
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:171
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:172
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:173
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:174
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:175
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:179
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:180
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:185
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:186
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:192
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:193
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:194
msgid "Night Watchman"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:167
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:168
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:169
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:170
msgid "Gate Guard"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:181
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:188
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:195
msgid "Head Trainer"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:187
msgid "Townperson"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:220
msgid ""
"The stolen book lies within Lord Karres's manor on the north end of the "
"city. We cannot defeat the entire city guard, so we must stay hidden as long "
"as possible. The cover of the night and this fog will aid us. Once we are "
"seen by the night watchmen, we will have to make a run for it. Our forces "
"are not strong enough to take the whole city."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:224
msgid ""
"Note: Only the units you recruit now will be available to you once inside."
msgstr ""
#. [message]
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:251
msgid ""
"Sir! Undead creatures are coming out of the forest! Wake the guard "
"immediately!"
msgstr ""
#. [message]: speaker=Taylor
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:255
msgid "To arms, men!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:296
msgid "Ooouuuh! It burns... burrrrnnns..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:300
msgid "What in the name of all demons of hell was this thing?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:304
msgid ""
"This was the impact of what is known as holy water among common people. It "
"is brewed in a complicated and mysterious procedure only known to a few "
"priests and often used to fight resurrected creatures."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:346
#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:375
msgid "Here is the entrance! Hurry!"
msgstr ""
#. [scenario]: id=A_Small_Favor2
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:6
msgid "A Small Favor - Part 2"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:61
msgid "Find the mage Lord Karres"
msgstr ""
#. [unit]: type=Arch Mage, type=Great Mage, id=Lord Karres
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:138
msgid "Lord Karres"
msgstr ""
#. [do]
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:148
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:206
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:136
msgid "Guard"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:375
msgid ""
"Malin and Darken Volk enter the mage lord's manor, quickly closing the heavy "
"gates behind them."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:380
msgid ""
"That gate won't hold back the soldiers for more than a few hours. We'd "
"better hurry."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:400
msgid ""
"I feel the breaking of an illusion spell. The book must be in the great "
"hall, in the northwest corner of the manor. Let us move quickly now!"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:407
msgid "Move through the passageway in the northwest leading to the great hall"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:437
msgid "I think I have found the passage to the great hall. Follow me quickly!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:455
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:428
msgid ""
"As dawn breaks, the city guards force their way into the manor and capture "
"the two necromancers."
msgstr ""
#. [scenario]: id=A_Small_Favor3
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:6
msgid "A Small Favor - Part 3"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:80
msgid "Find the book"
msgstr ""
#. [event]
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:112
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:113
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:114
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:141
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:142
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:143
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:144
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:145
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:146
msgid "Guardian"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:220
msgid "I feel the book is very close, somewhere to the northwest."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:286
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:370
msgid "We've got the book, but now how do we get out of here?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:290
msgid ""
"There's a small tunnel in the cellar to the northeast. It will lead us far "
"enough out of the city that we can escape pursuit."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:299
msgid "Escape via the tunnel in the northeast cellar"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:318
msgid "Phew! Let's get out of here"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:351
msgid "Escape the manor"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:377
msgid "Wait, you aren't leaving me behind, are you?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:388
msgid "You have served me well, my apprentice."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:392
msgid ""
"As he heads into the tunnel Darken Volk collapses its entrance, leaving "
"Malin to be captured and executed by the city guards."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:407
msgid "Phew! Let's get out of here."
msgstr ""
#. [scenario]: id=Alone_at_Last, id=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:6
msgid "Alone at Last"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:23
msgid ""
"As he enters the tunnel underneath Lord Karres's manor, Darken Volk turns "
"and, with a word and gesture causes the entrance to collapse. The two "
"necromancers turn and begin walking down the pitch-black tunnel, temporarily "
"safe from pursuit."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:28
msgid ""
"They continue walking through the damp, cold air all through the morning and "
"day, finally emerging as the last rays of sun sink below the horizon."
msgstr ""
#. [side]
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:77
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:102
msgid "Wesnothians"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:127
msgid "Take the book back from Darken Volk"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:199
msgid ""
"Well, we made it out. We got your precious book. What's in it, anyway? And "
"what do we do now?"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:203
msgid "We? WE do nothing. You are no longer my apprentice."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:217
msgid "Now give the book to me."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:221
msgid ""
"Darken Volk grabs the mysterious book from Malin's hands and stalks away."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:226
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:237
msgid "You can't just leave me here!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:233
msgid "Now go your own way, and I will go mine."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:261
msgid "Master, do you not see? He has merely been using you to get that book!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:265
msgid "What do you mean?"
msgstr ""
#. [message]: role=advisor
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:269
msgid ""
"He cares not about your noble quest to push back the orcs. He needed your "
"help to fight the mages! The book is rightfully yours!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:273
msgid "Wait!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:277
msgid ""
"All of the training you gave me, that was just so I would help you get that "
"book! Return it to me now, or I will take it by force."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:281
msgid "You are even more of a fool than I thought."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:311
msgid ""
"You let me believe Parthyn would accept me back so when they didn't I would "
"be willing to attack my own countrymen!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:315
msgid ""
"What you let yourself believe is no fault of mine. Cease your foolish "
"prattle. I gave you more power than you could have possibly dreamed. Use it "
"to fight the orcs that annoy you so, not me."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:319
msgid ""
"So it is true! You took my home away from me. You took Drogan away. Now that "
"all of that is gone, I will at least keep the fruits of my labors."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:323
msgid "Hardly. I will crush you easily."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:327
msgid "Perhaps, but I have nothing left to lose."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:342
msgid "Now you shall pay for what you have done to me."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:346
msgid ""
"Done? I have done nothing but give you an opportunity. You have chosen your "
"own path. Now leave me alone!"
msgstr ""
#. [unit]: type=Paladin, id=Sir Cadaeus
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:377
msgid "Sir Cadaeus"
msgstr ""
#. [message]: speaker=Sir Cadaeus
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:403
msgid ""
"Your travels in this region have not gone unnoticed, foul necromancers! We "
"have been tracking you for weeks, with our purpose renewed this morning upon "
"hearing of the disaster you wreaked upon the goodly city of Tath."
msgstr ""
#. [message]: speaker=Sir Cadaeus
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:407
msgid ""
"Do not even think of running away - my horsemen can easily catch you. Yes, "
"on this day you shall have to answer for your innumerable crimes."
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:411
msgid ""
"We'll see how well your pompous words protect you from the blades of the "
"undead once I have finished this upstart."
msgstr ""
#. [message]: speaker=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:465
msgid ""
"I told you, Malin, that I would find you again, and I have kept my word. I "
"will not suffer you to bring any further harm to my people, and so you will "
"not live to see another sunset."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:469
msgid ""
"You wrong me, sister. I have only tried to help. Have you not seen fewer "
"orcs this past summer?"
msgstr ""
#. [message]: speaker=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:473
msgid "I will not listen to any more of your lies. Men, attack!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:485
msgid "With my dying breath I curse you, Malin the Damned!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:489
msgid "Now I've just got to get that book out of the battleground!"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:496
msgid "Bring the book back to Malin's castle"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:508
msgid ""
"Pick up the book by moving a unit onto it. Bats and ghosts cannot carry the "
"book."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:553
msgid "I have the book."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:574
msgid "I am sorry master, that is too heavy for me."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:602
msgid ""
"The paladins will not be able to pursue me through the mountains, and Dela "
"will not dare take the soldiers too far from Parthyn."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:18
msgid "'To become a lich, one must first die.'"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:23
msgid ""
"So reads the book that Malin has reclaimed. 'The spells of necromancy bind "
"the spirit, but only once it has been unbound from the body. To become a "
"lich, the mage must make the necessary incantations with his dying breaths. "
"He thus binds his own spirit in much the same way necromancers bind the "
"spirits of others. Because he retains his own will, however, the lich can "
"call upon the awesome powers of the spirit world.'"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:28
msgid ""
"The words, and the idea, stick in the back of his mind. With all of Wesnoth "
"forbidden to him, Malin finds refuge in a nameless frontier village where "
"few questions are asked. When word filters to the town that Parthyn has been "
"overrun by orcs, it rekindles hatred within him. With renewed purpose, he "
"raises his undead minions and travels northward."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:33
msgid ""
"Malin soon finds the track of an enormous orc army, and follows them until "
"he reaches their camp. As he sees the number of orcs, the enormity of his "
"quest begins to dawn on him. He attacks the camp anyway but is quickly "
"driven back, and badly injured by a thrown orcish dagger as he retreats. He "
"finds refuge in a small cave."
msgstr ""
#. [side]
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:65
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:90
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:108
msgid "Trolls"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:145
msgid "Become a Lich"
msgstr ""
#. [unit]: type=Ancient Wose, id=Dumdumbadoom
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:251
msgid "Dumdumbadoom"
msgstr ""
#. [message]: role=advisor
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:266
msgid "Master, you are gravely injured!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:270
msgid ""
"I won't go down like this, felled by an orc's blade. I won't see them defeat "
"me!"
msgstr ""
#. [message]: role=advisor
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:274
msgid "There is another way, master. Remember the book..."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:278
msgid ""
"Yes... yes. The orcs are too strong for me now, but once I have undergone "
"the transformation they'll begin to fall before me. And I will continue to "
"hound them until the last one falls!"
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:282
msgid "Leave me now while I prepare."
msgstr ""
#. [message]: role=advisor
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:286
msgid "Yes, master."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:293
msgid ""
"With his last bits of strength, Malin assembles an altar as the book "
"instructs."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:317
msgid "I pray that I am strong enough to complete the spell."
msgstr ""
#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:321
msgid "I'm ready. Do it."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:357
msgid "There is darkness..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:362
msgid "and peace..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:367
msgid "for a moment."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:373
msgid ""
"Then they are replaced by a pulling, a pain too strong to resist, and then..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:378
msgid "by emptiness."
msgstr ""
#. [side]: type=Lich, id=Mal Keshar
#. [unit]: type=Lich DiD, id=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:389
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:32
msgid "Mal Keshar"
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:405
msgid "AAAAAAAAAAaaaaaaaiiiiiiiiiggggggggghhhhhh!!!!!!!"
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:410
msgid "The cold, it burns!"
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:414
msgid "I need warmth... life... I sense some here!"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:452
msgid "Regain your strength"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:456
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:554
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:76
msgid "Destruction of Mal Keshar"
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:494
msgid "Yes! I can draw energy even from these insignificant creatures."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:522
msgid ""
"There, in along this old road, I sense a place worthy of being my home. From "
"there I will build by armies. But I am still too weak to clear the vermin "
"from it. I must finish regaining my strength."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:526
msgid ""
"I will need a castle from which to call upon my soldiers. I sense one nearby."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:543
msgid "Yes, this will do until I can take my new home."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:550
msgid "Clear your new home of trolls"
msgstr ""
#. [message]: speaker=Dumdumbadoom
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:626
msgid ""
"Who has awoken me from my slumber? Undead? I shall not suffer the existence "
"of such foul creatures."
msgstr ""
#. [message]
#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:644
msgid "AAAAAAAaaaaaaaggggggghhhhhhh!!!!...... . . . ."
msgstr ""
#. [scenario]: id=Endless_Night
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:6
msgid "Endless Night"
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:14
msgid ""
"Years pass. Every summer when the mountain passes become clear, the lich "
"sends his soldiers to attack the orcs, removing any human, elven, or "
"dwarvish patrols that get in the way. Every year the undead inflict some "
"damage before being repelled and retreating to the caves."
msgstr ""
#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:19
msgid ""
"Rumors circulate of a lich that preys on scouting patrols. A hero, gathering "
"his loyal troops to him, decides to put an end to the evil."
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:72
msgid "Defeat the foolish hero"
msgstr ""
#. [unit]: type=Royal Guard, id=Foolish Hero
#. [unit]: type=Assassin, id=Foolish Hero
#. [unit]: type=Elvish Marshal, id=Foolish Hero
#. [unit]: type=Dwarvish Lord, id=Foolish Hero
#. [unit]: type=Orcish Warlord, id=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:130
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:153
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:171
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:194
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:217
msgid "Foolish Hero"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:275
msgid "Your doom is at hand, foul lich! I shall bring you down by my own hand."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:279
msgid ""
"The only doom at hand is yours, if you do not leave now. Go back to your "
"manors and taverns, and do not trouble me further."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:291
msgid ""
"You have preyed on too many of my boys. I have come here to end this, once "
"and for all."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:295
msgid "Not even real soldiers. I will sweep you aside."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:307
msgid ""
"Your kind is an abomination. I am here to see that you inflict no more harm "
"on the spirits that have passed on."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:311
msgid ""
"Fool! By leaving your forests and coming into my domain, you have sacrificed "
"your own spirits."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:323
msgid ""
"I've been itching for a chance to break some bones with my hammer, and now "
"you've given me cause. Goodness knows you've got plenty of bones over there."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:327
msgid ""
"Go back to your tunnels and your mines, and do not trouble me unless you "
"want your hammers to work for me once you are dead."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:331
msgid ""
"Hear that boys, he's threatening us! It's time he learned what real dwarves "
"are made of."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:343
msgid ""
"So, I've finally found your lair, lich. You, who have been attacking the "
"orcs for years and have destroyed many of our tribes."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:347
msgid ""
"Orcs? It is you who have forced me to choose the dark path, and it is you "
"who ended my mortal life and made me turn into a lich. I am actually "
"grateful to you for coming here, foolish hero. My hatred toward your race "
"makes me stronger and I again get a chance to kill orcs!"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:351
msgid ""
"Nothing will stop me from taking revenge for my father who died at your hand "
"and for the rest of my people you and your minions have killed, lich. Orcs, "
"attack! The one who brings me his skull gets a bag of gold."
msgstr ""
#. [message]: speaker=Mal Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:365
msgid ""
"Is there an endless supply of foolish heroes with death wishes? Honestly, "
"where do you all come from?"
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:401
msgid "Well, that is the end of his evil ways."
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:405
msgid ""
"I wonder who he was in life, before falling into the evil ways that led him "
"to today."
msgstr ""
#. [message]: speaker=Foolish Hero
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:409
msgid ""
"Once he chose this unlife for himself and his soldiers, he forfeited any "
"claim to our compassion. Does it even matter who he was?"
msgstr ""
#. [message]: role=second
#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:413
msgid "No, I suppose it does not."
msgstr ""
#. [unit_type]: id=Apprentice Mage, race=human
#: data/campaigns/Descent_Into_Darkness/units/apprentice-mage.cfg:4
msgid "Apprentice Mage"
msgstr ""
#. [unit_type]: id=Apprentice Mage, race=human
#: data/campaigns/Descent_Into_Darkness/units/apprentice-mage.cfg:19
msgid ""
"Trained in swordsmanship as a boy and the magical arts as a young man, Malin "
"Keshar is talented at both but an expert in neither."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Descent_Into_Darkness/units/apprentice-mage.cfg:24
#: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:23
#: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:23
msgid "short sword"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Descent_Into_Darkness/units/apprentice-mage.cfg:33
msgid "magic blast"
msgstr ""
#. [unit_type]: id=Apprentice Necromancer, race=human
#: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:4
msgid "Apprentice Necromancer"
msgstr ""
#. [unit_type]: id=Apprentice Necromancer, race=human
#: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:18
msgid ""
"Despite his increased magical powers, Malin holds on to his short sword as "
"his melee weapon of choice."
msgstr ""
#. [attack]: type=cold
#: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:32
#: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:35
msgid "chill wave"
msgstr ""
#. [attack]: type=arcane
#: data/campaigns/Descent_Into_Darkness/units/apprentice-necromancer.cfg:44
#: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:47
msgid "shadow wave"
msgstr ""
#. [unit_type]: id=Dark Mage, race=human
#: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:4
msgid "Dark Mage"
msgstr ""
#. [unit_type]: id=Dark Mage, race=human
#: data/campaigns/Descent_Into_Darkness/units/dark-mage.cfg:18
msgid ""
"Although Malin's sword has grown rusty from lack of proper care, his "
"increasing skill with magic more than compensates."
msgstr ""
#. [unit_type]: id=Frontier Baroness, race=human
#: data/campaigns/Descent_Into_Darkness/units/frontier-baroness.cfg:6
msgid "female^Frontier Baroness"
msgstr ""
#. [unit_type]: id=Frontier Baroness, race=human
#: data/campaigns/Descent_Into_Darkness/units/frontier-baroness.cfg:24
msgid ""
"On the frontiers of Wesnoth, all able-bodied men and women must be able to "
"defend the town at need. While the men are most often trained in the use of "
"sword or bow, the women learn the use of staff and sling. The most "
"proficient are more than a match for any orcs foolish enough to engage them "
"in combat."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Descent_Into_Darkness/units/frontier-baroness.cfg:93
msgid "staff"
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Descent_Into_Darkness/units/frontier-baroness.cfg:102
msgid "sling"
msgstr ""
#. [unit_type]: id=Ghast, race=undead
#: data/campaigns/Descent_Into_Darkness/units/ghast.cfg:4
msgid "Ghast"
msgstr ""
#. [unit_type]: id=Ghast, race=undead
#: data/campaigns/Descent_Into_Darkness/units/ghast.cfg:21
msgid ""
"The ghast is a creature taken from humankind's most primal nightmares. "
"Unlike their lesser cousins, ghouls and necrophages, ghasts are not patient "
"enough to wait for their victim to die from poison before consuming the "
"body. They attack directly with their enormous mouths, trying to rip the "
"flesh straight from their foes. Once their enemy is defeated, they eat the "
"rest of the body, gaining strength in the process."
msgstr ""
#. [attack]: type=blade
#: data/campaigns/Descent_Into_Darkness/units/ghast.cfg:39
#: data/campaigns/Descent_Into_Darkness/units/giant-rat.cfg:23
msgid "bite"
msgstr ""
#. [unit_type]: id=Giant Rat, race=monster
#: data/campaigns/Descent_Into_Darkness/units/giant-rat.cfg:4
msgid "Giant Rat"
msgstr ""
#. [unit_type]: id=Giant Rat, race=monster
#: data/campaigns/Descent_Into_Darkness/units/giant-rat.cfg:18
msgid ""
"Given an adequate supply of food, some rats can grow to truly impressive "
"sizes. They can also grow quite aggressive."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:12
msgid "I'm not ready to die..."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:28
msgid ""
"Fool boy! You have allowed my death, and now none in this world will aid you."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:44
msgid "No! I will not fall this close to achieving the goal of so many years!"
msgstr ""
#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:57
msgid ""
"Your incompetence at this simple task is appalling. You will never grow "
"strong enough to be of use to me."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:73
msgid "Then my battle against the orcs is lost!"
msgstr ""
#. [terrain_type]: id=door
#: data/campaigns/Descent_Into_Darkness/utils/terrain.cfg:7
msgid "Door"
msgstr ""