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wesnoth/data
History
Justin Zaun eb0df9c12f Made strings translatable
2003-11-21 06:23:25 +00:00
..
maps
added missing files
2003-11-20 23:05:07 +00:00
scenarios
added missing files
2003-11-20 23:05:07 +00:00
translations
Made strings translatable
2003-11-21 06:23:25 +00:00
units
Minor changes in dwarves
2003-11-20 22:59:16 +00:00
.gitignore
.cvsignore was added.
2003-09-18 16:10:09 +00:00
convert.pl
[[Image additions and property changes]]
2003-09-15 12:22:11 +00:00
deaths.cfg
updated units dying
2003-10-23 20:50:21 +00:00
game.cfg
made cave villages work properly. Fixed death knight.
2003-11-19 21:10:22 +00:00
intro.cfg
tweaked bay of pearls. Reduced Elvish Lord's movement
2003-11-14 18:31:41 +00:00
multiplayer.cfg
added heavy infantry and shock trooper units
2003-11-12 20:15:12 +00:00
sample_translation.cfg
Assasin -> Assassin, part 2.
2003-10-02 09:54:44 +00:00
scenario-test.cfg
tweaks to various scenarios.
2003-11-20 16:42:13 +00:00
schedules.cfg
added in colour cycling for day/night
2003-10-05 11:51:01 +00:00
terrain.cfg
made it so flags are overlayed on top of villages properly
2003-11-21 00:07:19 +00:00
tutorial.cfg
updated scenarios to use the 'next_scenario' system
2003-10-25 04:04:32 +00:00
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