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mirror of https://github.com/wesnoth/wesnoth synced 2025-05-10 02:34:14 +00:00
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wesnoth/data
History
nemaara ed209a6f32 DiD S11: update map
2019-11-05 11:52:27 -05:00
..
ai
Fred ExpAI recruiting: set initial conditions for first recruit
2019-10-08 13:24:13 -07:00
campaigns
DiD S11: update map
2019-11-05 11:52:27 -05:00
core
Dunefolk - revisions to some base frame images
2019-11-04 16:33:40 +11:00
gui
gui2/game_load: Improve display of old versions selection
2019-11-05 12:34:52 -03:00
hardwired
…
languages
Translations: drop languages with 3 or less translated strings
2019-10-19 20:38:03 +02:00
lua
Simplify a few wesnoth.*_unit calls
2019-10-15 20:22:09 +11:00
multiplayer
MP: switch to map_file
2019-10-12 16:51:10 +02:00
schema
Replace the [tutorial] tag with [scenario]
2019-11-04 17:09:10 +11:00
test
…
themes
Removed Classic theme
2019-11-04 17:07:36 +11:00
tools
wmllint: Ignore [load_resource] for unit id validation
2019-11-04 22:13:25 -03:00
_main.cfg
…
advanced_preferences.cfg
Removed scaling algorithm customization
2019-11-05 22:55:05 +11:00
COPYING.txt
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cores.cfg
…
english.cfg
…
game_config.cfg
Updating comments.
2019-10-16 15:27:49 +11:00
lan_server.cfg
…
scenario-leaders.cfg
…
scenario-movethrough.cfg
…
scenario-story.cfg
…
scenario-test.cfg
WML: Add separate special_id and special_type checks to weapon filtering
2019-10-16 02:55:13 +00:00
tips.cfg
…
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