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wesnoth/data
History
Eric S. Raymond f0727bfd79 First hack at new ending for scenario 20.
2009-04-18 20:37:30 +00:00
..
ai
made preload events in AI arena 'first_time_only=no'
2009-04-14 23:18:58 +00:00
campaigns
First hack at new ending for scenario 20.
2009-04-18 20:37:30 +00:00
core
Replaced C++ implementation of the [objectives] tag by a Lua function.
2009-04-18 18:38:34 +00:00
gui
add some textdomain markers to files that had none,
2009-04-11 22:30:16 +00:00
hardwired
advanced map feature naming in random-maps, patch by eushn
2009-04-03 13:44:16 +00:00
languages
…
lua
Replaced C++ implementation of the [objectives] tag by a Lua function.
2009-04-18 18:38:34 +00:00
multiplayer
Change the trannstive verb "stone" (as in "turn to stone") to "petrify",
2009-04-12 00:40:07 +00:00
test
…
themes
wmllint cleanup.
2009-04-16 11:48:31 +00:00
tools
Change the terrain definition tag from [terrain] to [terrain_type].
2009-04-14 20:17:41 +00:00
_main.cfg
AI Arena - interactive AI testing framework
2009-03-31 13:49:34 +00:00
COPYING.txt
…
game_config.cfg
…
lan_server.cfg
…
scenario-formula-recruitment.cfg
…
scenario-formula.cfg
…
scenario-poisoning.cfg
added a very basic poison handling.
2009-03-27 15:49:22 +00:00
scenario-test.cfg
Exercised Lua team setters.
2009-04-18 14:40:18 +00:00
temp-file_send_data_strings.cfg
…
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