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* fix a bug where containers could only be stored at the top-level * fix a bug where both x and y had to be specified in location filters * no longer needs to store __length reserved keyword inside array variables * better handling/reporting of invalid WML variable type usage * new key find_in= to allow searching a variable of previously stored locations when using the standard location filter
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The game's license is described in COPYING. See INSTALL for instructions on how to build the game from source code. A description of how to play the game can be found in MANUAL. To be notified of new releases, go to http://freshmeat.net/projects/wesnoth and 'subscribe to new releases'. Wesnoth User and Developer Forums (with over 100,000 posts from more than 2,800 registered members) can be found at http://forum.wesnoth.org/ For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site: http://www.wesnoth.org/ David White <davidnwhite@verizon.net>
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