mirror of
https://github.com/wesnoth/wesnoth
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49 lines
1.4 KiB
SYSTEMD
49 lines
1.4 KiB
SYSTEMD
[Unit]
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Description=Wesnoth@BINARY_SUFFIX@ Multiplayer Server Daemon
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Documentation=https://www.wesnoth.org/wiki/ServerAdministration
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Documentation=man:wesnothd(6)
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After=network.target
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# Other wesnothd installations use the same port by default
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# Conflicts=wesnothd-1.12.service wesnothd-1.10.service
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[Service]
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# If wesnothd is started from within the game it runs under a different user
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# Deleting the pipe resets owner, group and mode
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ExecStartPre=/bin/rm -f @FIFO_DIR@/socket
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ExecStart=@CMAKE_INSTALL_FULL_BINDIR@/wesnothd@BINARY_SUFFIX@
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# You can use -c to specify the same configuration file
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# which is used when starting wesnothd from within the wesnoth UI
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# e.g. -c /home/user/.local/share/wesnoth/1.14/lan_server.cfg
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# (and make sure wesnothd has the required access permissions)
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ExecReload=/bin/kill -s SIGHUP $MAINPID
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ExecStopPost=/bin/rm -f @FIFO_DIR@/socket
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SyslogIdentifier=Wesnothd@BINARY_SUFFIX@
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WorkingDirectory=@FIFO_DIR@
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User=_wesnoth
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Group=_wesnoth
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# Additional security-related features
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# (when using the -c option, do not use ProtectHome)
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ProtectHome=yes
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ProtectSystem=strict
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ReadWritePaths=@FIFO_DIR@
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PrivateTmp=yes
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PrivateDevices=yes
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NoNewPrivileges=yes
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RestrictAddressFamilies=AF_INET AF_INET6 AF_UNIX
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RestrictRealtime=yes
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MemoryDenyWriteExecute=yes
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SystemCallArchitectures=native
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ProtectControlGroups=yes
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ProtectKernelTunables=yes
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ProtectKernelModules=yes
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RestrictNamespaces=yes
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LockPersonality=yes
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[Install]
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WantedBy=multi-user.target
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