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mirror of https://github.com/wesnoth/wesnoth synced 2025-05-15 17:08:57 +00:00
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wesnoth/data
History
Dave White f3de715162 fixed heavy infantry advancement
2003-11-13 22:43:07 +00:00
..
maps
fixed problem with items on status table displaying on top of each other
2003-11-13 18:27:46 +00:00
scenarios
fixed problem with items on status table displaying on top of each other
2003-11-13 18:27:46 +00:00
translations
made mage attack fire based
2003-11-12 22:32:35 +00:00
units
fixed heavy infantry advancement
2003-11-13 22:43:07 +00:00
.gitignore
.cvsignore was added.
2003-09-18 16:10:09 +00:00
convert.pl
[[Image additions and property changes]]
2003-09-15 12:22:11 +00:00
deaths.cfg
updated units dying
2003-10-23 20:50:21 +00:00
game.cfg
converted combat calculations to use fixed-point math
2003-11-13 20:01:55 +00:00
intro.cfg
made it so it doesn't scroll to enemy units moving who are under fog
2003-11-13 15:27:51 +00:00
multiplayer.cfg
added heavy infantry and shock trooper units
2003-11-12 20:15:12 +00:00
sample_translation.cfg
Assasin -> Assassin, part 2.
2003-10-02 09:54:44 +00:00
scenario-test.cfg
Added Sea Hag
2003-11-11 16:58:26 +00:00
schedules.cfg
added in colour cycling for day/night
2003-10-05 11:51:01 +00:00
terrain.cfg
Added new snow tiles.
2003-10-24 01:36:13 +00:00
tutorial.cfg
updated scenarios to use the 'next_scenario' system
2003-10-25 04:04:32 +00:00
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