Logo
Explore Help
Register Sign In
upstream/wesnoth
1
0
Fork 0
You've already forked wesnoth
mirror of https://github.com/wesnoth/wesnoth synced 2025-05-20 13:19:58 +00:00
Code Issues Packages Projects Releases Wiki Activity
wesnoth/data
History
Eric S. Raymond f4e1eb7fc4 Remove an #undef that was messing up loading.
2009-06-28 15:57:56 +00:00
..
ai
ai_composite: new candidate action:
2009-06-28 14:45:55 +00:00
campaigns
Remove an #undef that was messing up loading.
2009-06-28 15:57:56 +00:00
core
Beginning of usage-polishing pass on unit descriptions.
2009-06-27 06:04:04 +00:00
gui
WIP gui2 lobby
2009-06-28 01:11:03 +01:00
hardwired
Removed redundant unused file.
2009-04-26 08:29:54 +00:00
languages
added files for Icelandic translation
2009-03-25 22:05:16 +00:00
lua
Move [unit_worth] implementation to C++...
2009-06-17 01:31:45 +01:00
multiplayer
Removed unneeded slowdown.
2009-06-17 06:14:37 +00:00
test
s/{@/{/g on mainline WML.
2009-03-24 23:05:19 +01:00
themes
wmllint cleanup.
2009-04-16 11:48:31 +00:00
tools
Update wmlgrammar a bit to newer WML.
2009-06-14 00:23:53 +01:00
_main.cfg
optional new-style AI configs...
2009-06-28 13:01:41 +00:00
COPYING.txt
…
game_config.cfg
removed bogus wesnothd_name definition
2009-05-22 22:52:43 +00:00
lan_server.cfg
…
scenario-formula-recruitment.cfg
…
scenario-formula.cfg
Scenario update
2009-03-15 15:06:23 +00:00
scenario-lua.cfg
More framework for wml meta tags.
2009-04-23 18:29:43 +00:00
scenario-poisoning.cfg
added a very basic poison handling.
2009-03-27 15:49:22 +00:00
scenario-test.cfg
Add testcase for 'healable' unit status. (so it's used at least once)
2009-06-24 23:36:37 +01:00
temp-file_send_data_strings.cfg
…
Powered by Gitea Version: 1.23.7 Page: 1122ms Template: 16ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API