wesnoth/data/core/units/undead/Skele_Deathblade.cfg
2015-04-19 21:06:22 +11:00

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#textdomain wesnoth-units
[unit_type]
id=Deathblade
name= _ "Deathblade"
race=undead
image="units/undead-skeletal/deathblade.png"
profile="portraits/undead/deathblade.png"
{MAGENTA_IS_THE_TEAM_COLOR}
hitpoints=39
movement_type=undeadfoot
movement=6
experience=100
level=2
alignment=chaotic
advances_to=null
{AMLA_DEFAULT}
cost=28
usage=fighter
description= _ "In life, the abominations known as Deathblades were masters of combat, soldiers who were both lithe and deadly. Their new masters, recognizing this, outfit them to match the skills they once had. Though frail, these monsters are much faster than the rest of their kind, both on foot and with their blades."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SUBMERGE}
die_sound=skeleton-big-die.ogg
[abilities]
{ABILITY_SUBMERGE}
[/abilities]
[resistance]
blade=60
impact=120
pierce=40
[/resistance]
[recruit_anim]
start_time=-200
[frame]
image="units/undead-skeletal/deathblade-dying-7.png:300"
alpha="0~1:300"
[/frame]
[frame]
image="units/undead-skeletal/deathblade-dying-[6~1].png:100"
[/frame]
[/recruit_anim]
[death]
start_time=0
[frame]
image="units/undead-skeletal/deathblade-dying-[1~7].png:100"
[/frame]
[/death]
[idle_anim]
{STANDARD_IDLE_FILTER}
start_time=0
[frame]
image="units/undead-skeletal/deathblade-idle-[1~5,4,5,4,2,1].png:100"
[/frame]
[/idle_anim]
[attack]
name=axe
description=_"axe"
icon=attacks/axe-deathblade.png
type=blade
range=melee
damage=8
number=5
[/attack]
{DEFENSE_ANIM "units/undead-skeletal/deathblade-defend-2.png" "units/undead-skeletal/deathblade-defend-1.png" {SOUND_LIST:SKELETON_BIG_HIT} }
[attack_anim]
[filter_attack]
name=axe
[/filter_attack]
start_time=-200
[frame]
image="units/undead-skeletal/deathblade-attack[1~3].png:[100,150,100]"
[/frame]
{SOUND:HIT_AND_MISS axe.ogg {SOUND_LIST:MISS} -100}
[frame]
image="units/undead-skeletal/deathblade-defend-1.png:50"
[/frame]
[/attack_anim]
[/unit_type]