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https://github.com/wesnoth/wesnoth
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76 lines
2.3 KiB
INI
76 lines
2.3 KiB
INI
#textdomain wesnoth-units
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[unit_type]
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id=Deathblade
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name= _ "Deathblade"
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race=undead
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image="units/undead-skeletal/deathblade.png"
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profile="portraits/undead/deathblade.png"
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{MAGENTA_IS_THE_TEAM_COLOR}
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hitpoints=39
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movement_type=undeadfoot
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movement=6
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experience=100
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level=2
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alignment=chaotic
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advances_to=null
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{AMLA_DEFAULT}
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cost=28
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usage=fighter
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description= _ "In life, the abominations known as ‘Deathblades’ were masters of combat, soldiers who were both lithe and deadly. Their new masters, recognizing this, outfit them to match the skills they once had. Though frail, these monsters are much faster than the rest of their kind, both on foot and with their blades."+{SPECIAL_NOTES}+{SPECIAL_NOTES_SUBMERGE}
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die_sound=skeleton-big-die.ogg
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[abilities]
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{ABILITY_SUBMERGE}
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[/abilities]
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[resistance]
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blade=60
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impact=120
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pierce=40
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[/resistance]
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[recruit_anim]
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start_time=-200
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[frame]
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image="units/undead-skeletal/deathblade-dying-7.png:300"
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alpha="0~1:300"
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[/frame]
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[frame]
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image="units/undead-skeletal/deathblade-dying-[6~1].png:100"
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[/frame]
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[/recruit_anim]
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[death]
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start_time=0
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[frame]
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image="units/undead-skeletal/deathblade-dying-[1~7].png:100"
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[/frame]
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[/death]
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[idle_anim]
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{STANDARD_IDLE_FILTER}
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start_time=0
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[frame]
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image="units/undead-skeletal/deathblade-idle-[1~5,4,5,4,2,1].png:100"
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[/frame]
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[/idle_anim]
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[attack]
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name=axe
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description=_"axe"
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icon=attacks/axe-deathblade.png
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type=blade
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range=melee
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damage=8
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number=5
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[/attack]
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{DEFENSE_ANIM "units/undead-skeletal/deathblade-defend-2.png" "units/undead-skeletal/deathblade-defend-1.png" {SOUND_LIST:SKELETON_BIG_HIT} }
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[attack_anim]
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[filter_attack]
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name=axe
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[/filter_attack]
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start_time=-200
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[frame]
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image="units/undead-skeletal/deathblade-attack[1~3].png:[100,150,100]"
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[/frame]
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{SOUND:HIT_AND_MISS axe.ogg {SOUND_LIST:MISS} -100}
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[frame]
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image="units/undead-skeletal/deathblade-defend-1.png:50"
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[/frame]
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[/attack_anim]
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[/unit_type]
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