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wesnoth
/
data
/
core
/
terrain-graphics
History
Elvish_Hunter
9982afb21f
Ported expand-terrain-macros to Python 3
2019-09-16 21:59:07 +02:00
..
aquatic.cfg
Addressed a large chunk of the whitespace issues from
#2613
2018-03-09 11:37:00 +11:00
base.cfg
…
borders.cfg
Bump map border layers
2018-03-16 22:17:37 +11:00
bridge.cfg
…
builder.cfg
…
castles.cfg
…
editor.cfg
…
gates.cfg
Core: wmlindent pass
2017-09-12 19:52:10 +11:00
internal-border.cfg
…
internal-complex.cfg
…
internal-corners.cfg
…
internal-generic.cfg
…
internal-tracks.cfg
…
keep.cfg
…
Makefile
Ported expand-terrain-macros to Python 3
2019-09-16 21:59:07 +02:00
misc.cfg
…
mountains.cfg
Desert mountains improvements by doofus-01 (manual merge of PR
#1851
)
2017-07-26 11:53:42 +03:00
new-macros.cfg
Fixed issues with NEW:VILLAGE_TOD
2018-03-15 20:32:30 +02:00
overlay.cfg
…
tracks.cfg
fix a bunch of typos found by codespell in data directory.
2018-02-06 23:03:06 +11:00
transitions.cfg
fix a bunch of typos found by codespell in data directory.
2018-02-06 23:03:06 +11:00
trash.cfg
…
village.cfg
…
walls.cfg
…