wesnoth/po/wesnoth-sotbe/gl_ES.po
2008-04-24 19:11:23 +00:00

4019 lines
146 KiB
Plaintext

msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2008-04-24 21:06+0200\n"
"PO-Revision-Date: 2008-02-19 21:22+0100\n"
"Last-Translator: Leandro Regueiro <leandro.regueiro@gmail.com>\n"
"Language-Team: none\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#. [campaign]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:9
msgid "Son of the Black-Eye"
msgstr "Fillo de Ollo Negro"
#. [campaign]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:10
msgid "SotBE"
msgstr "FdON"
#. [campaign]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16
msgid "Grunt"
msgstr "Roñón"
#. [campaign]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16
msgid "(Nightmare)"
msgstr "(Pesadelo)"
#. [campaign]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16
msgid "(Challenging)"
msgstr "(Esixente)"
#. [campaign]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16
msgid "Warlord"
msgstr "Señor da Guerra"
#. [campaign]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16
msgid "Warrior"
msgstr "Guerreiro"
#. [campaign]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:16
msgid "(Difficult)"
msgstr "(Difícil)"
#. [campaign]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:20
#, fuzzy
msgid ""
"Your father Karun Black-Eye was the greatest orcish leader that ever lived. "
"Now, as his son, it's up to you to thwart the selfish designs of the humans "
"who have broken the old agreements with the orcs and are bent upon taking "
"your lands. Unite the warring orcish tribes, bring together the Orcish "
"Council and call up the Great Horde to send the human-worms and their tree-"
"shagger allies to the land of the dead!\n"
"\n"
"(Expert level, 18 scenarios.)"
msgstr ""
"O teu pai Karun Ollo Negro foi o maior líder orco que nunca existiu. Agora "
"ti, o seu fillo, que romperon os vellos acordos cos orcos "
"e !\n"
"\n"
"(Nivel experto, 18 escenarios.)"
#. [about]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:25
#, fuzzy
msgid "Conception and Original Design"
msgstr "Concepción e Deseño Orixinal"
#. [about]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:31
msgid "Prose, Grammatical and WML Assistance"
msgstr ""
#. [about]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:37
#, fuzzy
msgid "Completion and Maintenance"
msgstr "Agocharse e Buscar"
#. [about]
#: data/campaigns/Son_Of_The_Black_Eye/_main.cfg:43
msgid "Artwork and Graphics"
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:4
msgid "End Of Peace"
msgstr "Fin da Paz"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:19
msgid "Defeat Albert and his troops"
msgstr "Derrota a Albert e ás súas tropas"
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:35
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:29
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:25
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:23
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:31
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:23
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:344
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:26
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:23
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:189
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:230
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:22
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:104
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:31
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:272
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:22
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:518
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:44
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:120
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:125
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:23
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:22
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:31
msgid "Death of Kapou'e"
msgstr "Morte de Kapou'e"
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:43
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:37
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:35
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:35
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:280
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:30
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:526
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:52
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:137
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:27
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:30
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:39
msgid "Turns run out"
msgstr "Os turnos se esgoten"
#. [side]: type=Orcish Leader
#. [side]: type=Orcish Warlord
#. [side]: type=Orcish Slayer
#. [side]: type=General
#. [side]
#. [side]: type=Troll
#. [side]: type=Orcish Warrior
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:57
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:63
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:42
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:48
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:61
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:74
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:45
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:51
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:110
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:18
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:24
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:36
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:48
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:87
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:44
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:50
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:44
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:50
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:44
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:50
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:43
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:49
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:64
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:79
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:126
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:34
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:39
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:45
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:116
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:122
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:137
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:152
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:65
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:71
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:98
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:39
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:45
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:58
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:74
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:88
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:61
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:67
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:129
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:133
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:139
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:145
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:151
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:52
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:39
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:45
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:58
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:73
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:47
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:53
msgid "Kapou'e"
msgstr "Kapou'e"
#. [side]: type=Lieutenant
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:66
msgid "Albert"
msgstr "Albert"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:93
msgid ""
"Rahul I, Lord Protector of the Northern Alliance, concluded peace with enemy "
"orcs during the 4th year of his leadership. He ended a 15-year war with "
"Black-Eye Karun, ruler of the enemy orcs. A peace treaty between the "
"Alliance and the orcs settled their territorial disputes."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:98
msgid ""
"So impressed was Rahul with the intelligence, prowess and leadership of "
"Black-Eye Karun that he invited him to bcome a Lord Companion of the "
"Northern Alliance. After much deliberation Black-Eye Karun decided to accept "
"the offer. However, on the way to the city of Dwarven Doors - the "
"headquarters of the Northern Alliance - Karun and his small group of "
"bodyguards were attacked and slain to the last man. There were no survivors "
"to confirm the incident, but it soon became believed among the orcs that the "
"Northern Alliance had deliberately set up this ambush in order to break the "
"unity of the orcs by slaying their paramount leader."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:103
msgid ""
"The peace treaty still held however, partially because the treaty - although "
"arranged by the Northern Alliance - was between the local earldoms and "
"didn't have any direct connection with the Northern Alliance. The other - "
"and perhaps main - reason why the treaty held was that with the death of "
"Black Eye Karun, the unity of the orcs was shattered and they once again "
"descended into inner squabbling. Thus the years that followed were "
"relatively peaceful and prosperous - for the humans anyway."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:108
msgid ""
"In the thirteenth year of Howgarth III - the successor of Rahul I - tension "
"began to rise between orcish tribes and the northern humans. Famine led "
"humans to colonize some orcish lands and push orcs into desolated hill "
"country. The few orcish tribes who had remained part of the Alliance, "
"feeling the pressure, either left Alliance territory or revolted and were "
"destroyed."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:113
msgid ""
"Retailiating, the orcs systematically slaughtered human colonies and "
"villages on their lands. Then, Earl Lanbec'h - the most powerful human "
"warlord of the North - determined to abolish the orcish menace raised an "
"army and conferred leadership of it to his son-in-law Baron Albert."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:118
msgid ""
"Baron Albert personally led a small vanguard with the mission to establish a "
"base inside orcish lands."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:123
msgid ""
"By nightfall his troops reached a mountainous region under the authority of "
"orcish leader Kapou'e, the son of the Black-Eye."
msgstr ""
#. [message]: speaker=Albert
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:145
msgid ""
"Look, companions! Those orcs don't imagine they are living their last day. "
"Let's slay them all and give this land back to our people!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:149
msgid "Who is this unlicked whelp? Grunts - kill him and bring me his head!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:160
msgid "Argh! I die! But other humans will come to slay you, filthy orcs!"
msgstr ""
#. [message]: role=second
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:176
#, fuzzy
msgid "Hurrah! Victory!"
msgstr "Cara a victoria!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:181
#, fuzzy
msgid "Die, human-worm."
msgstr "Morre, escoura de Wesfolk!"
#. [unit]: type=Wolf Rider
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:193
#, fuzzy
msgid "Vrag"
msgstr "Braga"
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:203
#, fuzzy
msgid " *pant* Chief! Chief!"
msgstr "Estou aquí, xefe!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:208
msgid "Speak, rider."
msgstr "Fala, xinete."
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:213
msgid ""
"There is a huge human army marching on us! They can't be more then one or "
"two days march from here."
msgstr ""
#. [message]: role=second
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:218
#, fuzzy
msgid "Uh oh! What should we do, Chief?"
msgstr "Pero que ten iso que ver comigo?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:223
msgid ""
"Don't be afraid. If any more human-worms come we'll deal with them the way "
"we did the last batch!"
msgstr ""
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:228
msgid ""
"Uh Chief, with all respect that army is huge! Not only that, but the bulk of "
"them are well-armed and seasoned veterans. It would be foolish to confront "
"them with the forces we have on hand."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:233
msgid "Hmmm..."
msgstr "Hmmm..."
#. [option]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:236
msgid ""
"If what you say is true, then there is no way our tribe can face such an "
"army alone."
msgstr ""
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:241
msgid ""
"Wise decision, Kapou'e. By the size of that army, this is no mere raid - it "
"seems to me that the humans have decided to declare war on us."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:246
msgid "If they want war, then they shall get war!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:251
msgid ""
"Let us go to Barag Gór in the lands of the free tribes and ask the Great "
"Council for assistance. With their help, we can raise troops from the free "
"tribes and crush these humans."
msgstr ""
#. [message]: role=second
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:256
msgid ""
"But the free tribes are beyond the Mountains of Haag. These mountains are "
"infested with dwarves and wild trolls."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:261
msgid ""
"Don't be afraid, $name.name. The trolls have been our allies in the past--"
"maybe they will help us. And what true orc has ever feared dwarvish stinky-"
"midgets? Hurry up, we must leave as soon as possible."
msgstr ""
#. [option]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:274
msgid "How can those human-worms be any sort of match for us!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/01_End_Of_Peace.cfg:279
msgid ""
"Prepare for battle, my grunts! We shall show these humans what happens when "
"you try to steal from Kapou'e, Son of the Black-Eye!"
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:4
#, fuzzy
msgid "The Human Army"
msgstr "O Teu Exército"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:19
msgid "Defeat Lanbec'h"
msgstr "Derrota a Lanbec'h"
#. [side]: type=General
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:52
msgid "Lanbec'h"
msgstr "Lanbec'h"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:67
msgid ""
"Refusing to yield to fear, Kapou'e rallied his warriors in preparation for "
"the upcoming battle."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:72
msgid ""
"He was not disappointed. A few days later the main body of the human army "
"arrived. Driven to a hungry rage due to the death of his son-in-law, Earl "
"Lanbec'h led the army himself."
msgstr ""
#. [message]: speaker=Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:92
msgid "So this is the bold orc who has dared kill my son-in-law."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:96
msgid ""
"And this is that stupid human who dares march against Kapou'e - Son of the "
"Black-Eye!"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:100
#, fuzzy
msgid "The battle begun."
msgstr "machada de batalla"
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:110
msgid ""
"As Kapou'e saw the hardened troops pour out of the human camp, he began to "
"have second thoughts."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:116
msgid "That is many troops. I am not sure if we can handle them."
msgstr ""
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:121
#, fuzzy
msgid "I told you so!"
msgstr "Así que que propós?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:126
msgid ""
"I have learned my lesson. I will no longer ignore the advice of my "
"supporters. But what should we do now?"
msgstr ""
#. [message]: speaker=Vrag
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:131
msgid "We must flee! There is no way we can stand up against such a force."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:136
msgid ""
"The Son of the Black-Eye will never 'flee'. But making a 'strategic "
"withdrawal' is another matter."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:141
msgid ""
"My father often spoke of the shamans of the Great Council who live in Barag "
"Gór in the lands of the free tribes. We shall go ask them for assistance. "
"With their help, perhaps we can unite the orcish tribes and crush these "
"humans."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:159
msgid " $stored_helper.name|!"
msgstr ""
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:164
#, fuzzy
msgid "Yeah Chief?"
msgstr "Estou aquí, xefe!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:169
msgid ""
"You, gather up our people and assemble them on the road some distance north "
"of here. We will hold back the humans here until you are finished."
msgstr ""
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:174
msgid "Ok."
msgstr "Vale."
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:185
msgid "Resist until your people are ready to go"
msgstr "Resiste ata que a túa xente estea preparada para irse"
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:215
msgid "Chief, we have all our people ready to go. Come on, this way."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:220
msgid "Took you long enough. Let's go!"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:226
#, fuzzy
msgid "Move Kapou'e to the signpost in the Northeast"
msgstr "Move a Konrad ó indicador do noroeste"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:254
msgid "We'll be back, foul mud-sucking humans!"
msgstr ""
#. [message]: speaker=Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:259
msgid "Ha ha! Run, you cowardly orcs! This land now belongs to humans!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg:264
msgid ""
"In your dreams, human-worms. When the time comes you will pay for all this "
"with your life!"
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:4
#, fuzzy
msgid "Toward Mountains of Haag"
msgstr "Montañas Desérticas Infranqueables"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:27
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:268
msgid "Move Kapou'e to the end of the mountains"
msgstr "Leva a Kapou'e ó final das montañas"
#. [side]: type=Dwarvish Lord
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:81
msgid "Kwili"
msgstr "Kwili"
#. [side]: type=Dwarvish Lord
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:90
msgid "Dwarves"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:131
msgid ""
"We have almost crossed the mountains. The lands of the free tribes must be "
"near now. So far so good."
msgstr ""
#. [message]: speaker=Kwili
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:135
#, fuzzy
msgid "Halt! Who goes there?"
msgstr "Alto! Quen vai aí?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:140
msgid "It is I, Kapou'e, son of the Black-Eye Karun. What do you want, dwarf?"
msgstr "Son eu, Kapou'e, fillo de Karun Ollo Negro. Que queres, anano?"
#. [message]: speaker=Kwili
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:145
msgid ""
"Oh, so it's another group o' foul orcs, eh. Begone, or we shall stain our "
"axes wi' yer blood."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:150
msgid ""
"Look, stinky-midget, we aren't out to kill you so why don't you just scamper "
"away and hide in a cave or something. We'll be through here in a few hours."
msgstr ""
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:155
msgid " *snicker*"
msgstr ""
#. [message]: speaker=Kwili
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:160
msgid ""
"You orcs think you are so tough, don't you? Well we'll show you. Dwarves, "
"let no orc pass this way alive!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:165
msgid "It looks like we might have to fight them after all."
msgstr ""
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:170
msgid ""
"Hey Chief, I was thinking - since all dwarves are pretty slow why don't we "
"just bypass them?"
msgstr ""
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:175
msgid "I mean, we could defeat them easily but it would just slow us down."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:180
msgid ""
"We could, but then again, if we do defeat them then we will have an "
"opportunity to uh... 'collect taxes' from the locals. I am sure the gold "
"would be useful in the future."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:185
msgid ""
"Whatever else happens, we have to pass through these mountains and I dislike "
"leaving enemies in our rear. Stab, smite, and slay!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:199
msgid ""
"I've never pushed so far. We are crossing the border of the Black-Eye lands."
msgstr ""
#. [unit]: type=Troll Warrior
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:207
msgid "Blemaker"
msgstr "Blemaker"
#. [unit]: type=Troll Hero
#. [side]: type=Troll
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:216
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:83
msgid "Grüü"
msgstr "Grüü"
#. [unit]: type=Troll Whelp
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:226
msgid "Toughkon"
msgstr "Toughkon"
#. [unit]: type=Troll Whelp
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:235
msgid "Pe"
msgstr "Pe"
#. [message]: speaker=Blemaker
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:245
msgid "Look! Dwarves are fighting against orcs!"
msgstr "Mirade! Os ananos están loitando contra os orcos!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:249
msgid "Father, we should help them. Orcs are our allies."
msgstr ""
#. [message]: speaker=Blemaker
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:253
msgid ""
"I don't know if we should do that. Orcs have been our allies in the past, "
"but they have always treated us as fools."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:257
msgid ""
"But, Father, we don't know what they are seeking there, maybe this is a good "
"occasion to get rid of these dwarves."
msgstr ""
#. [message]: speaker=Blemaker
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:261
msgid ""
"You are right, my son. We will help our orcish friends. But take care of "
"you ... I would be desperate if something would happen to you."
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:38
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:33
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:29
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:27
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:35
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:27
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:348
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:29
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:26
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:107
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:276
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:26
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:522
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:48
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:124
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:129
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:26
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:34
msgid "Death of Grüü"
msgstr "Morte de Grüü"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:159
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:836
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:400
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:292
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:80
msgid "Argh! I'm done. My people are doomed!"
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:306
#, fuzzy
msgid "Father! Oh no!"
msgstr "Ouh non, derrotáronme."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:310
msgid "Filthy dwarves! Now I'm to kill you to the last!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:321
msgid "Oh no, I'm defeated."
msgstr "Ouh non, derrotáronme."
#. [message]: speaker=Blemaker
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:330
msgid ""
"My son! I should have never brought him to this fight. Now we are to return "
"to our caverns, and we will never return."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:339
msgid ""
"Our troll friends are done. We will desperately need their help in the "
"coming battles. Without them there is no hope."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:353
msgid "Argh! I die!"
msgstr "Argh! Morro!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:363
msgid ""
"You were warned, dwarf. Riders, spread out of the area and collect tax from "
"each of these houses. If anyone refuses to pay, tie them up and plunder "
"them. Let them know that it is only due to my benevolence that they are "
"still alive. The main body along with myself shall continue on to Barag Gór. "
"Catch up to us when your task is completed."
msgstr ""
#. [message]: role=doggie
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:373
msgid "Sounds like fun. Alright boys, let's go!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:425
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:448
msgid ""
"We've succeeded! We've passed through the Mountains of Haag! Look at these "
"green hills! The land of the free tribes is near now. I can see the walls of "
"Barag Gór in the distance."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:429
msgid ""
"Blemaker, many thanks for your help in this fight. Would you like to join us "
"in our journey with your son? Your help would be very appreciated!"
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:434
msgid "Father, I'd like to join them. Would you mind it?"
msgstr ""
#. [message]: speaker=Blemaker
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:438
msgid ""
"My son, you're old enough to discover the world. Me, I have to stay here. "
"But take care, there are plenty of creatures that seek our end, like elves "
"or humans. They are clever and merciless."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:442
msgid "Thanks, father. Don't worry, I'll take care of myself."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:452
msgid ""
"Grüü, many thanks for your help in this fight. I'm sorry for your father. "
"Would you like to join us in our journey? Your help would be very "
"appreciated!"
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/03_Towards_Mountains_of_Haag.cfg:456
msgid ""
"My father would have come to help you. I would insult his memory not to help "
"you. I come!"
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:4
#, fuzzy
msgid "The Siege Of Barag Gór"
msgstr "Rompe o Asedio de Barag Gór"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:21
msgid "Break the Siege of Barag Gór"
msgstr "Rompe o Asedio de Barag Gór"
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:33
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:31
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:31
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:352
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:30
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:133
msgid "Death of a Shaman"
msgstr "Morte dun Xamán"
#. [side]: type=Elvish Marshal
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:59
msgid "Etheliel"
msgstr "Etheliel"
#. [side]: type=Elvish Marshal
#. [side]: type=Elvish Shyde
#. [side]: type=Elvish Captain
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:62
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:129
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:165
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:201
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:92
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:108
msgid "Elves"
msgstr ""
#. [side]: type=Orcish Slayer
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:107
msgid "Rugh"
msgstr "Rugh"
#. [side]: type=Elvish Marshal
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:126
msgid "Hida'tul"
msgstr "Hida'tul"
#. [side]: type=Elvish Marshal
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:162
msgid "Ammon"
msgstr "Ammon"
#. [side]: type=Elvish Marshal
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:198
msgid "Sammual"
msgstr "Sammual"
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:281
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:443
msgid "Pirk"
msgstr ""
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:282
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:444
msgid "Gork"
msgstr ""
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:283
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:445
#, fuzzy
msgid "Vraurk"
msgstr "Vrag"
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:330
msgid ""
"When the party finally reached Barag Gór, they were met with a most "
"startling sight."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:336
msgid ""
"What the...! Barag Gór is besieged by elves. I knew the elves have always "
"been jealous of our manly strength, but what reason do they have to attack "
"us just now?"
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:340
msgid "What can you expect, Chief, they're elves after all."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:344
msgid "Hmmm, $scout.name go find out what they are up to."
msgstr ""
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:349
msgid "Sure."
msgstr "Seguro."
#. [message]: speaker=Etheliel
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:387
msgid ""
"One more step and you are dead, flea-bag. Better run if you value your life."
msgstr ""
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:392
msgid ""
"Quit your boasting, tree-shagger. The chief wants to know why you are here, "
"instead of cowering in your dung-spattered forests."
msgstr ""
#. [message]: speaker=Etheliel
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:397
msgid ""
"Watch your mouth around your betters, goblin! And you can tell your chief to "
"hand the shamans over to us if he wants to be alive by sundown."
msgstr ""
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:402
msgid "What business do you high-and-mighty elves have with our shamans?"
msgstr ""
#. [message]: speaker=Etheliel
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:407
msgid "Our business with them is none of your concern."
msgstr ""
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:412
msgid ""
"Oh, yes, it is. The shamans keep our ancient knowledge and our sacred "
"things; they are precious to us. If you want us to hand them over you'll "
"have to tell us what you want with them."
msgstr ""
#. [message]: speaker=Etheliel
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:417
msgid "Well... the humans want to.... meet with them."
msgstr ""
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:422
msgid "Oh, so they paid you to come and get them, have they?"
msgstr ""
#. [message]: speaker=Etheliel
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:427
msgid "Well..."
msgstr "Ben..."
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:432
msgid ""
"So the 'great and mighty' elves are now nothing but a bunch of mercenaries."
msgstr ""
#. [message]: speaker=Etheliel
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:437
msgid "KILL HIM!!!"
msgstr "MATÁDEO!!!"
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:460
#, fuzzy
msgid "Hahahahaha! If you can!"
msgstr "Se podo, axudareiche!"
#. [message]: speaker=Etheliel
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:495
msgid "Blast it, he got away."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:505
msgid "So, what news do you bring $scout.name?"
msgstr ""
#. [message]: role=Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:510
msgid ""
"The elves have been bribed by the humans to capture and deliver the shamans "
"to them."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:515
msgid ""
"Over my dead body! The shamans of the Great Council are the only people who "
"can call up the Great Horde. If they are captured then all the orcs on this "
"continent would surely be doomed."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:520
#, fuzzy
msgid "I have a subtle plan, chief."
msgstr "Gústame este plano, Xefe!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:524
#, fuzzy
msgid "Which plan?"
msgstr "Cal?"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:529
msgid "We go and we kill all of them. What do you think?"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:533
msgid "..."
msgstr "..."
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:537
msgid ""
"Then, Kapou'e launched his desperate attack to break the siege of Barag Gór."
msgstr ""
#. [unit]: type=Orcish Assassin
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:557
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:686
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:702
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:722
msgid "Jetto"
msgstr "Jetto"
#. [message]: speaker=Jetto
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:575
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:739
msgid ""
"Freedom! Many thanks, Son of the Black-Eye. I'm Jetto, master of assassins, "
"now you can count on the assassins' guild to help you in your quest!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:580
msgid "Jetto, how did you get captured by the likes of these?"
msgstr ""
#. [message]: speaker=Jetto
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:585
msgid ""
"The Barag Gór council sent me to assassinate the elvish leaders. "
"Unfortunately, I was captured. But now I am free and the elves shall feel my "
"wrath!"
msgstr ""
#. [message]: speaker=Rugh
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:611
#, fuzzy
msgid "Hurrah! Reinforcements at last!"
msgstr "Por fin a cidadela está asegurada."
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:616
msgid ""
"That's right! Now let's drive those mincing tree-shaggers back into their "
"forests!"
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:625
msgid "At last! The siege has been broken."
msgstr ""
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:630
msgid ""
"Thank you, Son of the Black-Eye. If you hadn't arrived when you did, I don't "
"know what would be our fate."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:635
msgid "No problem! It was fun, wasn't it, Grüü?"
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:640
msgid "Hahaha! Yeah!"
msgstr "Hahaha! Sí!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:645
msgid ""
"But, actually, we have come all the way from our lands to seek your help."
msgstr ""
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:650
#, fuzzy
msgid "Why? What's wrong?"
msgstr "Haldric! Que! Por que?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:655
msgid ""
"Those insolent humans have massed a huge army and attacked us. We defeated "
"their vanguard but in the end we were forced to retreat."
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:660
msgid ""
"Hmmmm, this situation is very serious. As you know by now, they have also "
"hired these elves to attack us here."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:665
msgid "Yes. It seems to me that the humans are declaring all-out war on us."
msgstr ""
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:670
msgid ""
"We must give this matter careful consideration. Come inside the city, and "
"we'll discuss it."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:688
msgid ""
"Son of the Black-Eye! Could I ask for my release from this blighted cage?"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:693
msgid "How did you get captured by the likes of these?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:704
msgid ""
"The Barag Gór council sent me to assassinate the elvish leaders. "
"Unfortunately, I was captured."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/04_The_Siege_Of_Barag_Gor.cfg:709
msgid "Fine, someone go release him."
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:4
#, fuzzy
msgid "To the harbour of Tirigaz"
msgstr "Ás armas, homes!"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:121
msgid "Defeat all enemy leaders"
msgstr "Derrota a tódolos líderes inimigos"
#. [side]: type=Lich
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:159
msgid "Na-Mana"
msgstr "Na-Mana"
#. [side]: type=Lich
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:162
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:189
msgid "Undead"
msgstr ""
#. [side]: type=Lich
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:186
msgid "Ma-Rana"
msgstr "Ma-Rana"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:202
msgid ""
"Kapou'e and the shamans rested and discussed the matter for three days. It "
"was finally decided that it might be necessary to call up the Great Horde to "
"deal with this massive human incursion. However, in order to do that the "
"entire Great Council would have to gather."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:207
msgid ""
"Since it was now obvious that the humans were going to try their best to "
"prevent that by capturing or killing the shamans, Kapou'e was requested to "
"escort the shamans to the Harbor of Tirigaz where the rest of the council "
"was residing."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:212
msgid ""
"Leaving most of his people at Barag Gór, Kapou'e, accompinied by the shamans "
"and his warriors set off to Tirigaz."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:273
msgid ""
"A couple of days into their journey, the party halted to rest for the night."
msgstr ""
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:279
msgid "Ahhh, I'm so tired. It was a good idea to halt in such a quiet place."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:283
msgid "It is too quiet. Just plain boring."
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:287
msgid "Shut up, I just heard something."
msgstr "Cala, acabo de oir algo."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:291
msgid ""
"You're right. I can see something is moving in these hills. Looks like there "
"are undead there."
msgstr ""
"Tes razón. Podo ver algo movéndose nestes outeiros. Parece que hai non "
"mortos alí."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:312
msgid "Excellent! It is time for exercise!"
msgstr ""
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:317
msgid "Uh... I don't think so. Let's get out of here!"
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:322
msgid "No way! Grüü want to crush some undead."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:327
msgid ""
"Grüü is right, friends. It is not wise to let these undead remain here "
"cutting off our supply lines and path of retreat. In these days of turmoil, "
"we don't know what lies ahead, so it is best not to leave any threats in our "
"rear."
msgstr ""
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:332
msgid "But..."
msgstr "Pero..."
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:337
msgid ""
"Hush, Vraurk, We must trust the Son of the Black-Eye in these matters, for "
"he is far more versed in them then we are."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:342
msgid "That's right, lets go!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:356
msgid "Hmmm, what neat bottle! What is it?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:360
#, fuzzy
msgid "It is written H.O.L.Y W.A.T.E.R"
msgstr "Acabouse. Estou condenado..."
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:364
msgid "I'm thirsty ... *gulp* *gulp*"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:368
#, fuzzy
msgid "Ahhh, that was yummy!"
msgstr "Quen era ese idiota?"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:383
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:400
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:417
msgid "The day is coming, these night creatures will soon return to the pit."
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:387
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:404
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:421
msgid "Grüü, are you forgeting we are also night creatures?"
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:391
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:408
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/05_To_The_Harbour_Of_Tirigaz.cfg:425
#, fuzzy
msgid "Err... well..."
msgstr "Ben, supoño..."
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:26
#, fuzzy
msgid "Black Flag"
msgstr "Fillo de Ollo Negro"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:40
msgid "Defeat Slowhand and Harman"
msgstr "Derrota a Slowhand e a Harman"
#. [side]: type=General
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:75
msgid "Slowhand"
msgstr "Slowhand"
#. [side]: type=General
#. [side]: type=Transport Galleon
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:78
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:98
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:111
#, fuzzy
msgid "Humans"
msgstr "Harman"
#. [side]: type=Transport Galleon
#. [unit]: type=Transport Galleon
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:94
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:219
#, fuzzy
msgid "Transport Galleon"
msgstr "Galeón de Transporte"
#. [side]: type=General
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:108
msgid "Harman"
msgstr "Harman"
#. [unit]: type=Orcish Warrior
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:178
msgid "Affman"
msgstr "Affman"
#. [unit]: type=Transport Galleon
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:221
msgid "Transport"
msgstr "Transporte"
#. [unit]: type=Transport Galleon
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:230
#, fuzzy
msgid "Landing Galleon"
msgstr "Galeón Pirata"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:239
msgid "So, here is Tirigaz. But what in the world is going on?"
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:243
msgid ""
"Looks like humans have attacked here too. You were right, Kapou'e, the "
"humans have declared all-out war on us."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:248
msgid ""
"Listen, if we are going to meet with the rest of the Great Council, we have "
"to repel this attack. You shamans hide here in the forest until we defeat "
"them. It will be faster and easier for us if we don't have to worry about "
"protecting you."
msgstr ""
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:252
msgid "This is a wise choice. Good luck, son of the Black-Eye."
msgstr ""
#. [message]: speaker=Slowhand
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:256
msgid ""
"Haha! Our plan is going well, let's surround them on land while our allies "
"attack them from sea!"
msgstr ""
#. [message]: speaker=Affman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:287
msgid "Look, a party of our kind approaches from the North."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:292
#, fuzzy
msgid "Greetings from Kapou'e, Son of the Black-Eye Karun."
msgstr "Son eu, Kapou'e, fillo de Karun Ollo Negro. Que queres, anano?"
#. [message]: speaker=Affman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:297
msgid "Son of the great Black-Eye Karun?! You do us honor, Chief."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:302
msgid "Do not grovel, just tell me what's going on here."
msgstr ""
#. [message]: speaker=Affman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:307
msgid ""
"I don't really know, one day all was calm and peaceful and the next a fleet "
"of human ships showed up and began spewing out human-worms. We tried to hold "
"them off as best we could, but they captured the Northern keep. And then "
"human reinforcements arrived from their settlements to the South."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:312
msgid "Are the shamans safe?"
msgstr "Os xamáns están a salvo?"
#. [message]: speaker=Affman
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:317
msgid ""
"When we realized that there was no way we could hold the humans off, we sent "
"them East to a place near the Mourned Hills along with most of our women and "
"children. The rest of us remained here to buy them some time."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:322
msgid ""
"Wise decision. We have actually come to speak to the shamans, but while we "
"are here we must help our brothers in need. Grüü, help hold them while I run "
"to the keep and organize our forces to counterattack. We can't defeat them "
"by sea without naval forces, but we can destroy the foothold they have "
"gained on the land."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:326
#, fuzzy
msgid "I love this strategy, Chief!"
msgstr "Gústame este plano, Xefe!"
#. [unit]: type=Duelist
#. [unit]: type=Fencer
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:415
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:355
msgid "J'rem"
msgstr "J'rem"
#. [message]: speaker=J'rem
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:408
msgid "Pillage! Let's plunder these orcs!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:419
msgid "Aaaargh! I die!"
msgstr "Aaaargh! Morro!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:423
msgid "Finally, you pay for what you did to my orc brothers!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:432
msgid ""
"We are victorious at last. Someone go tell the shamans that they can come "
"out now."
msgstr ""
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:454
msgid ""
"Congratulations on your victory, Kapou'e. You do honor to the memory of your "
"father."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:458
msgid ""
"Thanks, but I have news. Since the forces here were certain they were going "
"to be defeated, they sent the shamans to the Mourned Hills. If we want to "
"meet them, we must go after them."
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:462
msgid ""
"Oh, great. That means we have to cross the Desert of Death which is full of "
"poisonous giant scorpions and outlaws. And bypassing it would take ages! Not "
"to mention after this desert, we'll have to cross the Silent Forest!"
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/06_Black_Flag.cfg:466
msgid ""
"Well, we have no choice ... I've never tasted scorpions but I am sure they "
"are good. This journey promises to be fun."
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:4
#, fuzzy
msgid "The Desert of Death"
msgstr "Morte de Erlornas"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:19
msgid "Reach the Oasis"
msgstr "Chega ó Oasis"
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:35
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:356
msgid "Time Runs Out"
msgstr "Os turnos se esgoten"
#. [side]: type=Assassin, type=Rogue
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:63
msgid "Ar Dant"
msgstr "Ar Dant"
#. [side]: type=General
#. [side]: type=Lieutenant
#. [side]: type=Grand Marshal
#. [side]: type=Orcish Warlord
#. [side]: type=Elvish Champion
#. [side]: type=Dwarvish Steelclad
#. [side]: type=Merman Warrior
#. [side]: type=Assassin, type=Rogue
#. [side]: type=Giant Scorpion
#. [side]: type=Bandit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:87
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:120
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:60
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:74
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:133
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:160
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:187
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:202
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:66
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:91
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:94
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:111
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:167
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:102
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:115
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:128
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:142
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:220
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:242
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:86
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:99
msgid "Villains"
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:103
msgid ""
"Resting during the day and doing most of their marching by night, the party "
"marched steadily through the sand for two days."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:108
msgid ""
"The heat of the day and the chill of the night wore heavily on the orcs. "
"Fortunately, they didn't encounter any giant scorpions, but neither did they "
"discover any source of food or water."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:113
msgid ""
"By the dawn of the third day the party was hungry, tired and weary, but "
"according to their map, a good-sized oasis was not far away."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:118
msgid ""
"Just then, however, a strong wind began to blow. It rapidly increased in "
"fury, whipping hot sand up all around them. Visibility was reduced to zero "
"and it began to seem they would be buried alive by smothering sand."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:152
msgid "Ack! This blasted sand!"
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:156
msgid ""
"I'm hungry and we found no giant scorpion yet. I'm sure it would be tasty."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:160
msgid ""
"I hope we won't find one! They are terrible armored beasts; your troll clubs "
"would be useless against their heavy shells."
msgstr ""
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:164
msgid ""
"I've been told the best way to defeat them is to attack their eyes with "
"sharp blades, or pierce them with arrows. But I hope too we won't meet them."
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:168
msgid ""
"I wouldn't worry about the scorpions right now, I would worry about getting "
"out of this sandstorm! These things can last for weeks, and if we aren't "
"buried alive by all the sand we will die of hunger and thirst."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:172
msgid "Hurry then, break camp, we must get to the oasis!"
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:177
msgid "What!? Through all this chaos!?"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:182
msgid "We don't have any other choice. If we remain here we will surely die."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:205
msgid ""
"Finally we've done it! Now let's wait out this sandstorm, resupply and get "
"some rest before we continue on our journey."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:217
msgid "There you go, Grüü, there is your giant scorpion!"
msgstr ""
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:222
msgid "Oh great, perfect timing."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:227
msgid "Yeah, I am really hungry."
msgstr ""
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:232
msgid "That is not what I meant!"
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:249
msgid "Ahh, finally! Lunchtime!"
msgstr "Ahh, por fin! Hora de comer!"
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:254
msgid "You trolls are just sick!"
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:259
msgid "YUCK! Disgusting! These things taste horrible!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:277
msgid ""
"I don't know if you should have eaten that Grüü, you don't look so good."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:282
msgid "Ugg... I feel sick."
msgstr "Ugg... síntome mal."
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:287
msgid "Hmmm, it seems that scorpions are poisonous."
msgstr "Hmmm, parece que os escorpións son velenosos."
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:292
msgid "But what about Grüü?"
msgstr "Pero que hai de Grüü?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:297
msgid ""
"Ahh, he will be OK in a few minutes. He is a troll, after all. Right, Grüü?"
msgstr ""
"Ahh, estará ben nuns poucos minutos. El é un troll despois de todo. Estás "
"ben, Grüü?"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:302
msgid " *puke*"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:314
msgid ""
"Hold it right there! This oasis is ours! Begone or you all will be killed!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:319
msgid ""
"Look, pal, we are in the middle of a sandstorm, and we are almost completely "
"out of food and water. There is no way we can keep going without stopping at "
"this oasis."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:324
msgid "I don't care, get lost!"
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:329
msgid "It's no use reasoning with them, Kapou'e, they aren't going to listen."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:334
msgid ""
"Yeah, I can see that. Well, I guess we have to clean these rabble out of "
"here. Stab, smite, slay!"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:340
msgid "Defeat Ar Dant"
msgstr "Derrota a Ar Dant"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:367
msgid "...food..."
msgstr "...comida..."
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:372
msgid "....water...."
msgstr "....auga...."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:377
msgid "...Come... on .... people.... we have .... to .... keep.... going...."
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/07_Desert_Of_Death.cfg:382
msgid ".... can't.... the .... heat.... is.... too..... much...."
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:4
#, fuzzy
msgid "Silent Forest"
msgstr "Defende o Bosque"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:19
msgid "Defeat the elves"
msgstr "Derrota ós elfos"
#. [side]: type=Elvish Shyde
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:89
msgid "Lucile"
msgstr "Lucile"
#. [side]: type=Elvish Captain
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:105
msgid "Raceme"
msgstr "Raceme"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:120
msgid ""
"As soon as the sandstorm died down, Kapou'e and his men - eager to escape "
"the searing heat - left the oasis and continued on their trek."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:125
msgid ""
"It was with great relief that they finally spotted the silent forest on the "
"evening of their second day. They quickly made camp in the hope of getting "
"some much needed rest. However, as dawn approached, a thick fog rolled in "
"and all the natural sounds of the forest died away - leaving everything "
"deathly quiet."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:159
msgid ""
"This fog and this silence is starting to unsettle me. What is the history "
"behind this place, anyway?"
msgstr ""
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:163
msgid ""
"It has not always been like this. A lot of hunters from tribes used to hunt "
"there and fish in the Bork river. But that all changed a few years ago. Now, "
"no one would enter there unless forced."
msgstr ""
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:167
msgid "What happened? Why did people stop coming here?"
msgstr ""
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:171
msgid ""
"The fact is that few people entered this forest and returned home safe. I am "
"not sure, but most likely, this forest is full of elvish renegades."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:175
msgid ""
"What would elves be doing so far into orcish territory? Anyway, we need some "
"rest. We are sufficiently armed to cope with a bunch of elvish poachers. If "
"we meet any, we'll cut them to pieces."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:188
msgid "Elves! You were right, Pirk, this place is infested with tree-shaggers."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:193
msgid "Blast it, the orcs have discovered us."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:198
msgid "What is your purpose for trespassing on orcish territory?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:203
msgid "Fool, do you really think we are going to tell you?"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:208
msgid ""
"Pah, men, capture one of these elves and interrogate him. I am sure that "
"will get us some answers."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:220
#, fuzzy
msgid "OK, buddy, we want some answers."
msgstr "Miserable elfo, queremos respostas!"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:225
msgid "You might as well go ahead and kill me, I'm not telling you anything."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:230
msgid "Very well then..."
msgstr "Moi ben entón..."
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:235
msgid "Some time later..."
msgstr "Algún tempo despois..."
#. [message]: speaker=seccond_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:241
msgid "So you elves have set up an enclave here have you. Why is that?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:246
msgid ""
"We made an agreement with the humans some time ago. They were planning a "
"major assault on you tree-burners, and we were pledged that if we assisted "
"them they would give us a large chunk of your territory once the battle was "
"over."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:251
msgid ""
"Why would you elves want still more territory? You guys already have the "
"undisputed rule of the whole elvish forest."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:256
msgid ""
"Yes, but our prince has been banished from those lands for collaborating "
"with humans. He now seeks to carve out an empire for himself."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:261
msgid ""
"Hmmm, interesting. So you set up a base here to launch your attacks on us. "
"Is that right?"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:266
#, fuzzy
msgid "Yes, that is correct."
msgstr "Aah! Que é iso?!?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:271
msgid ""
"Well folks, it looks like we have our work cut out for us. We must destroy "
"this enclave."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:276
msgid "With pleasure. But what should I do with this guy?"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:281
#, fuzzy
msgid "Behead him."
msgstr "MATÁDEO!!!"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:286
msgid "Ahhhhh!"
msgstr "Ahhhhh!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:294
msgid ""
"Good work, men, we've done it! Now we don't have to worry about these elves "
"attacking us. Let's get some rest and continue our journey."
msgstr ""
#. [message]: speaker=Lucile
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:306
msgid ""
"Ahhh! Flee; warn the prince that I have been slain and the enclave destroyed."
msgstr ""
#. [unit]: type=Elvish Scout
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:315
msgid "Linduilas"
msgstr "Linduilas"
#. [message]: speaker=Linduilas
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/08_Silent_Forest.cfg:320
msgid "As you command, my lady."
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:4
#, fuzzy
msgid "Shan Taum The Smug"
msgstr "Bos días, Shan Taum."
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:18
msgid "Survive the Shan Taum menace for 20 turns"
msgstr "Sobrevive á ameaza de Shan Taum durante 20 turnos"
#. [side]: type=Orcish Warlord
#. [unit]: type=Orcish Warlord
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:106
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:55
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:173
msgid "Shan Taum"
msgstr "Shan Taum"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:72
msgid ""
"After clearing out the elves from the Silent Forest, Kapou'e and his party "
"set out on the last leg of their journey. Within a few days they finally "
"reached the city of Lmarig in the Mourned Hills, which was then ruled by "
"Shan Taum the Smug."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:103
msgid "At last, here are the Mourned Hills! We can only hope for the best."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:107
msgid "Why?"
msgstr "Por que?"
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:111
msgid ""
"You are a troll, so you don't know. These lands are ruled by Shan Taum the "
"Smug, who was a rival of Black-Eye Karun."
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:115
msgid "I doubt he would welcome the son of the Black-Eye."
msgstr ""
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:120
msgid "Who is that? Kapou'e! What are you doing in my lands you weakling runt?"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:124
msgid ""
"Hold on, Shan Taum. We are not here to quarrel, we are here to escort our "
"brothers and to deliberate about what we have to do."
msgstr ""
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:129
msgid ""
"Bwahaha! You are nothing! Where is your land? You became a beggar. You are "
"as pathetic as your father!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:133
msgid ""
"How can you talk that way about my father, you miserable coward?! I'll make "
"a mug with your skull!"
msgstr ""
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:138
msgid "Really? What would you drink with it? Mint cordial?"
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:142
msgid ""
"Exasperated, Kapou'e launched an attack on his fellow orc Shan Taum the Smug."
msgstr ""
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:148
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:223
msgid "Fabstep"
msgstr ""
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:149
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:224
msgid "Klebar"
msgstr ""
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:150
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:225
msgid "Echarp"
msgstr ""
#. [message]: speaker=Echarp
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:156
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:231
msgid ""
"What is this? Are you mad!? Humans are to besiege our fortress at Prestim "
"and you are fighting each other!?"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:160
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:235
#, fuzzy
msgid "Well, ermmm..."
msgstr "Ben, supoño..."
#. [message]: speaker=Echarp
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:164
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:239
msgid ""
"Kapou'e, rumors tell you made a long trip to seek assistance from us, and "
"escorting Pirk, Gork and Vraurk. The council is grateful for that."
msgstr ""
#. [message]: speaker=Fabstep
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:168
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:243
msgid "I know what you want from us but I'm afraid we can't help you."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:172
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:247
msgid "Really? But my people..."
msgstr ""
#. [message]: speaker=Echarp
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:176
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:251
msgid ""
"You don't understand. Orcs have been divided for ages. The only one who gave "
"us some unity was your father, Black-Eye Karun. Hearing rumors from your "
"exploits, we understood you are a worthy son of your father."
msgstr ""
#. [message]: speaker=Vraurk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:180
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:255
msgid ""
"This is true. Now we are pressured from all sides by humans and elves; we "
"need a leader that can unite all banners. This one is YOU!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:184
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:259
msgid "Well, I'm not sure I deserve that..."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:188
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:263
msgid "Did you hear? There is a battle waiting for us at Prestim!"
msgstr ""
#. [message]: speaker=Echarp
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:192
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:267
msgid ""
"Kapou'e, if Prestim falls, humans will have a strong bridgehead on this side "
"of the river and your people won't be safe. You are the only one that can "
"help us defend Prestim!"
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:196
msgid ""
"Leave your people here Kapou'e - they are safe for the moment--and go defend "
"Prestim. In the meantime, now that the council is complete again, we will "
"decide. We may have to form the Great Horde again, and give you the "
"leadership on it."
msgstr ""
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:220
msgid "Nooo! Don't kill me, I surrender to you little earthworm."
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/09_Shan_Taum_The_Smug.cfg:271
msgid ""
"Go defend Prestim Kapou'e. In the meantime, now that the council is complete "
"again, we will decide. We may have to form the Great Horde again, and give "
"you the leadership on it."
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:97
#, fuzzy
msgid "Saving Inarix"
msgstr "Salvando Parthyn"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:116
msgid ""
"In order to recruit saurians later on, bring Inarix and at least four "
"saurians to the fort on River Gork"
msgstr ""
#. [side]: type=Elvish Champion
#. [unit]: type=Elvish Champion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:117
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:110
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:207
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:180
msgid "Thelarion"
msgstr ""
#. [side]: type=Dwarvish Steelclad
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:143
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:228
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:81
msgid "Darstang"
msgstr ""
#. [unit]: type=Orcish Slayer
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:270
msgid "Plonk"
msgstr "Plonk"
#. [message]: speaker=Plonk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:317
msgid ""
"Reinforcements, at last! Whoever you are, you are welcome in Prestim! The "
"fortified bridge over the Gork river was taken this morning by a small "
"commando of elves, we have already tried to assault it twice without success."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:321
msgid "Ah! They are no match against my hammer."
msgstr ""
#. [message]: speaker=Plonk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:325
msgid ""
"There is worse; our scouts report that our saurian allies led by Inarix are "
"still trapped on the other side of the river some miles away. They won't be "
"able to cross the river."
msgstr ""
#. [message]: speaker=Plonk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:329
msgid ""
"Elves and dwarves have joined humans against us and have set up camp nearby. "
"Humans will arrive soon. We must destroy the southern bridge on the river."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:333
msgid ""
"If Inarix falls prey to those humans then we won't be able to count on their "
"help in this struggle. We must do something!"
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:337
msgid "I know what we must do. Kill elves and help Inarix cross."
msgstr ""
#. [message]: speaker=Plonk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:341
msgid "It won't be that easy! Our enemies are well entrenched."
msgstr ""
#. [message]: speaker=Plonk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:345
msgid ""
"We will sabotage the southern bridge when the bulk of the Saurian army has "
"crossed. Any warriors trapped on the bridge or on the other side of the "
"river will perish!"
msgstr ""
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:351
msgid ""
"Hey look, that tribe of orcs that destroyed my enclave in the Silent Forest "
"have reinforced Prestim. It is time to avenge the death of our fallen kin my "
"friends - get them!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:356
msgid ""
"Ahhh, it's 'the Prince' from the Silent Forest. Unfortunately, I don't think "
"we can deal with him now, we have to focus on saving Inarix."
msgstr ""
#. [unit]: type=Saurian Ambusher
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:379
msgid "Inarix"
msgstr "Inarix"
#. [message]: speaker=Inarix
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:400
msgid ""
"Here we are, my friends. Earl Lanbec'h and his kind is on our tails, we must "
"hurry up."
msgstr ""
#. [message]: role=engineer
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:424
msgid "The Saurians are safe, Chief, should we blow the bridge?"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:429
msgid "Ah...."
msgstr "Ah...."
#. [option]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:432
#, fuzzy
msgid "Let her blow!"
msgstr "Déixame ir!"
#. [option]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:446
#, fuzzy
msgid "Just wait a sec."
msgstr "Agarda - oín algo..."
#. [message]: role=engineer
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:450
msgid "Argh! Hurry up, let's get a move on this!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:455
msgid "Shut up, I'm in charge here not you!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:471
msgid "Hurry up! The southern bridge is going to explode! Retreat! "
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:486
#, fuzzy
msgid "I hurry up!"
msgstr "Fin"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:513
msgid ""
"Blast it! The saurians have had too many casualties in order for them to be "
"of any real help to us. We won't be able to recruit them in the future."
msgstr ""
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:546
msgid ""
"This has taken too much time, we should send all of our troops and send "
"these creatures back to hell."
msgstr ""
#. [message]: speaker=Darstang
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:550
msgid "It won't be said that Elves were braver than us, everyone attack!"
msgstr ""
#. [side]: type=General
#. [side]: type=Grand Marshal
#. [unit]: type=General
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:169
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:89
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:162
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:586
msgid "Earl Lanbec'h"
msgstr "Earl Lanbec'h"
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:600
msgid "At the saurians! Rip them to the last!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/10_Saving_Inarix.cfg:604
msgid "It is too late, we are defeated."
msgstr "É moi tarde, derrotáronnos."
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:4
msgid "Clash of Armies"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:23
msgid "Defend Prestim successfully for four days"
msgstr "Defende Prestim durante catro días"
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:27
msgid "Destruction of a tower of Prestim"
msgstr "Destrucción dunha torre de Prestim"
#. [side]: type=Merman Warrior
#. [unit]: type=Merman Warrior
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:195
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:321
msgid "Plouf"
msgstr ""
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:242
msgid "Telamir"
msgstr ""
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:243
msgid "Angthur"
msgstr ""
#. [message]: role=cannonfodder
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:251
msgid "So here we are, and they are preparing to assault."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:256
msgid "Prestim's walls are rock-hard, they'll waste themselves on them."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:261
msgid ""
"I'm not that sure. Every fortress has its own weakness. Prestim's walls are "
"built on three towers. If one of them is destroyed, a breach will allow "
"humans to enter Prestim... which would be the end for us."
msgstr ""
#. [message]: role=cannonfodder
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:266
msgid ""
"We've received messengers from the Council, saying that they are gathering "
"tribes into the Great Horde."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:271
msgid "Great! When do they arrive?"
msgstr ""
#. [message]: role=cannonfodder
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:276
msgid "In four days minimum. I fear it will be too late."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:281
msgid "I don't think so, there is still a way..."
msgstr ""
#. [message]: role=cannonfodder
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:286
msgid "Which one?"
msgstr "Cal?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:291
msgid ""
"Most of their forces will cross the river by the ford where the bridge "
"previously stood. If we can hold that ford, we might still have a chance."
msgstr ""
#. [message]: role=cannonfodder
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:296
#, fuzzy
msgid "And if we fail?"
msgstr "E logo... derrotáronnos?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:301
msgid ""
"Then, they will assault Prestim at five versus one. We'll just have to do "
"the best we can."
msgstr ""
#. [message]: role=cannonfodder
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:306
#, fuzzy
msgid "Great."
msgstr "As Grandes Portas"
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:311
msgid "Then, the battle for Prestim began."
msgstr ""
#. [message]: speaker=Plouf
#. [message]: speaker=J'rem
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:330
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:421
msgid "We arrive to honor our alliance, Earl Lanbec'h."
msgstr "Viñemos para honrar a nosa alianza, Earl Lanbec'h."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:335
msgid "Ahh shoot! They have mermen on their side."
msgstr ""
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:425
msgid ""
"Reinforcements, at last. We don't have much time, the Orcish hordes are on "
"their way. To the attack!"
msgstr ""
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:449
msgid "Here we are! Hold on Prestim, we arrive to push them to the river!"
msgstr ""
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:454
msgid "They are too numerous now, RETREAT!"
msgstr "Agora son demasiado numerosos, RETIRADA!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:476
msgid ""
"The Great Horde at last! I was beginning to think they would never come."
msgstr ""
#. [message]: speaker=Gork
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:481
msgid ""
"Your defense of Prestim was heroic, facing such opposition surely undermined "
"the morale of humans. Now they are retreating to their fortresses and will "
"not venture out anytime soon."
msgstr ""
#. [message]: speaker=Pirk
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:486
msgid ""
"It is now time to show them who we are and to lead the Great Horde in "
"pursuit. We will not rest until we destroy Earl Lanbec'h. Smite, stab, slay!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/11_Clash_Of_Armies.cfg:502
msgid "No! The walls of Prestim are destroyed, we are done!"
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:11
#, fuzzy
msgid "Giving Some Back"
msgstr "Volver ó comezo"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:25
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:18
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:514
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:18
msgid "Defeat All Enemy Leaders."
msgstr "Derrota a tódolos líderes inimigos."
#. [side]: type=Orcish Warlord
#. [unit]: type=Orcish Warlord
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:56
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:59
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:132
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:53
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:198
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:355
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:53
msgid "Al'Brock"
msgstr "Al'Brock"
#. [side]: type=Orcish Warlord
#. [unit]: type=Orcish Warlord
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:69
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:74
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:147
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:68
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:207
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:402
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:67
msgid "Flar'Tar"
msgstr "Flar'Tar"
#. [side]: type=General
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:82
msgid "General Arthur"
msgstr "Xeneral Arthur"
#. [side]: type=Lieutenant
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:115
msgid "Lieutenant Hank"
msgstr "Tenente Hank"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:132
msgid ""
"With the arrival of the Great Horde, and the humans having retreated, the "
"united orcish forces held a council of war."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:137
msgid ""
"After a fair amount of squabbling - for some of the older warlords were "
"reluctant to let this young upstart lead them - and a few consequent "
"executions, the leadership of the horde was formally bestowed upon Kapou'e."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:142
msgid ""
"Riders were dispatched in all directions to gather intelligence and to "
"pinpoint the exact location of the hostile forces."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:147
msgid ""
"The horde was then split into two forces. On the advice of the shamans, "
"Kapou'e placed one force under the leadership of Shan Taum the Smug, who - "
"despite his obnoxious nature - was a fierce and capable leader. He was sent "
"to Bitok, the most southwestern orcish city, to cut off the humans already "
"invading the harbor of Tirigaz, and to stop any further human incursion into "
"orcish territory."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:152
msgid ""
"He sent the shamans, Pirk, Gork and Vraurk back to Borstep - a city just "
"north of the Mourned Hills - to organize any remaining orcish forces as well "
"as create a arms and supply depot."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:157
msgid ""
"Kapou'e himself - desiring to settle this business once and for all - led "
"his remaining forces to Dorset, the human city due south of Prestim, to "
"which Earl Lanbec'h had retreated."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:179
msgid ""
"Earl Lanbec'h, you slimy coward, come out and face me if you have the guts!"
msgstr ""
#. [message]: speaker=General Arthur
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:184
msgid ""
"Sorry there, old chap. You're deemed too insignificant for the likes of the "
"Earl to deal with. He's left that pleasure to me instead."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:189
msgid ""
"Foolish human. Attack, men, I want that city to be orcish territory within "
"the week. Smite, stab, and slay!"
msgstr ""
#. [message]: speaker=Al'Brock
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:194
msgid ""
"Easier said then done, Chief. There are many humans in that city. And they "
"are well armed, too."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:199
msgid "No matter. Horde smash!"
msgstr ""
#. [message]: speaker=General Arthur
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/12_Giving_Some_Back.cfg:211
msgid ""
"The orcs are making headway. The city must not fall - call the reserves!"
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:4
#, fuzzy
msgid "The Dwarvish Stand"
msgstr "Anano Loitador"
#. [side]: type=Bandit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:94
msgid "Sam"
msgstr "Sam"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:106
msgid ""
"After conquering and occupying Dorset, Kapou'e and his men set themselves to "
"stabilizing the area and bringing it firmly under the iron-hard orcish rule."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:111
msgid ""
"After a few weeks of putting down minor rebellions and clearing out the last "
"human strongholds, the first snows of the long Northern winter began to "
"fall. A few days after the first snowfall a goblin rider - half dead from "
"exhaustion - raced into Dorset with the news that Borstep was under siege by "
"a large force of dwarves, outlaws and elves."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:116
msgid ""
"The orcish commanders were stunned. How had such a large enemy force "
"penetrated so deep and so far into orcish territory, especially without "
"their knowledge? How also had their enemies known to strike at Borstep, "
"which was the rally point for orcish forces as well as their main arms and "
"supply depot?"
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:121
msgid ""
"Kapou'e suspected some sort of treachery. Under the assumption that human "
"attacks would be minimal due to the harsh weather, he left only a small "
"force to defend Dorset while he and the main horde of orcs sped to the aid "
"of Borstep."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:126
msgid ""
"Rushing to reach Borstep before the river froze up for the winter, the orcs "
"sailed up the river Gork up to where it joined the Bork. Paddling day and "
"night the horde barely managed to get through the Silent Forest before the "
"river froze solid. Beaching their crafts, they marched the last leg of their "
"journey through the deepening snow of the Mourned Hills."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:131
msgid ""
"As they crested the last hill before the city, the sight before them cast "
"them into gloom; there was nothing left of Borstep. The walls had been "
"smashed, houses burnt and its inhabitants driven out or slaughtered. Of the "
"orcish shamans there was no sign."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:136
msgid ""
"With eyes burning with apprehension and rage, Kapou'e sent his riders out to "
"scour the land in all directions for the culprits while he made camp with "
"the rest of the horde. A few hours later a rider reported back that he had "
"picked up a trail of a large body of dwarves, elves and humans heading east "
"through the mountains."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:141
msgid ""
"Breaking camp the following dusk, the horde set out in hot pursuit. By the "
"third day, they caught up with their enemies."
msgstr ""
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:186
msgid "Pelondras"
msgstr ""
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:187
msgid "Trithalsul"
msgstr ""
#. [message]: speaker=Darstang
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:191
msgid ""
"My my, look at this, two abandoned keeps. Probably built by those orcs in "
"one of their pointless wars against each-other."
msgstr ""
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:230
msgid "Blast it, the orcs have caught up to us."
msgstr ""
#. [message]: speaker=Darstang
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:235
msgid ""
"Elf, our kind can move and fight far better and faster in these conditions "
"then your kind can. Take the orcish prisoners and hurry to Melmog. The "
"dwarves shall stop this orcish menace!"
msgstr ""
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:240
msgid ""
"Very well, but our human allies will also stay behind and help you. After "
"all, we are dealing with the Son of the Black-Eye here."
msgstr ""
#. [message]: speaker=Darstang
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:245
msgid "Pah, have it your way then. Now, hurry on your way elf."
msgstr ""
#. [message]: speaker=Darstang
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:260
msgid ""
"Pah, cowardly little elves. No dwarf would have ever agreed to such a "
"proposal. Good riddance too, those elves just get in the way. Come on men, "
"it's time to show those Orcs our steel!"
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:265
msgid "Ahhh, nice. I finally get chance to squash dwarves again."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/13_Dwarvish_Stand.cfg:270
msgid "Let's make them pay for what they did to our people. Blood and steel!"
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:4
#, fuzzy
msgid "Back Home"
msgstr "Fogar do Elfos do Norte"
#. [side]: type=General
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:97
msgid "General Telthys"
msgstr "Xeneral Telthys"
#. [side]: type=General
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:123
msgid "General Fredrick"
msgstr "Xeneral Fredrick"
#. [side]: type=General
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:136
msgid "General Georgy"
msgstr "Xeneral Georgy"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:149
msgid ""
"Having broken the dwarvish blockade, the horde continued on the mountain "
"pass. Kapou'e began to recognize the lands about them and sure enough, they "
"soon found themselves back in Kapoue's home country."
msgstr ""
#. [event]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:157
msgid "Valan"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:240
msgid ""
"Well, look at this boys, we are home. I told you we would return one day."
msgstr ""
#. [message]: role=army
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:245
msgid "Boy, have they ever built this place up."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:250
msgid ""
"Hearken, men. Our main objective is to rescue the shamans. It won't work to "
"take the human-worms head-on while they sneak the shamans out the back door."
msgstr ""
#. [message]: speaker=Flar'Tar
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:255
msgid "What are you thinking, Chief?"
msgstr "En que estás pensando, Xefe?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:260
msgid ""
"My men know the land well. Flar'Tar and Al'Brock, both of you take a scout "
"and circle around to the Northeast and Southeast respectively. Grüü, you "
"take your trolls and circle around to the Northwest. If all goes well we "
"shall surround them."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:265
msgid "I like this plan, Chief!"
msgstr "Gústame este plano, Xefe!"
#. [message]: role=army
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:270
msgid "You always like his plans, Grüü."
msgstr "Sempre che gustan os seus planos, Grüü."
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:275
msgid ""
"Of course. Squash elves, squash undead, squash dwarves, squash humans. "
"Squash them all, Very good plan!"
msgstr ""
#. [message]: role=army
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:280
msgid "Well, he has the right idea, anyway."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:285
msgid ""
"Good, everyone move out. I will begin the attack from here. I want everyone "
"to be in position by first watch at the latest. Is that clear?"
msgstr ""
#. [message]: speaker=Flar'Tar
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:290
#, fuzzy
msgid "Yeah, sure."
msgstr "Hahaha! Sí!"
#. [message]: speaker=Al'Brock
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:295
msgid "Whatever."
msgstr ""
#. [message]: speaker=Al'Brock
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:376
msgid "I am in position, Chief."
msgstr "Estou na miña posición, Xefe."
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:381
msgid "Excellent. Now, where are the others?"
msgstr "Excelente. Agora, onde están os outros?"
#. [message]: speaker=Flar'Tar
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:423
#, fuzzy
msgid "We made it."
msgstr "Fixémolo! Gañamos!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:428
msgid "Good, but where is Grüü?"
msgstr "Ben, pero onde está Grüü?"
#. [message]: speaker=Flar'Tar
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:433
msgid "Dumb trolls, you can never rely on them."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:483
msgid "I'm here, chief!"
msgstr "Estou aquí, xefe!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:488
msgid ""
"Blood and stone, Grüü! You were supposed to be in position by first watch. "
"It is now dawn!"
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:493
msgid "Err, sorry, there were some humans in way. We squash, no problem."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:498
msgid ""
"Better late then never. Now it's time to kill! Let nobody escape and "
"everyone keep an eye out for the shamans."
msgstr ""
#. [message]: speaker=Flar'Tar
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:503
#, fuzzy
msgid "Sounds simple enough."
msgstr "Sons da Interface de Usuario"
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:541
msgid "Miserable elf, we want some answers!"
msgstr "Miserable elfo, queremos respostas!"
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:546
msgid "Ugh!"
msgstr "Ugh!"
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:551
msgid "SPEAK!"
msgstr "FALA!"
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:556
msgid "....well, what do you want to know?"
msgstr "...ben, que queredes saber?"
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:561
msgid "You can start by telling us who told you to strike at Borstep."
msgstr ""
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:566
#, fuzzy
msgid "Uh.... we have intelligence."
msgstr "Estamos condenados..."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:571
msgid "Don't make me hurt you more."
msgstr ""
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:576
msgid ""
"OK OK, Shan Taum the Smug told us that that's where the shamans were, and "
"that it was a rally point and weapons depot for you orcs."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:581
msgid ""
"Pah, do not think you can break the unity of the horde with your stupid lies!"
msgstr ""
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:586
msgid ""
"No really, it's true. He is jealous of some young upstart called Kapou'e. He "
"says all the shamans 'suck up' to him just because his father had a black "
"eye or something like that."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:591
msgid ""
"Refer to Black-Eye Karun with respect, tree-shagger. Now, where are the "
"shamans?"
msgstr ""
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:596
msgid "They're.... the humans killed them."
msgstr "Están... os humanos matáronos."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:601
msgid "You lie!"
msgstr "Mentes!"
#. [message]: speaker=Thelarion
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:606
msgid "I do not. Their bodies are frozen in the lake just over there."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:611
msgid "You had better go check it out."
msgstr "Será mellor que o vaias comprobar."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:616
msgid "OK, Chief."
msgstr "Moi ben, Xefe."
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:621
msgid "A few minutes later..."
msgstr "Uns poucos minutos despois..."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:627
msgid "Chief! It's true, the shamans have been murdered!"
msgstr "Xefe! É certo, asasinaron ós xamáns!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:632
msgid ""
"WHAT! The human-worms and tree-shaggers have gone too far! BLOOD AND STEEL! "
"I want every human and elf in this area slaughtered! Show no mercy or "
"quarter!"
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:637
#, fuzzy
msgid "What should I do with this one?"
msgstr "Pero que ten iso que ver comigo?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/14_Back_Home.cfg:642
msgid "Throw him in the lake. If he freezes to death, all the better."
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:4
#, fuzzy
msgid "Civil War"
msgstr "As Mareas da Guerra"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:27
msgid "Defeat all rebel leaders and..."
msgstr "Derrota a tódolos líderes rebeldes e..."
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:31
msgid "Move Kapou'e to the end of the signpost at the southwest"
msgstr ""
#. [side]: type=Orcish Warlord
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:74
msgid "Braga"
msgstr "Braga"
#. [side]: type=Orcish Warlord
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:80
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:94
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:108
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:69
msgid "Rebels"
msgstr ""
#. [side]: type=Orcish Warlord
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:88
msgid "Meato"
msgstr "Meato"
#. [side]: type=Orcish Warlord
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:102
msgid "Ragvan"
msgstr "Ragvan"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:115
msgid ""
"Infuriated by the murder of the shamans, the orcish horde massacred the "
"humans and their allies. In their rage, they scoured the snow for hours "
"looking for any survivors. Only when their rage was spent did the full "
"implications of the shamans' deaths begin to sink in."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:120
msgid ""
"With the Council broken, there was now nothing left to hold the orcish "
"forces together. And if the orcish forces began to fight amongst themselves "
"as they so often did, then the humans would eradicate them with ease."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:125
msgid ""
"Kapou'e vowed that this would not happen. Events had the smell of a "
"treacherous plot aimed at destroying the unity of the orcs. Furthermore, if "
"the tree-shagger was to be trusted, then Shan Taum the Smug was behind it "
"all. What an orc expected to gain from destroying his own race was beyond "
"Kapou'e, but he decided to march to Bitok personally and confront the "
"traitor. Bitok being on the far side of orcish territory, this would also "
"give him a good chance to clobber the orcs together again - the old "
"fashioned way."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:130
msgid ""
"Furthermore, the troops who had been led by Kapou'e this far had grown to "
"respect him as a wise and capable leader, and they proclaimed their loyalty "
"to him. Delighted, Kapou'e sent detachments off in different directions to "
"bring in the other tribes, by force if necessary. Al'Brock was sent west, "
"along the route that Kapou'e had used to flee the human forces almost a year "
"before. Flar'Tar was sent directly south to rally the tribes along the "
"Mountains of Haag and the eastern Mourned Hills. Kapou'e himself made a "
"direct southwest beeline towards Bitok. They were all to meet in Dorset that "
"spring to repel the human attack that seemed certain to come."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:135
msgid ""
"Having thus made his plans, Kapou'e set out for Bitok to get to the root of "
"this treachery."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:148
msgid ""
"If we are going to make it to Bitok, and then back to Dorset before spring "
"we have to get a move on. Break camp as soon as possible. Destroy all "
"opposition in your path, I want this area to be firmly under my control by "
"the time we are through here."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:180
msgid "This rabble won't be a problem anymore."
msgstr ""
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:198
msgid "Got this tribe under control."
msgstr "Controla esta tribo."
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/15_Civil_War.cfg:216
msgid "This is what you get for deserting the Son of the Black-Eye."
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:4
msgid "The Coward"
msgstr ""
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:27
#, fuzzy
msgid "Clear out the Traitors"
msgstr "Os turnos se esgoten"
#. [side]: type=Orcish Warlord
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:63
msgid "Orga"
msgstr "Orga"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:135
msgid ""
"Kapou'e and his followers made a grueling march across the frozen "
"Northlands. For the orcs it was a constant nightmare of freezing, marching "
"and fighting. Food was scarce, and the stores that they managed to seize "
"from rebellious tribes had to be strictly rationed. Many of the weaker orcs "
"who weren't killed in combat died from exhaustion, or fell behind and froze "
"to death."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:140
msgid ""
"Throughout this nightmare Kapou'e drove himself and his men ruthlessly. The "
"spring thaw would soon be upon them and with it, the human army that Earl "
"Lanbec'h was no doubt rallying. By that time the orcs had to be united one "
"way or another, since if they were separated and scattered, they would "
"surely be exterminated."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:145
msgid ""
"And so they marched on, persevering in weather that would kill even the most "
"hardened human, and through fierce bloody battles with belligerent tribes."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:150
msgid ""
"Finally, after over three months, Kapou'e and his exhausted but hardened "
"army arrived at Bitok, just before the spring thaw."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:180
msgid "Good morning, Shan Taum."
msgstr "Bos días, Shan Taum."
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:185
msgid "What... Kapou'e! What in the frozen northlands are you doing here."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:190
msgid ""
"Oh, I just thought I would take a bracing winter stroll and visit my "
"father's old friend. How could I not, given his impressive list of recent "
"accomplishments."
msgstr ""
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:196
msgid "Accomplishments?"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:201
msgid ""
"Well let's see, first he betrays the trust of his sworn sovereign and "
"becomes no less then a bootlicking spy for the humans. Then goes on to "
"engineer the death of half of the Great Council and in doing so makes "
"himself directly responsible for the deaths of hundreds of our brethren. And "
"best of all, he is directly responsible for a bloody civil war right at the "
"time when his people are on the edge of total extermination!"
msgstr ""
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:207
msgid "........"
msgstr "........"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:212
msgid ""
"Tell you what, you ungrateful backstabbing traitor, if you surrender right "
"now I will just cut off your head instead of torturing you to death."
msgstr ""
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:218
msgid "LIES! THESE ARE ALL LIES!"
msgstr "MENTIRAS! SON TODO MENTIRAS!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:223
msgid "Right..... So what will it be, beheading or torture?"
msgstr ""
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:229
msgid ""
"How dare you accuse me of being a traitor, you turdlicker! Orga, kill this "
"kid for me. I'll be in my keep."
msgstr ""
#. [message]: speaker=Orga
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:234
msgid "Yes sir!"
msgstr "Sí señor!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:249
msgid "What! Fight like an orc, you gutless coward!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:260
msgid "Argh! I'm done. My people is doomed!"
msgstr ""
#. [message]: role=Helper
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:278
msgid ""
"Hey Chief, it's pretty odd. Shan Taun doesn't seem to have to many of his "
"men around. He was given control of half the Great Horde. Do you think they "
"left him?"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:283
msgid ""
"I doubt it. Shan Taun knows how to dissemble. I'll bet he sent them out like "
"we did to clobber the other tribes to his rule. In any case, it will be "
"convenient for us."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/16_Coward.cfg:292
msgid ""
"OK, we crushed this pocket of resistance too. Now where in the world did "
"that coward Shan Taum run off to?"
msgstr ""
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:6
msgid "Hold it! What in the wide green world is going on here!"
msgstr ""
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:11
msgid " *groan* You guys always show up at the worst possible time."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:16
msgid "Just who do you think you are, human-worm?"
msgstr ""
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:21
msgid "I am Howgarth of the Northern Alliance, successor to the late Rahul I."
msgstr ""
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:26
msgid ""
"This is a strictly territorial matter, Howgarth. The Northern Alliance has "
"no right to intervene in this affair."
msgstr ""
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:31
msgid ""
"The hell I don't, Earl Lanbec'h, the Northern Alliance was witness to a "
"treaty some twenty seven years ago between your people and the orcs, which "
"both of you are no doubt violating. It is our duty as the orchestrator and "
"witness of this treaty to see that it is honored."
msgstr ""
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:36
msgid ""
"Well, good for you. As a matter of fact, this land is clearly defined under "
"your precious treaty as human territory. So if you are so keen on being all "
"high and noble, then muster your men to help us push back this orcish menace."
msgstr ""
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:41
msgid ""
"Cease your lies, Lanbec'h. We all know that you were the one who started "
"this war. But enough, it is time for all this to end. I call for both sides "
"to parley and we shall discuss this matter."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:46
msgid ""
"Ha ha, very funny, human-worm. You think we are stupid enough to fall for "
"that? We haven't forgotten what you people did to my father."
msgstr ""
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:51
#, fuzzy
msgid "What in the world are you talking about?"
msgstr "Segredo? Que segredo Delfador? De que estás falando?"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:56
msgid ""
"I am Kapou'e, son of the Black-Eye Karun. Twenty-seven years ago you people "
"assassinated my father after inviting him to join the Northern Alliance."
msgstr ""
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:61
msgid ""
"What? We received word that he declined our invitation and that was the end "
"of the matter. I know nothing of his assassination. As a matter of fact, I "
"was there when the orcish messenger brought Rahul Karun's reply."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:66
msgid "Messenger, what messenger?"
msgstr "Mensaxeiro, que mensaxeiro?"
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:71
msgid "If I remember correctly, it was some orc named Shan Taum."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:76
msgid "Funny, that names sounds oddly familiar..."
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:82
#, fuzzy
msgid "The Human Attack"
msgstr "ataque"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:100
#, fuzzy
msgid "Hold off the Humans"
msgstr "Derrotados, por humanos?"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:178
msgid ""
"As Kapou'e expected, by the time his forces had been defeated Shan Taun was "
"nowhere to be found. Gritting his teeth and vowing that he would yet make a "
"mug out of the traitor's skull, Kapou'e gathered his men and headed for "
"Dorset."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:183
msgid ""
"Once there he found his generals, Al'Brock and Flar'Tar had already arrived "
"along with hundreds of bloodthirsty orcs. The warriors of the tribes that "
"Kapou'e had cowed into submission were also present. In addition, the "
"remaining shamans of the Great Council were also present to help in whatever "
"way they could to preserve the unity of the Horde."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:188
msgid ""
"Their presence proved to be unnecessary. It came as a shock to Kapou'e to "
"discover, after a few days, that his people held him in awe. News of "
"Kapou'e's exploits had been widely circulated - from his rescue of the "
"shamans at Barag Gór, to his forced march through the northern blizzards. "
"Younger grunts especially worshiped him with such fervor that he found it "
"almost frightening."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:193
msgid ""
"Days passed, the snows melted and Kapou'e readied his defenses. A few weeks "
"after Kapou'e's arrival, riders caught sight of Earl Lanbec'h's army."
msgstr ""
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:379
msgid ""
"This is it, men! It is time to make these orcs pay for all that they have "
"done to us. Attack and spare no orc! Let us take back this land which is "
"rightfully ours!"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:384
msgid "Forward, men! Our wolves will feed well tonight!"
msgstr "Adiante, homes! Os nosos lobos estarán ben alimentados esta noite!"
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:389
msgid "Come here, human softlings. Grüü has a little present for you..."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:412
msgid "As a fresh day dawned, more human forces arrived."
msgstr ""
#. [message]: speaker=narrator
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:508
msgid "At the dawn of the third day, still more human forces arrived."
msgstr ""
#. [message]: speaker=Bruce
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:691
msgid "We have arrived, my lord."
msgstr "Chegamos, meu señor."
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:700
msgid "Ahhh, perfect, more reinforcements."
msgstr "Ahhh, perfecto, máis reforzos."
#. [side]: type=General
#. [unit]: type=General
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:82
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:121
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:808
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:864
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/17_Human_Horde.cfg:923
msgid "Howgarth III"
msgstr "Howgarth III"
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:4
#, fuzzy
msgid "Northern Alliance"
msgstr "Unha Alianza Élfica"
#. [objective]: condition=win
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:22
msgid "Kill Shan Taum and Earl Lanbec'h"
msgstr "Mata a Shan Taum e a Earl Lanbec'h"
#. [objective]: condition=lose
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:34
msgid "Death of Howgarth III"
msgstr "Morte de Howgarth III"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:135
msgid ""
"Kapou'e agreed to meet Howgarth III. Not trusting the human however, Kapou'e "
"brought along Grüü, as well as one of his most trusted solders. Earl "
"Lanbec'h flatly refused to attend the parley."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:140
msgid ""
"The human attack having stopped for the time being, both parties met in the "
"middle of the battlefield. Howgarth III demanded that Kapou'e give Dorset "
"back to the humans and return to their lands as defined in the treaty. "
"Kapou'e refused to do so as long as the humans were attacking orcish lands. "
"He demanded that the humans disperse their forces and return any land they "
"had stolen from the orcs. Only then would he return Dorset and disperse the "
"Horde."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:145
msgid ""
"Howgarth III agreed and further added that, if Earl Lanbec'h continued in "
"aggression, then under the dictates of the Northern Alliance, he himself "
"would be forced to move against the Earl."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:150
msgid ""
"That having being settled, Kapou'e began to inquire about the death of his "
"father. Howgarth III repeated his story, that the last thing they heard from "
"Black-Eye Kauran was the message declining their invitation to join the "
"Northern Alliance, brought by none other then Shan Taum himself."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:155
msgid ""
"As they were discussing the matter, a group of orcs charged from the "
"surrounding trees and hills and surrounded the parley."
msgstr ""
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:536
msgid ""
"Now now now, what do we have here. Collaborating with the enemy again just "
"like your disgusting father, are you?"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:541
msgid ""
"Collaborating with the humans, pfff. Look who is talking. What are you doing "
"here, Shan Taum?"
msgstr ""
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:546
msgid "I am here to do to you what I did to your father."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:551
msgid "So you did kill my father then."
msgstr ""
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:556
msgid "What did I tell you, Kapou'e?"
msgstr ""
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:561
msgid ""
"Ha ha! Good work Shan Taum. That will teach them. Attack, boys, I want "
"Dorset recaptured by sunset."
msgstr ""
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:566
msgid ""
"Hold, Earl Lanbec'h. I have reached an agreement with these orcs. Since your "
"army has been the aggressor, you must immediately disperse your army and "
"withdraw from orcish territory. Once that is done then Kapou'e will give you "
"back Dorset and call off the horde. I have had dealings with Kapou'e's "
"father before and I believe his blood will be trustworthy. And if that isn't "
"enough, then we are here to protect you in case he violates the pact."
msgstr ""
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:571
msgid ""
"You and your damned compromises can go to hell. Your beloved Kapou'e will be "
"joining you shortly."
msgstr ""
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:576
msgid "You leave us no choice but to take military action against you."
msgstr ""
#. [message]: speaker=Earl Lanbec'h
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:581
msgid ""
"Ha ha! Very funny, Howgarth. Look around you. You are going to be dead as "
"soon as my orc friend here gives the order. And then your men will "
"automatically assume that Kapou'e tricked and killed you."
msgstr ""
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:586
msgid "Not today, my friend. *whistles*"
msgstr ""
#. [message]: speaker=Howgarth III
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:666
msgid ""
"Kapou'e, it is essential that I make it back to my camp to bring news of our "
"agreement and this treachery. One of my gryphon riders will take me. My "
"bodyguards and the rest of my gryphons will help you fight free of this "
"ambush. Once you get back to your camp, we will make a joint assault on "
"these traitors. Once they are dead and dispersed, then I trust you will cary "
"out your agreement."
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:671
msgid "Agreed. Let's get to it. BLOOD AND STEEL!"
msgstr ""
#. [message]: speaker=Shan Taum
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:690
msgid ""
"Blast! The human has escaped. Men, kill this turd-licker Kapou'e and report "
"back to me. I must get to my camp and assault the city."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:703
msgid "Shan Taum big coward. Never want to fight."
msgstr ""
#. [message]: speaker=Grüü
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:825
#, fuzzy
msgid "YEAH!"
msgstr "Hahaha! Sí!"
#. [message]: speaker=second_unit
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:852
msgid ""
"Yeah, we finally got the coward. What do you want us to do with him chief?"
msgstr ""
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/18_Northern_Alliance.cfg:857
msgid ""
"Stick his head at the end of a pike and let the buzzards pick it clean. I "
"wasn't joking about making a mug from his skull."
msgstr ""
#. [scenario]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:4
msgid "Epilogue"
msgstr "Epílogo"
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:94
msgid ""
"True to his word, once Earl Lanbec'h had been slain, Howgarth III dispersed "
"the Earl's forces and withdrew them from Orcish territory. For his part "
"Kapou'e withdrew from Dorset and dispersed the Great Horde. However, before "
"the horde was dispersed he appointed three more shamans - with the unanimous "
"consent of all - to make the Great Council complete again."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:99
msgid ""
"As they did his father, Howgarth III issued an invitation to Kapou'e to join "
"the Northern Alliance. Kapou'e declined. Instead he went back to Barag Gór "
"and, making that his capital, established himself as sovereign over all the "
"northern tribes."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:104
msgid ""
"Kapou'e ruled for many years, and those years were a time of unprecedented "
"prosperity and unity for the orcs. Under the leadership of Kapou'e, the "
"united orc forces thoroughly scoured their territory of any renegade bands "
"of humans, dwaves, elves, and undead. Agreements were thrashed out to the "
"effect that orcs desiring to trade would have free passage anywhere in "
"orcish territory without hinderance from other tribes."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:109
msgid ""
"During the eighth year of Kapou'e's reign, and then again in the fourteenth, "
"the orcish territories were once again invaded, first from the elves, and "
"then once again from the humans. Almost as a testament to the power of the "
"orcs united - both attacks were quickly and decisively crushed, even before "
"the Northern Alliance could intervene."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:114
msgid ""
"In order to keep fighting between the tribes to a minimum, Kapou'e also "
"maintained an enormous army, drawn from all corners of his empire. To offset "
"the cost of maintaining such an army, he often hired out portions of it to "
"act as mercenaries in foreign struggles. People of all races took advantage "
"of this and, consequently, those orcs thirsting for battle got more then "
"enough to keep them from attacking their nearest neighbors."
msgstr ""
#. [part]
#: data/campaigns/Son_Of_The_Black_Eye/scenarios/19_Epilogue.cfg:119
msgid ""
"Grüü in particular took great delight in these excursions. The huge, "
"cunning, and swift troll soon became even more well known than Kapou'e. "
"Tales of his courage and cunning reached even as far as Wesnoth itself."
msgstr ""
#. [unit_type]: race=orc
#: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:4
#, fuzzy
msgid "Novice Orcish Shaman"
msgstr "Elfa Xamán"
#. [unit_type]: race=orc
#: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:21
msgid ""
"Orcish Shamans are the guardians of orcish magic. Respected among orcish "
"tribes, they form the Orcish Council, which makes important decisions for "
"the whole Orcish community and arbitrates the many conflicts that arise "
"between tribes of this argumentative race. Although physically weak (for "
"Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
"draining their life. Novice Shamans are still young and vigorous, but their "
"spell-casting ability still needs improvement."
msgstr ""
#. [attack]: type=impact
#: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:26
#: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:27
#: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:26
msgid "staff"
msgstr "bastón"
#. [attack]: type=pierce
#: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:35
#: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:36
#: data/campaigns/Son_Of_The_Black_Eye/units/Novice_Orcish_Shaman.cfg:35
msgid "curse"
msgstr "maldición"
#. [unit_type]: race=orc
#: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:4
#, fuzzy
msgid "Old Orcish Shaman"
msgstr "Elfa Xamán"
#. [unit_type]: race=orc
#: data/campaigns/Son_Of_The_Black_Eye/units/Old_Orcish_Shaman.cfg:22
msgid ""
"Orcish Shamans are the guardians of orcish magic. Respected among orcish "
"tribes, they form the Orcish Council, which makes important decisions for "
"the whole Orcish community and arbitrates the many conflicts that arise "
"between tribes of this argumentative race. Although physically weak (for "
"Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
"draining their life. Old Orcish Shamans are shamans that have mastered "
"magic, although their physical strength has declined with age."
msgstr ""
#. [unit_type]: race=orc
#: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:4
msgid "Orcish Shaman"
msgstr "Orco Xamán"
#. [unit_type]: race=orc
#: data/campaigns/Son_Of_The_Black_Eye/units/Orcish_Shaman.cfg:21
msgid ""
"Orcish Shamans are the guardians of orcish magic. Respected among orcish "
"tribes, they form the Orcish Council, which makes important decisions for "
"the whole Orcish community and arbitrates the many conflicts that arise "
"between tribes of this argumentative race. Although physically weak (for "
"Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
"draining their life."
msgstr ""
#. [unit_type]: race=mechanical
#: data/campaigns/Son_Of_The_Black_Eye/units/Watch_Tower.cfg:4
#, fuzzy
msgid "Watch Tower"
msgstr "Primeira Garda"
#. [unit_type]: race=mechanical
#: data/campaigns/Son_Of_The_Black_Eye/units/Watch_Tower.cfg:33
msgid ""
"Watch Towers are good places from which to spot enemies and then shoot "
"miscellaneous items at them with ballistas."
msgstr ""
#. [attack]: type=pierce
#: data/campaigns/Son_Of_The_Black_Eye/units/Watch_Tower.cfg:39
#, fuzzy
msgid "ballista"
msgstr "balista"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:16
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:32
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:48
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:64
msgid "Ouch! This hurts!"
msgstr "Ouch! Isto doe!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:20
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:36
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:52
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:68
msgid "The Council will never be complete again. This is hopeless."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:92
msgid "Oh no, I am defeated."
msgstr "Ouh non, derrotáronme."
#. [message]: speaker=Inarix
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:104
msgid "Ahhh!"
msgstr "Ahhh!"
#. [message]: speaker=Kapou'e
#: data/campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg:109
msgid ""
"Blast it, without Inarix to lead his saurians, we can no longer count on "
"their help."
msgstr ""
#. [unit]: type=Pirate Galleon
#: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:202
msgid "Pirate Galleon"
msgstr "Galeón Pirata"
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:380
msgid "The green earth will curse you for this...."
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg:392
msgid "Curse you, foul orc!"
msgstr ""
#~ msgid "Mkel"
#~ msgstr "Mkel"
#~ msgid "Oumph"
#~ msgstr "Oumph"