Ignacio R. Morelle f97d8b50fa addon/mg: Make it possible to switch add-ons list view modes...
...without reconnecting

The function creating the GUI1 dialog components still needs to be
rerun, and the dialog recreated.

Eventually, it'd be nice to generalize this functionality to have
even more view modes (e.g. All, Upgradable only, Outdated only, Broken
only), but for now this little hack will do.
2012-03-01 04:17:00 +00:00
2012-02-07 10:54:20 +00:00
2012-02-29 11:27:25 +00:00
2012-03-01 01:04:39 +00:00
2012-01-29 21:13:46 +00:00

The game's license is described in COPYING.  Note that for artwork and
music, we interpret "preferred form of the work for making modifications" as
the modifiable form that the author chooses to ship us for the source tree.

See INSTALL for instructions on how to build the game from source code.

A (translated) description of how to play the game can be found in 
doc/manual/manual.*.html .

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Wesnoth User and Developer Forums (with over 390,000 posts from more
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For extensive documentation about all aspects of the game, see the
official Battle for Wesnoth web site:
    http://www.wesnoth.org/

David White <davidnwhite@verizon.net>
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