Logo
Explore Help
Register Sign In
upstream/wesnoth
1
0
Fork 0
You've already forked wesnoth
mirror of https://github.com/wesnoth/wesnoth synced 2025-05-20 00:40:01 +00:00
Code Issues Packages Projects Releases Wiki Activity
wesnoth/data
History
Eric S. Raymond fa653b08f7 Walkthrough and some cosmetic changes.
2009-04-19 04:09:23 +00:00
..
ai
made preload events in AI arena 'first_time_only=no'
2009-04-14 23:18:58 +00:00
campaigns
Walkthrough and some cosmetic changes.
2009-04-19 04:09:23 +00:00
core
restore this strange thing called "alphabetical order"...
2009-04-18 22:37:14 +00:00
gui
add some textdomain markers to files that had none,
2009-04-11 22:30:16 +00:00
hardwired
advanced map feature naming in random-maps, patch by eushn
2009-04-03 13:44:16 +00:00
languages
added files for Icelandic translation
2009-03-25 22:05:16 +00:00
lua
Converted [show_objectives], [gold], [store_gold], [clear_variable] to Lua.
2009-04-18 21:53:53 +00:00
multiplayer
Change the trannstive verb "stone" (as in "turn to stone") to "petrify",
2009-04-12 00:40:07 +00:00
test
s/{@/{/g on mainline WML.
2009-03-24 23:05:19 +01:00
themes
wmllint cleanup.
2009-04-16 11:48:31 +00:00
tools
Change the terrain definition tag from [terrain] to [terrain_type].
2009-04-14 20:17:41 +00:00
_main.cfg
AI Arena - interactive AI testing framework
2009-03-31 13:49:34 +00:00
COPYING.txt
…
game_config.cfg
…
lan_server.cfg
…
scenario-formula-recruitment.cfg
…
scenario-formula.cfg
Scenario update
2009-03-15 15:06:23 +00:00
scenario-poisoning.cfg
added a very basic poison handling.
2009-03-27 15:49:22 +00:00
scenario-test.cfg
Exercised Lua team setters.
2009-04-18 14:40:18 +00:00
temp-file_send_data_strings.cfg
…
Powered by Gitea Version: 1.23.7 Page: 1105ms Template: 18ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API