mirror of
https://github.com/wesnoth/wesnoth
synced 2025-04-25 16:16:23 +00:00
52 lines
1.3 KiB
Bash
Executable File
52 lines
1.3 KiB
Bash
Executable File
#!/bin/bash
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# script running on the wesnoth server to update units.wesnoth.org
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set -e -u
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# set them in the environment
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# VERSION=1.10
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# PORT=1.10.x
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# must run from the correct directory
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DIR="$(dirname $0)"
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SOURCES=/usr/src/wesnoth
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ADDONS=$DIR/addons
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EXE=$DIR/build/wesnoth
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CONFIG=$DIR/config
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SRC=$SOURCES/$VERSION
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DATA=$SRC
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LOG=$DIR/logs
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TMPOUT=$DIR/output
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OUT=wesnoth.org:/var/www/html/units/$VERSION
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TRANS=$DIR/translations
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BUILD=$DIR/build
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# always using the master version
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TOOLS=$SOURCES/master/data/tools
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export TEMP=$DIR/temp
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mkdir -p $CONFIG/data/add-ons
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mkdir -p $ADDONS
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mkdir -p $LOG
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mkdir -p $TMPOUT
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mkdir -p $TEMP
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mkdir -p translations
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rm -rf $TEMP/*
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# we only need the parser, but have to build the game executable for that
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echo BUILDING
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make -C $BUILD wesnoth > /dev/null 2>&1 || true
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make -C $BUILD mo-update > /dev/null 2>&1
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# later can just rebuild updated campaigns, but for now rebuild everything
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rm -f $DIR/overview.txt
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echo DOWNLOADING
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$TOOLS/wesnoth_addon_manager -p $PORT -d '.*' -c $ADDONS > $LOG/wesnoth_addon_manager.txt 2>&1 &&
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echo WORKING
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python -u $TOOLS/wmlunits -t $TRANS -D $DATA -o $TMPOUT -w $EXE -C $CONFIG -a $ADDONS -L $DIR/overview.txt -B $DIR/overview.txt > $LOG/wmlunits.txt 2>&1 &&
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rsync -vaz --delete $TMPOUT/ $OUT > $LOG/rsync.txt 2>&1 &&
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rm -rf $TEMP/* &&
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rm -rf $TMPOUT
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