
- Used constexpr if instead of SFINAE for the default getter functions - Added support for menu buttons in the default getter function - Fixes potentially calling get_value_label on classes derived from integer_selector other than slider (this function is a member of the slider class) - Made value getters take a const reference (we don't want to be able to modify widgets here) - Made value getters return a t_string (avoids conversion to std::string and set_label takes a t_string anyway)
About
The Battle for Wesnoth is an Open Source, turn-based tactical strategy game with a high fantasy theme, featuring both singleplayer and online/hotseat multiplayer combat. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures.
License
Please see the wiki for information regarding The Battle for Wesnoth's licensing:
https://wiki.wesnoth.org/Wesnoth:Copyrights
Installing
See INSTALL for instructions on how to build the game from source code.
More Information
For extensive documentation about all aspects of the game, see the official Battle for Wesnoth web site.
A (translated) description of how to play the game can be found in doc/manual/manual.*.html, or online at:
https://wiki.wesnoth.org/WesnothManual
The official Battle for Wesnoth Forums (with over 400,000 posts from more than 20,000 registered members) can be found at: